View changes for revision:
Starting revision |
Category 'Enemies - Castle', known, fully documented |
Requires sound set 09 for the noise. (HEX) |
Data files: • enemy/I_TEST_kui.nsbmd |
Sprite fields: • Behaviour: list at nybble 4: 0=Normal,1=Fast movement,2=Slow movement,3=No movement at all • How to start: list at nybble 5: 0=Start to fall,2=Leaving from bottom,8=Start with delay • speed and distance: value at nybble 6 • Fall delay: value at nybble 7-8 • Leave delay: value at nybble 10-11 |
|
⇨
|
By MeroMero on 11-18-13, 09:48 am |
Category 'Enemies - Castle', known, fully documented |
(no description) |
Data files: • enemy/I_TEST_kui.nsbmd |
Sprite fields: • Behaviour: list at nybble 4: 0=Normal,1=Fast movement,2=Slow movement,3=No movement at all • How to start: list at nybble 5: 0=Forward,2=Backward,8=With delay • Distance: list at nybble 6: 1=7 tiles,3=10 tiles,2=14 tiles,0=16 tiles. Time travel is the same no matter the distance. • Forward delay: value at nybble 7-8 • Backward delay: value at nybble 10-11 |
|