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Event Controller - View enter [Unused] (Was called activator related) (101, rev. 17)
By  Hiccup on 10-18-12, 05:17 pm
Category 'Event controllers', known
Activates an event when the view is loaded - used in nsmbwii.

Was called "Activator related? (It does something - test the nybbles)"


Notes from the game's code:
- Doesn't draw anything
- It's flag table is next to other activator sprites. Maybe it's activator related?
-It seems to be waiting for something?
Data files: none
Sprite fields:
Event ID: value at nybble 3-4. This event will be activated when the view loads.
Time Activated: value at nybble 5-6. This value only works if Switch Mode is set to Activate Event, and sets a duration that the event ID will be activated for.
Switch Mode: list at nybble 11: 0=Deactivates ID,1=Activates ID
Event Controller - View enter [Unused] (Was called activator related) (101, rev. 18)
By  Hiccup on 10-18-12, 05:18 pm
Category 'Event controllers', known
Activates an event when the view is loaded - used in nsmbwii.

Was called "Activator related? (It does something - test the nybbles)"


Notes from the game's code:
- Doesn't draw anything
- It's flag table is next to other activator sprites. Maybe it's activator related?
-It seems to be waiting for something?
Data files: none
Sprite fields:
Event ID: value at nybble 2-3. This event will be activated when the view loads.
Time Activated: value at nybble 4-5. This value only works if Switch Mode is set to Activate Event, and sets a duration that the event ID will be activated for.
Switch Mode: list at nybble 10: 0=Deactivates ID,1=Activates ID