View changes for revision:                                                                        
Red Ring (34, rev. 11)
By  MeroMero on 05-02-15, 08:39 pm
Category 'Event controllers', known, fully documented
(no description)
Data files:
• /enemy/obj_e3_ring.nsbmd
Sprite fields:
Target ID: value at nybble 2-3. Can trigger anything, but is usually used to trigger Red Coins
Timer: list at nybble 6: 0=Limited,1=Unlimited
Shift position: list at nybble 10: 0=No shifting,1=8 pixels right
Red Ring (34, rev. 12)
By  Hiccup on 05-04-15, 10:53 am
Category 'Event controllers', known, fully documented
A.K.A:
* Red Coin Ring (??)
Data files:
• /enemy/obj_e3_ring.nsbmd
Sprite fields:
Target ID: value at nybble 2-3. Can trigger anything, but is usually used to trigger Red Coins
Timer: list at nybble 6: 0=Limited,1=Unlimited
Shift position: list at nybble 10: 0=No shifting,1=8 pixels right