View changes for revision:
By Hiccup on 10-19-14, 12:19 pm |
Category 'Enemies - Water', known, fully documented |
(no description) |
Data files: • /enemy/gesso.nsbmd |
Sprite fields: • Input ID 1: value at nybble 0-1. Spawns when activated. Cannot be de-spawed? • Input ID 2: value at nybble 2-3. Ditto. How does this differ to 1? • Avoid Mario: checkbox at nybble 11 with mask 1. Goes away from Mario. |
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By Hiccup on 03-16-15, 12:12 pm |
Category 'Enemies - Water', known |
(no description) |
Data files: • /enemy/gesso.nsbmd |
Sprite fields: • Input ID 1: value at nybble 0-1. Spawns when activated. Cannot be de-spawed? • Input ID 2: value at nybble 2-3. Ditto. How does this differ to 1? • Avoid Mario: checkbox at nybble 11 with mask 1. Goes away from Mario. |
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