View changes for revision:
By Hiccup on 10-07-14, 10:16 am |
Category 'Enemies - Water', known, fully documented |
"Only someone with direct access to the database can proceed this modification : Class ID is actually 144, not 2 !"
Never releases Baby Bloopers. Acts like regular Blooper. (Why is it called a blooper nanny then?, Does it do the rainbow thing? Is it really unused?)
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Data files: • /enemy/gesso.nsbmd |
Sprite fields: • Input ID 1: value at nybble 0-1. 0=Ignore • Input ID 2: value at nybble 2-3. 0=Ignore • Avoid Mario: checkbox at nybble 11 with mask 1. Goes away from Mario. |
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By Hiccup on 03-16-15, 12:12 pm |
Category 'Enemies - Water', known |
"Only someone with direct access to the database can proceed this modification : Class ID is actually 144, not 2 !"
Never releases Baby Bloopers. Acts like regular Blooper. (Why is it called a blooper nanny then?, Does it do the rainbow thing? Is it really unused?)
|
Data files: • /enemy/gesso.nsbmd |
Sprite fields: • Input ID 1: value at nybble 0-1. 0=Ignore • Input ID 2: value at nybble 2-3. 0=Ignore • Avoid Mario: checkbox at nybble 11 with mask 1. Goes away from Mario. |
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