By Dirbaio on 11-20-12, 09:07 am |
Category 'Enemies - Desert', known, fully documented |
(no description) |
Data files: • /enemy/gorem_body.nsbmd
• /enemy/gorem_head.nsbmd
• /enemy/gorem_head1.nsbmd |
Sprite fields: • Height: value at nybble 11 • Item: list at nybble 9: 0=Nothing,1=Coin,2=Powerup,3=1-up,5=Star,11=Mega-Mushroom. Nothing, Star and Mega Mushroom values are unused |
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By MeroMero on 09-02-13, 05:08 pm |
Category 'Enemies - Desert', known, fully documented |
(no description) |
Data files: • /enemy/gorem_body.nsbmd
• /enemy/gorem_head.nsbmd
• /enemy/gorem_head1.nsbmd |
Sprite fields: • Item: list at nybble 9: 0=Nothing,1=Coin,2=Mushroom/Flower,3=1-Up,4=Coin,5=Mini-mushroom,6=Coin,7=Mushroom/Flower,8=Mushroom/Flower,9=Flower,10=Mushroom,11=Coin,12=Mushroom/Flower,13=Mushroom/Flower,14=Flower,15=Coin • Head type: list at nybble 10: 0=? Block,1=Brick Block • Height: value at nybble 11. Higher values will slow down the game. |
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