View changes for revision:                                                                                    
! Switch (108, rev. 8)
By  Hiccup on 10-24-14, 02:35 pm
Category 'Event controllers', known, fully documented
This sprite shares its image file with P-switch, ? switch and Bowser battle switch.
Data files:
• /obj/I_switch_ncg.bin
Sprite fields:
Triggering Event ID: value at nybble 0-1. 0=Ignore input ID, other value will wait for ID
Target Event ID: value at nybble 2-3. 0=disable
Settings: list at nybble 4: 0=None,1=Falls,4=Loads at Midway only,8=No Music Interrupt (Does this exist/work?).. Theoretically, if 8 is chosen, the Music will not be interrupted when the Switch is pressed.
Delay on Multi Use: value at nybble 5. Is this a list like NSMBW, or a value?
Timer mode: list at nybble 6: 0=Timer with music,1=No timer no music. When timed, switch starts in start or stop. While timed, it is opposite.
Switch Mode: Deactivates Target: checkbox at nybble 8 with mask 1. Switch press-status can be ended by hitting the opposite sw.?
Input mode: list at nybble 9: 0=One time use,1=Toggle start/stop,2=Toggle input/output. Timer mode automatically resets switch to opposite output mode. Or it can be reset by another switch. With no timer, a start/stop toggle will respawn when you leave then return to the screen.
Shift ½ block right: checkbox at nybble 10 with mask 1
Upside Down: checkbox at nybble 11 with mask 1. If this is checked, the Switch will be facing down. Upside down Switches cannot fall.
! Switch (108, rev. 9)
By  Hiccup on 10-24-14, 02:36 pm
Category 'Event controllers', known, fully documented
This sprite shares its image file with P-switch, ? switch and Bowser battle switch.
Data files:
• /obj/I_switch_ncg.bin
Sprite fields:
Triggering Event ID: value at nybble 0-1. 0=Ignore input ID, other value will wait for ID
Target Event ID: value at nybble 2-3. 0=disable
Settings: list at nybble 4: 0=None,1=Falls,4=Loads at Midway only,8=No Music Interrupt (Does this exist/work?).. Theoretically, if 8 is chosen, the Music will not be interrupted when the Switch is pressed.
Delay on Multi Use: value at nybble 5. Is this a list like NSMBW, or a value?
Non-Timed Event: checkbox at nybble 6 with mask 1. "When timed, switch starts in start or stop. While timed, it is opposite." I dunno what this means - Hiccup
Switch Mode: Deactivates Target: checkbox at nybble 8 with mask 1. Switch press-status can be ended by hitting the opposite sw.?
Input mode: list at nybble 9: 0=One time use,1=Toggle start/stop,2=Toggle input/output. Timer mode automatically resets switch to opposite output mode. Or it can be reset by another switch. With no timer, a start/stop toggle will respawn when you leave then return to the screen.
Shift ½ block right: checkbox at nybble 10 with mask 1
Upside Down: checkbox at nybble 11 with mask 1. If this is checked, the Switch will be facing down. Upside down Switches cannot fall.