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FG effect? [Unused] (325, rev. 1)
By  gridatttack on 08-17-12, 10:06 pm
Category 'Effects and decorations', known, fully documented
Needs investigation.
It's sprite data is the same to the other FG effects.
This is the Light beam ClassID that Dirbaio posted a while back...
Data files:
• /polygon_unit/evf_tcloud1_b.nsbtx
Sprite fields:
Opaque: value at nybble 6. 0...15 where 15 is completely opaque
Position: value at nybble 9. The higher the value, the higher the Texture position on the Y-axis
Scrolling speed: value at nybble 8. Scrolling when the screen moves. (0 scrolls with BG)
Movement Angle: list at nybble 4: 0=Left-Down,1=Left-Up,2=Right-Down,3=Right-Up
Horizontal Move: value at nybble 10. 0...15 where 0 is the slowest
Vertical Move: value at nybble 11. 0...15 where 0 is the slowest
Unknown: checkbox at nybble 5 with mask . Has something to do with the visibility of the FG effect?
Unknown FG effect (325, rev. 2)
By  Dirbaio on 12-24-12, 12:27 pm
Category 'Effects and decorations', known, fully documented
Needs investigation.
It's sprite data is the same to the other FG effects.
This is the Light beam ClassID that Dirbaio posted a while back...
Data files:
• /polygon_unit/evf_tcloud1_b.nsbtx
Sprite fields:
Opaque: value at nybble 6. 0...15 where 15 is completely opaque
Position: value at nybble 9. The higher the value, the higher the Texture position on the Y-axis
Scrolling speed: value at nybble 8. Scrolling when the screen moves. (0 scrolls with BG)
Movement Angle: list at nybble 4: 0=Left-Down,1=Left-Up,2=Right-Down,3=Right-Up
Horizontal Move: value at nybble 10. 0...15 where 0 is the slowest
Vertical Move: value at nybble 11. 0...15 where 0 is the slowest
Unknown: checkbox at nybble 5 with mask . Has something to do with the visibility of the FG effect?