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Banzai Bill Blaster (252, rev. 5)
By  Hiccup on 01-31-16, 04:05 pm
Category 'Enemies - Castle', known, fully documented
Sprite set: 5-1
Data:
-- -- -- -- -D -U

Nybble 11 - U - is stored by the game for ulterior use but seems to never be called, still needs testing.



Note on nybbles 0 to 3:
Those 4 nybbles are stored separately from the rest of the data, as such I came to the conclusion that if any of those nybbles are used, they will ALWAYS be identified as one category of Trigger ID.
Data files:
• /enemy/mag_killer.nsbmd
• /enemy/magnum_battery.nsbmd
• /enemy/magnum_battery2.nsbmd
Sprite fields:
Shooting direction: list at nybble 9: 1=Left,2=Right,0=Both. 1 and 2 are unused.
Banzai Bill Blaster (252, rev. 6)
By  Hiccup on 01-31-16, 04:06 pm
Category 'Enemies - Castle', known, fully documented
Sprite set: 5-1
Data:
-- -- -- -- -D -U

Nybble 11 - U - is stored by the game for ulterior use but seems to never be called, still needs testing.
Data files:
• /enemy/mag_killer.nsbmd
• /enemy/magnum_battery.nsbmd
• /enemy/magnum_battery2.nsbmd
Sprite fields:
Shooting direction: list at nybble 9: 1=Left,2=Right,0=Both. 1 and 2 are unused.