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Rising/Lowering Mushroom (239, rev. 4)
By  Hiccup on 09-04-13, 07:19 am
Category 'Platforms and ropes', known, fully documented
Has the same data as sprite 312.
Data files:
• /enemy/I_kinoko_ashib2u.nsbtx
• /enemy/I_kinoko_ashib_u.nsbtx
• /enemy/I_kinoko_kuki_u.nsbtx
Sprite fields:
Input ID 1: value at nybble 0-1. 0=Ignore this setting
Input ID 2: value at nybble 2-3. 0=Ignore this setting
Return to original position: checkbox at nybble 8 with mask 1
Distance: value at nybble 9. If nybble9-nybble10 is positive it will goes up, else it will go down.
Stalk height & move direction: value at nybble 10
Width: value at nybble 11
Rising/Lowering Mushroom (239, rev. 5)
By  Hiccup on 09-04-13, 07:19 am
Category 'Platforms and ropes', known, fully documented
Has the same data as sprite 312.
Data files:
• /enemy/I_kinoko_ashib2u.nsbtx
• /enemy/I_kinoko_ashib_u.nsbtx
• /enemy/I_kinoko_kuki_u.nsbtx
Sprite fields:
Input ID 1: value at nybble 0-1. 0=Ignore this setting
Input ID 2: value at nybble 2-3. 0=Ignore this setting
Return to original position: checkbox at nybble 8 with mask 1
Distance: value at nybble 9
Stalk height & move direction: value at nybble 10. If this is positive it will goes up, else it will go down.
Width: value at nybble 11