View changes for revision:
By TRS on 07-22-13, 01:20 am |
Category 'Enemies - Water', known, fully documented |
Benjamin: I do remember other values existing, but I haven't tested them in a while, so I don't remember. |
Data files: • /enemy/pukupuku.nsbmd |
Sprite fields: • Type: list at nybble 11: 0=Swim,1=Green (chases Mario),2=Jumping,3="Swims" on walls. Setting 3 makes fish follow the ground and swim up walls and on ceilings. • Speed: list at nybble 8: 0=Faster,1=Slower |
|
⇨
|
By MeroMero on 08-25-13, 01:09 pm |
Category 'Enemies - Water', known, fully documented |
Benjamin: I do remember other values existing, but I haven't tested them in a while, so I don't remember. |
Data files: • /enemy/pukupuku.nsbmd |
Sprite fields: • Slower: checkbox at nybble 8 with mask 1 • Type: list at nybble 11: 0=Swim,1=Green (chases Mario),2=Jumping,3="Swims" on walls. Setting 3 makes fish follow the ground and swim up walls and on ceilings. |
|