View changes for revision:
By KingYoshi on 11-08-15, 07:57 pm |
Category 'Other', known, fully documented |
(no description) |
Data files: • /obj/I_star_red_ncg.bin
• /obj/I_enemy256_ncl.bin |
Sprite fields: • Star ID: value at nybble 10-11. These must be the same number of stars as in the original level. Each star must have a unique ID, starting from 1. If not, the game will hang. |
|
⇨
|
By Hiccup on 02-20-16, 09:35 am |
Category 'Other', known, fully documented |
(no description) |
Data files: • /obj/I_star_red_ncg.bin
• /obj/I_enemy256_ncl.bin |
Sprite fields: • Star ID: value at nybble 10-11. These must be the same number of stars as in the original level. Each star must have a unique ID, starting from 1. If not, the game will hang. |
|