View changes for revision:         
0 Stick to bottom length activator left (195, rev. 2)
By  Hiccup on 09-07-13, 12:06 pm
Category 'Camera controllers', known
The DS screen is 12 tiles high. When this is used as a top limit, it will control the tiles below the icon. As a bottom limit, it controls tiles above.
Data files: none
Sprite fields:
Type: list at nybble 4: 0=Bottom limit,1=Top limit
Pix. past limit: value at nybble 10-11. Pixels able to be seen past limit. This will shift 12 tile screen down from icon position.
Death below limit: checkbox at nybble 8 with mask 1. Must be empty map block, no tiles below. Mario image must fall out of screen.
0 Stick to bottom length activator left (195, rev. 3)
By  Hiccup on 03-16-15, 12:07 pm
Category 'Camera controllers', known, fully documented
The DS screen is 12 tiles high. When this is used as a top limit, it will control the tiles below the icon. As a bottom limit, it controls tiles above.
Data files: none
Sprite fields:
Type: list at nybble 4: 0=Bottom limit,1=Top limit
Pix. past limit: value at nybble 10-11. Pixels able to be seen past limit. This will shift 12 tile screen down from icon position.
Death below limit: checkbox at nybble 8 with mask 1. Must be empty map block, no tiles below. Mario image must fall out of screen.