By Hiccup on 03-16-15, 03:52 pm |
Category 'Platforms and ropes', known, fully documented |
(no description) |
Data files: • /enemy/I_TEST_toge_l.nsbtx
• /enemy/I_TEST_toge_r.nsbtx
• /enemy/I_TEST_togeshita.nsbtx
• /enemy/I_TEST_togeue.nsbtx
• /enemy/z_lift.nsbtx |
Sprite fields: • Horizontal movement: checkbox at nybble 4 with mask 1 • Spikes: list at nybble 5: 0=None,1=Top,2=Bottom,3=Top and Bottom,4=Right,5=Left,6=Right and left • Start delay: value at nybble 6 • End delay: value at nybble 7 • Tiles to move: signed value at nybble 8. Negative numbers = down/left. Positive numbers up/right. NOT diagonal for example - ticking "Horizontal movement" and "Tiles to move" to minus -7 will make it move left one block. For vertical movement -8 is no move movement -7 is down one -6 is down two ect • Speed: list at nybble 9: 0=Slowest,1=Medium,2=Fast,3=Fastest • Height: value at nybble 10 • Width: value at nybble 11 |
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By MeroMero on 05-03-15, 11:58 am |
Category 'Platforms and ropes', known, fully documented |
(no description) |
Data files: • /enemy/I_TEST_toge_l.nsbtx
• /enemy/I_TEST_toge_r.nsbtx
• /enemy/I_TEST_togeshita.nsbtx
• /enemy/I_TEST_togeue.nsbtx
• /enemy/z_lift.nsbtx |
Sprite fields: • Horizontal movement: checkbox at nybble 4 with mask 1 • Spikes: list at nybble 5: 0=None,1=Top,2=Bottom,3=Top and Bottom,4=Right,5=Left,6=Right and left • Start delay: value at nybble 6 • End delay: value at nybble 7 • Tiles to move: signed value at nybble 8. Negative numbers = down/left. Positive numbers up/right. NOT diagonal for example - ticking "Horizontal movement" and "Tiles to move" to minus -7 will make it move left one block. For vertical movement -8 is no move movement -7 is down one -6 is down two ect • Speed: list at nybble 9: 0=Slowest,1=Medium,2=Fast,3=Fastest • Height: value at nybble 10 • Length: value at nybble 11 |
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