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By VGR on 05-18-16, 11:30 pm |
Category 'Bosses and cutscenes', known, fully documented |
Spawned by boss sprites.
Should be used as a standalone ONLY for testing purposes.
The usage of this sprite is a goal "flag", but for the boss fights.
Games have sprites that are summoned by other sprites, this is defiantly one of those sprites. |
Data files: • /enemy/koopa_key.nsbmd |
Sprite fields: • Blocks horiz. scroll: checkbox at nybble 11 with mask 1. Unknown purpose and unknown usage. |
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By VGR on 05-18-16, 11:32 pm |
Category 'Bosses and cutscenes', known, fully documented |
Spawned by boss sprites.
Should be used as a standalone ONLY for testing purposes.
The usage of this sprite is a goal "flag", but for the boss fights.
Games have sprites that are summoned by other sprites, this is defiantly one of those sprites. |
Data files: • /enemy/koopa_key.nsbmd |
Sprite fields: • Blocks horiz. scroll: checkbox at nybble 11 with mask 1. Not nessacerally useful, (and slightly glichy) but it scrolls the camera the defined amount of pixels. high numbers crash the game |
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