View changes for revision:
By Asprok on 09-30-15, 02:36 am |
Category 'Event controllers', known, fully documented |
(no description) |
Data files: none |
Sprite fields: • Starter ID: value at nybble 0-1. The activator will start running when this event ID is triggered. • Finisher ID: value at nybble 2-3. The activator will trigger all events from the start event ID to this event ID. If 0, the sprite will trigger every single event from the starting from the starter ID. This may need testing, though. • Delay: value at nybble 4-5 • Usage mode: list at nybble 10: 0=One time use,1=Multiple use,2=Reset after use |
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By Hiccup on 10-03-15, 03:14 pm |
Category 'Event controllers', known, fully documented |
(no description) |
Data files: none |
Sprite fields: • Starter ID: value at nybble 0-1. The activator will start running when this event ID is triggered. • Finisher ID: value at nybble 2-3. The activator will trigger all events from the start event ID to this event ID. If 0, the sprite will trigger every single event from the starting from the starter ID. This may need testing, though. • Delay: value at nybble 4-5 • Usage mode: list at nybble 10: 0=One time use,1=Multiple use,2=Reset after use |
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