View changes for revision:                                                   
Moving Stone Block (298, rev. 4)
By  Hiccup on 08-02-13, 03:01 pm
Category 'Platforms and ropes', known, fully documented
(no description)
Data files:
• /enemy/z_lift.nsbtx
Sprite fields:
Width: value at nybble 11
Height: value at nybble 10
Tiles to move: signed value at nybble 8. Negative numbers = down/right. Positive numbers up/left. NOT diagonal for example - ticking "Horizontal movement" and "Tiles to move" to minus -1 will make it move right one block. For vertical movement -8 is no move movement -7 is down one -6 is down two ect
Speed: value at nybble 9
Start delay: value at nybble 6
End delay: value at nybble 7
Horizontal movement: checkbox at nybble 4 with mask 1
Spikes: list at nybble 5: 0=None,1=Top,2=Bottom,3=Top and Bottom,4=Right,5=Left,6=Right and left
Moving Stone Block (298, rev. 5)
By  MeroMero on 08-28-13, 10:24 am
Category 'Platforms and ropes', known, fully documented
(no description)
Data files:
• /enemy/I_TEST_toge_l.nsbtx
• /enemy/I_TEST_toge_r.nsbtx
• /enemy/I_TEST_togeshita.nsbtx
• /enemy/I_TEST_togeue.nsbtx
• /enemy/z_lift.nsbtx
Sprite fields:
Horizontal movement: checkbox at nybble 4 with mask 1
Spikes: list at nybble 5: 0=None,1=Top,2=Bottom,3=Top and Bottom,4=Right,5=Left,6=Right and left
Start delay: value at nybble 6
End delay: value at nybble 7
Tiles to move: signed value at nybble 8. Negative numbers = down/right. Positive numbers up/left. NOT diagonal for example - ticking "Horizontal movement" and "Tiles to move" to minus -1 will make it move right one block. For vertical movement -8 is no move movement -7 is down one -6 is down two ect
Speed: value at nybble 9
Height: value at nybble 10
Width: value at nybble 11