By skawo on 09-09-14, 07:48 pm |
Category 'Enemies - Water', known, fully documented |
Benjamin: I do remember other values existing, but I haven't tested them in a while, so I don't remember. |
Data files: • /enemy/pukupuku.nsbmd |
Sprite fields: • Slower: checkbox at nybble 8 with mask 1 • Type: list at nybble 11: 0=Swim,1=Green (chases Mario),2=Jumping (unused),3='Swims' on walls (unused). 'Swims' on walls: makes fish follow the ground and swim up walls and on ceilings. • Wall placement: list at nybble 9: 0=Top,1=Left,2=Below,3=Right. Only works with 'swims on walls' type. |
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By Hiccup on 10-19-14, 12:27 pm |
Category 'Enemies - Water', known, fully documented |
Benjamin: I do remember other values existing, but I haven't tested them in a while, so I don't remember. |
Data files: • /enemy/pukupuku.nsbmd |
Sprite fields: • Slower: checkbox at nybble 8 with mask 1 • Wall placement: list at nybble 9: 0=Top,1=Left,2=Below,3=Right. Only works with 'swims on walls' type. • Type: list at nybble 11: 0=Swim,1=Green (chases Mario),2=Jumping (unused),3='Swims' on walls (unused). 'Swims' on walls: makes fish follow the ground and swim up walls and on ceilings. |
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