View changes for revision:
By gridatttack on 08-17-12, 10:06 pm |
Category 'Effects and decorations', known, fully documented |
Needs investigation.
It's sprite data is the same to the other FG effects.
This is the Light beam ClassID that Dirbaio posted a while back... |
Data files: • /polygon_unit/evf_tcloud1_b.nsbtx |
Sprite fields: • Opaque: value at nybble 6. 0...15 where 15 is completely opaque • Position: value at nybble 9. The higher the value, the higher the Texture position on the Y-axis • Scrolling speed: value at nybble 8. Scrolling when the screen moves. (0 scrolls with BG) • Movement Angle: list at nybble 4: 0=Left-Down,1=Left-Up,2=Right-Down,3=Right-Up • Horizontal Move: value at nybble 10. 0...15 where 0 is the slowest • Vertical Move: value at nybble 11. 0...15 where 0 is the slowest • Unknown: checkbox at nybble 5 with mask . Has something to do with the visibility of the FG effect? |
|
⇨
|
By Dirbaio on 12-24-12, 12:27 pm |
Category 'Effects and decorations', known, fully documented |
Needs investigation.
It's sprite data is the same to the other FG effects.
This is the Light beam ClassID that Dirbaio posted a while back... |
Data files: • /polygon_unit/evf_tcloud1_b.nsbtx |
Sprite fields: • Opaque: value at nybble 6. 0...15 where 15 is completely opaque • Position: value at nybble 9. The higher the value, the higher the Texture position on the Y-axis • Scrolling speed: value at nybble 8. Scrolling when the screen moves. (0 scrolls with BG) • Movement Angle: list at nybble 4: 0=Left-Down,1=Left-Up,2=Right-Down,3=Right-Up • Horizontal Move: value at nybble 10. 0...15 where 0 is the slowest • Vertical Move: value at nybble 11. 0...15 where 0 is the slowest • Unknown: checkbox at nybble 5 with mask . Has something to do with the visibility of the FG effect? |
|