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Event Controller - Random (If X, do Y OR Z) (166, rev. 15)
By  Hiccup on 03-31-15, 07:50 pm
Category 'Event controllers', known, fully documented
This event causes one of the four random IDs to trigger. Random ID is Activated or Deactivated based on this value

You do not have to use all four Random ID slots, and you can use the same ID on multiple slots. Example: A in ID1, A in ID2, B in ID3. 2/3 chance of A, 1/3 chance of B
Data files: none
Sprite fields:
Input ID: value at nybble 2-3
Random Output ID 1: value at nybble 0-1
Random Output ID 2: value at nybble 4-5
Random Output ID 3: value at nybble 6-7
Random Output ID 4: value at nybble 8-9
Three options?: list at nybble 10: 0=Single Use,1=Multi use
Two options?: list at nybble 11: 0=Activates Target (Switches Event State),1=Deactivates Target (Switches Event State)
Event Controller - Random (If X, do Y OR Z) (166, rev. 16)
By  Hiccup on 03-31-15, 07:51 pm
Category 'Event controllers', known, fully documented
This Event Controller can cause one of the four random IDs to trigger, if a relevant Event ID has been activated. You do not have to use all four Random ID slots, and you can use the same ID on multiple slots.
Example:
A in ID1
A in ID2
B in ID3.
2/3 chance of A, 1/3 chance of B.
Data files: none
Sprite fields:
Input ID: value at nybble 2-3
Random Output ID 1: value at nybble 0-1
Random Output ID 2: value at nybble 4-5
Random Output ID 3: value at nybble 6-7
Random Output ID 4: value at nybble 8-9
Three options?: list at nybble 10: 0=Single Use,1=Multi use
Two options?: list at nybble 11: 0=Activates Target (Switches Event State),1=Deactivates Target (Switches Event State)