View changes for revision:
By Hiccup on 10-29-15, 12:56 pm |
Category 'Platforms and ropes', known, fully documented |
(no description) |
Data files: • /enemy/square_lift.nsbmd |
Sprite fields: • Rotation: list at nybble 7: 0=Counterclockwise,1=Clockwise. Does not apply if Nybble 9 is set to 2. • Spinning: list at nybble 9: 0=Constant,1=90° periodically,2=When stood on • Shift position: list at nybble 4: 0=No shifting,1=8 pixels down • Faster: checkbox at nybble 5 with mask 1 • Use tracks: list at nybble 6: 1=Yes,0=No. If you want to go right put clockwise. If you want to go left put counterclockwise. • Trigger ID 1: value at nybble 2-3 • Trigger ID 2: value at nybble 0-1 |
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By KingYoshi on 12-22-15, 10:09 pm |
Category 'Platforms and ropes', known, fully documented |
(no description) |
Data files: • /enemy/square_lift.nsbmd |
Sprite fields: • Rotation: list at nybble 7: 0=Counterclockwise,1=Clockwise. Does not apply if Nybble 9 is set to 2. • Spinning: list at nybble 9: 0=Constant,1=90° periodically,2=When stood on • Shift ½ block down: checkbox at nybble 4 with mask 1 • Faster: checkbox at nybble 5 with mask 1 • Stick to a line: checkbox at nybble 6 with mask 1. If you want to go right, put clockwise. If you want to go left, put counterclockwise. • Trigger ID 1: value at nybble 2-3 • Trigger ID 2: value at nybble 0-1 |
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