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Cheep Cheep (31, rev. 2)
By  TRS on 07-22-13, 01:20 am
Category 'Enemies - Water', known, fully documented
Benjamin: I do remember other values existing, but I haven't tested them in a while, so I don't remember.
Data files:
• /enemy/pukupuku.nsbmd
Sprite fields:
Type: list at nybble 11: 0=Swim,1=Green (chases Mario),2=Jumping,3="Swims" on walls. Setting 3 makes fish follow the ground and swim up walls and on ceilings.
Speed: list at nybble 8: 0=Faster,1=Slower
Cheep Cheep (31, rev. 3)
By  MeroMero on 08-25-13, 01:09 pm
Category 'Enemies - Water', known, fully documented
Benjamin: I do remember other values existing, but I haven't tested them in a while, so I don't remember.
Data files:
• /enemy/pukupuku.nsbmd
Sprite fields:
Slower: checkbox at nybble 8 with mask 1
Type: list at nybble 11: 0=Swim,1=Green (chases Mario),2=Jumping,3="Swims" on walls. Setting 3 makes fish follow the ground and swim up walls and on ceilings.