View changes for revision:
By Dirbaio on 11-20-12, 12:24 am |
Category 'Platforms and ropes', known, fully documented |
(no description) |
Data files: • /enemy/z_lift.nsbtx |
Sprite fields: • Width: value at nybble 11 • Height: value at nybble 10 • Tiles to move: signed value at nybble 8. Negative numbers = down/right. Positive numbers up/left. NOT diagonal for example - ticking "Horizontal movement" and "Tiles to move" to minus -1 will make it move right one block. For vertical movement -8 is no move movement -7 is down one -6 is down two ect • Speed: value at nybble 9 • Start delay: value at nybble 6 • End delay: value at nybble 7 • Horizontal movement: checkbox at nybble 4 with mask 1 • Spikes: list at nybble 5: 0=None,1=Top,2=Bottom,3=Top and Bottom,4=Right,5=Left,6=Right and left |
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By Hiccup on 08-02-13, 03:00 pm |
Category 'Platforms and ropes', known, fully documented |
(no description) |
Data files: • /enemy/z_lift.nsbtx |
Sprite fields: • Width: value at nybble 11 • Height: value at nybble 10 • Tiles to move: signed value at nybble 8. Negative numbers = down/right. Positive numbers up/left. NOT diagonal for example - ticking "Horizontal movement" and "Tiles to move" to minus -1 will make it move right one block. For vertical movement -8 is no move movement -7 is down one -6 is down two ect • Speed: value at nybble 9 • Start delay: value at nybble 6 • End delay: value at nybble 7 • Horizontal movement: checkbox at nybble 4 with mask 1 • Spikes: list at nybble 5: 0=None,1=Top,2=Bottom,3=Top and Bottom,4=Right,5=Left,6=Right and left |
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