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Mario vs. Luigi Big Star (210, rev. 8)
By  Hiccup on 05-03-15, 05:24 pm
Category 'Other', known, fully documented
Refereed to in the UK instruction manual as "Big Star".
Data files:
• /obj/I_star_red_ncg.bin
• /obj/I_enemy256_ncl.bin
Sprite fields:
Star ID: value at nybble 10-11. These must be the same number of stars as in the original level. Each star must have a unique ID, starting from 1. If not, the game will hang.
Mario vs. Luigi Big Star (210, rev. 9)
By  Hiccup on 05-14-15, 11:55 am
Category 'Other', known, fully documented
Referred to in the UK instruction manual as "Big Star".
Data files:
• /obj/I_star_red_ncg.bin
• /obj/I_enemy256_ncl.bin
Sprite fields:
Star ID: value at nybble 10-11. These must be the same number of stars as in the original level. Each star must have a unique ID, starting from 1. If not, the game will hang.