View changes for revision:
By snake block on 07-04-14, 06:32 am |
Category 'Platforms and ropes', known, fully documented |
(no description) |
Data files: • /enemy/d_bridge.nsbtx |
Sprite fields: • Input ID 1: value at nybble 0-1 • Input ID 2: value at nybble 2-3 • Length of side: value at nybble 4 • Closed time: value at nybble 5. Standard: 1 • Open time: value at nybble 6. Standard: 1 • Maximum angle ×11.25: value at nybble 7. Note : 0 acts like 6. • Moving: checkbox at nybble 8 with mask 1 • Stop position: list at nybble 11: 0=Up,1=Down |
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By Hiccup on 10-24-14, 02:21 pm |
Category 'Platforms and ropes', known, fully documented |
(no description) |
Data files: • /enemy/d_bridge.nsbtx |
Sprite fields: • Input ID 1: value at nybble 0-1. Enables/disables movement. • Input ID 2: value at nybble 2-3. Ditto. How does this differ from 1? • Length of side: value at nybble 4 • Closed time: value at nybble 5. Standard: 1 • Open time: value at nybble 6. Standard: 1 • Maximum angle ×11.25: value at nybble 7. Note : 0 acts like 6. • Moving: checkbox at nybble 8 with mask 1 • Stop position: list at nybble 11: 0=Up,1=Down |
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