View changes for revision:
By Hiccup on 09-04-13, 07:19 am |
Category 'Platforms and ropes', known, fully documented |
Has the same data as sprite 312. |
Data files: • /enemy/I_kinoko_ashib2u.nsbtx
• /enemy/I_kinoko_ashib_u.nsbtx
• /enemy/I_kinoko_kuki_u.nsbtx |
Sprite fields: • Input ID 1: value at nybble 0-1. 0=Ignore this setting • Input ID 2: value at nybble 2-3. 0=Ignore this setting • Return to original position: checkbox at nybble 8 with mask 1 • Distance: value at nybble 9 • Stalk height & move direction: value at nybble 10. If this is positive it will goes up, else it will go down. • Width: value at nybble 11 |
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By Hiccup on 09-22-13, 12:00 pm |
Category 'Platforms and ropes', known, fully documented |
Has the same data as sprite 312. |
Data files: • /enemy/I_kinoko_ashib2u.nsbtx
• /enemy/I_kinoko_ashib_u.nsbtx
• /enemy/I_kinoko_kuki_u.nsbtx |
Sprite fields: • Input ID 1: value at nybble 0-1. 0=Ignore this setting • Input ID 2: value at nybble 2-3. 0=Ignore this setting • Return to original position: checkbox at nybble 8 with mask 1 • Distance: value at nybble 9 • Stalk height and move direction: value at nybble 10. If this is positive it will goes up, else it will go down. • Width: value at nybble 11 |
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