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Poisoned Water (259, rev. 9)
By  MeroMero on 08-26-16, 10:08 am
Category 'Effects and decorations', known, fully documented
See Water
Data files:
• /enemy/doku_texanim1.nsbtx
Sprite fields:
Trigger ID 1: value at nybble 0-1
Poisoned Water (259, rev. 10)
By  MeroMero on 08-26-16, 10:10 am
Category 'Effects and decorations', known, fully documented
See Water
Data files:
• /enemy/doku_texanim1.nsbtx
Sprite fields:
Trigger ID 1: value at nybble 2-3
Trigger ID 2: value at nybble 0-1
Unknown 6: value at nybble 6. Nybbles 6 and 7 don't seem to have an effect. But they are used ingame. Nybbles 4 and 5 could still do something.
Unknown 7: value at nybble 7
Tiles to Rise: value at nybble 8-9
Speed: value at nybble 10-11. Modulo 128. If lower than 128 then the poisoned water will rise, if greater or equal than 128 the poisoned water will lower.