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Cheep Cheep (31, rev. 6)
By  Hiccup on 01-15-14, 10:19 am
Category 'Enemies - Water', known, fully documented
Benjamin: I do remember other values existing, but I haven't tested them in a while, so I don't remember.
Data files:
• /enemy/pukupuku.nsbmd
Sprite fields:
Slower: checkbox at nybble 8 with mask 1
Type: list at nybble 11: 0=Swim,1=Green (chases Mario),2=Jumping (unused),3='Swims' on walls (unused). 'Swims' on walls: makes fish follow the ground and swim up walls and on ceilings.
Cheep Cheep (31, rev. 7)
By  skawo on 09-09-14, 07:48 pm
Category 'Enemies - Water', known, fully documented
Benjamin: I do remember other values existing, but I haven't tested them in a while, so I don't remember.
Data files:
• /enemy/pukupuku.nsbmd
Sprite fields:
Slower: checkbox at nybble 8 with mask 1
Type: list at nybble 11: 0=Swim,1=Green (chases Mario),2=Jumping (unused),3='Swims' on walls (unused). 'Swims' on walls: makes fish follow the ground and swim up walls and on ceilings.
Wall placement: list at nybble 9: 0=Top,1=Left,2=Below,3=Right. Only works with 'swims on walls' type.