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Brick block with ? switch (291, rev. 2)
By Asprok on 03-29-14, 07:07 pm
Category 'Event controllers', known, fully documented
(no description)
Data files: none
Sprite fields:
Output ID: value at nybble 2-3. 0=disable.
Output mode: list at nybble 8: 0=Start ID activation,1=Stop ID Activation. Activation has to be started/enabled. Can toggle once started or ended by hitting the opposite sw. again.
Input ID: value at nybble 0-1. 0=disable.
Input mode: list at nybble 9: 0=One time use,1=Toggle start/stop,2=Toggle input/output. Timer mode automatically resets switch to opposite output mode. Or it can be reset by another switch. With no timer, a start/stop toggle will respawn when you leave then return to the screen.
Timer mode: list at nybble 6: 0=Timer with music,1=No timer no music. When timed, switch starts in start or stop. While timed, it is opposite.
Time out sw. delay: value at nybble 5. In seconds. Only delays multiple on/off hits
Affected by gravity: list at nybble 4: 0=Not affected,1=Affected,2=Unknown
Upside down: checkbox at nybble 11 with mask 1. When hit, an upside down ? switch will appear where the brick block was.
Brick with Event Controller (? Switch) (291, rev. 3)
By  snake block on 07-04-14, 06:44 am
Category 'Event controllers', known, fully documented
(no description)
Data files: none
Sprite fields:
Output ID: value at nybble 2-3. 0=disable.
Output mode: list at nybble 8: 0=Start ID activation,1=Stop ID Activation. Activation has to be started/enabled. Can toggle once started or ended by hitting the opposite sw. again.
Input ID: value at nybble 0-1. 0=disable.
Input mode: list at nybble 9: 0=One time use,1=Toggle start/stop,2=Toggle input/output. Timer mode automatically resets switch to opposite output mode. Or it can be reset by another switch. With no timer, a start/stop toggle will respawn when you leave then return to the screen.
Timer mode: list at nybble 6: 0=Timer with music,1=No timer no music. When timed, switch starts in start or stop. While timed, it is opposite.
Time out sw. delay: value at nybble 5. In seconds. Only delays multiple on/off hits
Affected by gravity: list at nybble 4: 0=Not affected,1=Affected,2=Unknown
Upside down: checkbox at nybble 11 with mask 1. When hit, an upside down ? switch will appear where the brick block was.