View changes for revision:
By Hiccup on 05-04-15, 10:57 am |
Category 'Event controllers', known, fully documented |
Activates an event when the view is loaded - used in NSMBW. |
Data files: none |
Sprite fields: • Event ID: value at nybble 2-3. This event will be activated when the view loads. • Time Activated: value at nybble 4-5. This value only works if Switch Mode is set to Activate Event, and sets a duration that the event ID will be activated for. • Switch Mode: Activates ID: checkbox at nybble 10 with mask 1 • Does Nothing / Self Destructs: checkbox at nybble 11 with mask . Makes the sprite skip it's function and delete itself. Unused in NSMBW. |
|
⇨
|
By Asprok on 08-30-15, 01:44 am |
Category 'Event controllers', known, fully documented |
Activates an event when the view is loaded - used in NSMBW. |
Data files: none |
Sprite fields: • Target ID: value at nybble 2-3. This event will be activated when the view loads. • Time activated: value at nybble 4-5. This value only works if switch mode is set to activate event, and sets a duration that the target ID will be activated for. • Switch mode: activates target: checkbox at nybble 10 with mask 1 • Disable sprite: checkbox at nybble 11 with mask . Makes the sprite skip its function and delete itself. Unused in NSMBW. |
|