View changes for revision:
By Hiccup on 10-26-15, 04:31 pm |
Category 'Platforms and ropes', known, fully documented |
Has the same data as sprite 312. |
Data files: • /enemy/I_kinoko_ashib2u.nsbtx
• /enemy/I_kinoko_ashib_u.nsbtx
• /enemy/I_kinoko_kuki_u.nsbtx |
Sprite fields: • Distance: value at nybble 9. N9-N10 is the actual distance this mushroom will move. • Stalk height and move direction: value at nybble 10. If N9-10>0, this mushroom will go up, else it'll go down. • Width: value at nybble 11 • Returns to original position: list at nybble 8: 1=Yes,0=No. The mushroom will return to its original position once Mario/Luigi gets off it. • Trigger ID 1: value at nybble 2-3. 0=Ignore this setting • Trigger ID 2: value at nybble 0-1. 0=Ignore this setting |
|
⇨
|
By Hiccup on 10-26-15, 04:41 pm |
Category 'Platforms and ropes', known, fully documented |
Has the same data as sprite 312. |
Data files: • /enemy/I_kinoko_ashib2u.nsbtx
• /enemy/I_kinoko_ashib_u.nsbtx
• /enemy/I_kinoko_kuki_u.nsbtx |
Sprite fields: • Distance: value at nybble 9. N9-N10 is the actual distance this mushroom will move. • Stalk height and move direction: value at nybble 10. If N9-10>0, this mushroom will go up, else it'll go down. • Width: value at nybble 11 • Returns to original position: list at nybble 8: 1=Yes,0=No. The mushroom will return to its original position once Mario/Luigi gets off it. • Trigger ID 1: value at nybble 2-3. 0=Ignore this setting • Trigger ID 2: value at nybble 0-1. 0=Ignore this setting |
|