View changes for revision:
By Hiccup on 08-08-13, 11:47 am |
Category 'Event controllers', known, fully documented |
The sprite will delete itself after a Warp and it will only re-spawn if you go to another area and back. |
Data files: none |
Sprite fields: • Input ID 1: value at nybble 0-1. Use this ID fo the warp to activate with the ID, and then deactivate after being used. • Input ID 2: value at nybble 2-3. Use this ID to activate ID and wait for an "off" command to turn off. • Width (tiles): value at nybble 9 • Height (tiles): value at nybble 10 • Dest. area: value at nybble 6. Set to 0 when warping to the same area. • Dest. entrance: value at nybble 11 • Warp mode: list at nybble 7: 0=Set to this or to 8 if Dest. is in other area,1=If climbing vine,3=Set to this or to 1 if Dest. is in current area,8=Wavy Transition • Work ouside view/camera: checkbox at nybble 4 with mask 1 • Special Warp Mode: checkbox at nybble 5 with mask . If Warp Mode is set to Wavy Transiton, you can tick this and no pipe sound will play. Does not work on real DS (tested on Acekard2i with AKAIO v1.9.0 ) |
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By MeroMero on 08-27-13, 10:33 am |
Category 'Event controllers', known, fully documented |
The sprite will delete itself after a Warp and it will only re-spawn if you go to another area and back. |
Data files: none |
Sprite fields: • Input ID 1: value at nybble 0-1. Use this ID fo the warp to activate with the ID, and then deactivate after being used. • Input ID 2: value at nybble 2-3. Use this ID to activate ID and wait for an "off" command to turn off. • Allow Mega Mario: checkbox at nybble 4 with mask 1 • Special Warp Mode: checkbox at nybble 5 with mask . If Warp Mode is set to Wavy Transiton, you can tick this and no pipe sound will play. Does not work on real DS (tested on Acekard2i with AKAIO v1.9.0 ) • Dest. area: value at nybble 6. Set to 0 when warping to the same area. • Warp mode: list at nybble 7: 0=Set to this or to 8 if Dest. is in other area,1=If climbing vine,3=Set to this or to 1 if Dest. is in current area,8=Wavy Transition • Width (tiles): value at nybble 9 • Height (tiles): value at nybble 10 • Dest. entrance: value at nybble 11 |
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