View changes for revision:
By Hiccup on 02-06-13, 07:43 pm |
Category 'Platforms and ropes', known |
All wrong, needs research all over again. |
Data files: • /enemy/I_kinoko_ashib3u.nsbtx
• /enemy/I_kinoko_kuki_u3.nsbtx |
Sprite fields: • Input ID: value at nybble 2-3 • Width of top: value at nybble 11 |
|
⇨
|
By MeroMero on 08-28-13, 04:54 pm |
Category 'Platforms and ropes', known |
Has the exact same behavior as Rising/Lowering Mushroom (sprite 239), no more no less. |
Data files: • /enemy/I_kinoko_ashib3u.nsbtx
• /enemy/I_kinoko_kuki_u3.nsbtx |
Sprite fields: • Input ID 1: value at nybble 0-1 • Input ID 2: value at nybble 2-3 • Return to original position: checkbox at nybble 8 with mask 1 • Distance to go up: value at nybble 9. If nybble9-nybble10 is positive it will goes up, else it will go down. • Stalk height: value at nybble 10 • Width of top: value at nybble 11 |
|