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Giant rising spike (307, rev. 5)
By Asprok on 03-29-14, 06:46 pm
Category 'Enemies - Castle', known, fully documented
(no description)
Data files:
• enemy/I_TEST_kui.nsbmd
Sprite fields:
Speed: list at nybble 4: 3=Doesn't move,2=Slowest,0=Medium,1=Fastest
Start: list at nybble 5: 0=Forward,2=Backward,8=Forward with delay
Forward delay: value at nybble 6-8. 60 frames = 1 second.
Backward delay: value at nybble 9-11. 60 frames = 1 second.
Spike Pillar - Up (307, rev. 6)
By  Hiccup on 03-17-15, 12:26 pm
Category 'Enemies - Castle', known, fully documented
(no description)
Data files:
• enemy/I_TEST_kui.nsbmd
Sprite fields:
Speed: list at nybble 4: 3=Doesn't move,2=Slowest,0=Medium,1=Fastest
Start: list at nybble 5: 0=Forward,2=Backward,8=Forward with delay
Forward delay: value at nybble 6-8. 60 frames = 1 second.
Backward delay: value at nybble 9-11. 60 frames = 1 second.