View changes for revision:               
Fast Giant Left Shooting Spike (262, rev. 0)
Starting revision
Category 'Enemies - Castle', known, fully documented
Requires sound set 09 for the noise. (HEX)
Data files:
• enemy/I_TEST_kui.nsbmd
Sprite fields:
Behaviour: list at nybble 4: 0=Normal,1=Fast movement,2=Slow movement,3=No movement at all
How to start: list at nybble 5: 0=Start to fall,2=Leaving from bottom,8=Start with delay
speed and distance: value at nybble 6
Fall delay: value at nybble 7-8
Leave delay: value at nybble 10-11
Fast Giant Left Shooting Spike (262, rev. 1)
By  MeroMero on 11-18-13, 09:47 am
Category 'Enemies - Castle', known, fully documented
(no description)
Data files:
• enemy/I_TEST_kui.nsbmd
Sprite fields:
Behavior: list at nybble 4: 0=Normal,1=Fast movement,2=Slow movement,3=No movement at all
How to start: list at nybble 5: 0=Forward,2=Backward,8=With delay
Distance: list at nybble 6: 1=7 tiles,3=10 tiles,2=14 tiles,0=16 tiles. Time travel is the same no matter the distance.
Forward delay: value at nybble 7-8
Backward delay: value at nybble 10-11