View changes for revision:
By Hiccup on 03-31-15, 08:21 pm |
Category 'Event controllers', known, fully documented |
Activates an event when the view is loaded - used in NSMBW. |
Data files: none |
Sprite fields: • Event ID: value at nybble 2-3. This event will be activated when the view loads. • Time Activated: value at nybble 4-5. This value only works if Switch Mode is set to Activate Event, and sets a duration that the event ID will be activated for. • Switch Mode: Activates ID: checkbox at nybble 10 with mask 1 • Does Nothing / Self Destructs: checkbox at nybble 11 with mask . Makes the sprite skip it's function and delete itself. Unused in NSMBW. |
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By MeroMero on 05-03-15, 03:46 pm |
Category 'Event controllers', known, fully documented |
Activates an event when the view is loaded - used in NSMBW. |
Data files: none |
Sprite fields: • Event ID: value at nybble 2-3. This event will be activated when the view loads. • Time Activated: value at nybble 4-5. This value only works if Switch Mode is set to Activate Event, and sets a duration that the event ID will be activated for. • Switch Mode: Activates ID: checkbox at nybble 10 with mask 1 • Does Nothing / Self Destructs: checkbox at nybble 11 with mask . Makes the sprite skip it's function and delete itself. Unused in NSMBW. |
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