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Red Coin (106, rev. 1)
By  Hiccup on 03-29-14, 11:40 am
Category 'Other', known, fully documented
These will activate from input or output ID. They can be activated without the red coin red via there ID.

The group ID allows the coins to be counted to 8 in their own group. Using different group IDs will start count at 0 until all 8 of that group are collected.
Data files: none
Sprite fields:
Input ID 1: value at nybble 0-1
Input ID 2: value at nybble 2-3
Count to 8 group ID: value at nybble 11
Red coin (106, rev. 2)
By Asprok on 03-29-14, 06:09 pm
Category 'Other', known, fully documented
These will activate from input or output ID. They can be activated without the red coin red via there ID.

The group ID allows the coins to be counted to 8 in their own group. Using different group IDs will start count at 0 until all 8 of that group are collected.
Data files: none
Sprite fields:
Input ID 1: value at nybble 0-1
Input ID 2: value at nybble 2-3
Count to 8 group ID: value at nybble 11