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Rising green mushroom platform (312, rev. 7)
By Asprok on 03-30-14, 09:58 pm
Category 'Platforms and ropes', known, fully documented
Has the same data as sprite 239.
Data files:
• /enemy/I_kinoko_ashib3u.nsbtx
• /enemy/I_kinoko_kuki_u3.nsbtx
Sprite fields:
Input ID 1: value at nybble 0-1. 0=ignore this setting.
Input ID 2: value at nybble 2-3. 0=ignore this setting.
Return to original position: checkbox at nybble 8 with mask 1
Distance: value at nybble 9
Stalk height & move direction: value at nybble 10. If this is positive it will goes up, else it will go down.
Width: value at nybble 11
Rising green mushroom platform (312, rev. 8)
By  MeroMero on 05-02-15, 09:15 pm
Category 'Platforms and ropes', known, fully documented
Has the same data as sprite 239.
Data files:
• /enemy/I_kinoko_ashib3u.nsbtx
• /enemy/I_kinoko_kuki_u3.nsbtx
Sprite fields:
Distance: value at nybble 9. N9-N10 is the actual distance this mushroom will move.
Stalk height and move direction: value at nybble 10. If N9-10>0, this mushroom will go up, else it'll go down.
Width: value at nybble 11
Return to original position: list at nybble 8: 1=Yes,0=No. The mushroom will return to its original position once Mario/Luigi gets off it.
Trigger ID 1: value at nybble 2-3. 0=ignore this setting.
Trigger ID 2: value at nybble 0-1. 0=ignore this setting.