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Moving stone block (298, rev. 16)
By  KingYoshi on 08-13-15, 07:34 pm
Category 'Platforms and ropes', known, fully documented
(no description)
Data files:
• /enemy/I_TEST_toge_l.nsbtx
• /enemy/I_TEST_toge_r.nsbtx
• /enemy/I_TEST_togeshita.nsbtx
• /enemy/I_TEST_togeue.nsbtx
• /enemy/z_lift.nsbtx
Sprite fields:
Horizontal movement: checkbox at nybble 4 with mask 1
Spikes: list at nybble 5: 0=None,1=Top,2=Bottom,3=Top and Bottom,4=Right,5=Left,6=Right and left
Start delay: value at nybble 6
End delay: value at nybble 7
Tiles to move: signed value at nybble 8. Negative numbers = down/left. Positive numbers up/right. NOT diagonal for example - ticking "Horizontal movement" and "Tiles to move" to minus -7 will make it move left one block. For vertical movement -8 is no move movement -7 is down one -6 is down two ect
Speed: list at nybble 9: 0=Slowest,1=Medium,2=Fast,3=Fastest
Height: value at nybble 10
Length: value at nybble 11
Stone wall moving left & right or up & down (298, rev. 17)
By  Hiccup on 10-26-15, 04:45 pm
Category 'Platforms and ropes', known, fully documented
(no description)
Data files:
• /enemy/I_TEST_toge_l.nsbtx
• /enemy/I_TEST_toge_r.nsbtx
• /enemy/I_TEST_togeshita.nsbtx
• /enemy/I_TEST_togeue.nsbtx
• /enemy/z_lift.nsbtx
Sprite fields:
Horizontal movement: checkbox at nybble 4 with mask 1
Spikes: list at nybble 5: 0=None,1=Top,2=Bottom,3=Top and Bottom,4=Right,5=Left,6=Right and left
Start delay: value at nybble 6
End delay: value at nybble 7
Tiles to move: signed value at nybble 8. Negative numbers = down/left. Positive numbers up/right. NOT diagonal for example - ticking "Horizontal movement" and "Tiles to move" to minus -7 will make it move left one block. For vertical movement -8 is no move movement -7 is down one -6 is down two ect
Speed: list at nybble 9: 0=Slowest,1=Medium,2=Fast,3=Fastest
Height: value at nybble 10
Length: value at nybble 11