View changes for revision:
By Hiccup on 10-29-12, 11:16 am |
Category 'Enemies - Castle', known |
(no description) |
Data files: none |
Sprite fields: • Input ID: value at nybble 2-3. Makes it not re-spawn(?) • Start going right: checkbox at nybble 10 with mask 1 • Speed: list at nybble 11: 0=Non-moving,1=slow,2=mid,3=fast • Speed 2?: value at nybble 8. ? • Non-Moving: checkbox at nybble 7 with mask 1. ? • Make it use ID?: checkbox at nybble 9 with mask 1. ? |
|
⇨
|
By MeroMero on 05-08-13, 06:55 pm |
Category 'Enemies - Castle', known |
(no description) |
Data files: • /enemy/big_iron_ball.nsbmd |
Sprite fields: • Input ID: value at nybble 2-3. Makes it not re-spawn(?) • Start going right: checkbox at nybble 10 with mask 1 • Speed: list at nybble 11: 0=Non-moving,1=slow,2=mid,3=fast • Speed 2?: value at nybble 8. ? • Non-Moving: checkbox at nybble 7 with mask 1. ? • Make it use ID?: checkbox at nybble 9 with mask 1. ? |
|