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Giant Spiked Ball (115, rev. 0)
Starting revision
Category 'Enemies - Castle', known
(no description)
Data files: none
Sprite fields:
Input ID: value at nybble 2-3
Start going right: checkbox at nybble 10 with mask 1
Speed: list at nybble 11: 0=Non-moving,1=slow,2=mid,3=fast
Speed 2?: value at nybble 8
Non-Moving: checkbox at nybble 7 with mask 1
Unknown 9: checkbox at nybble 9 with mask 1
Giant Spiked Ball (115, rev. 1)
By  Hiccup on 10-29-12, 11:16 am
Category 'Enemies - Castle', known
(no description)
Data files: none
Sprite fields:
Input ID: value at nybble 2-3. Makes it not re-spawn(?)
Start going right: checkbox at nybble 10 with mask 1
Speed: list at nybble 11: 0=Non-moving,1=slow,2=mid,3=fast
Speed 2?: value at nybble 8
Non-Moving: checkbox at nybble 7 with mask 1
Make it use ID?: checkbox at nybble 9 with mask 1. ?