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Parakoopa |
Posted on 06-18-17, 08:35 am
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Goomba
(Wan)Car Driver Karma: -8 Posts: 30/33 Since: 06-10-17 |
Sometimes I'll be on my merry way, making a level in the editor, I'll hit save, and this will pop up.
------------------------------------------------------------------------------------------------------------------------------- Unhandled exception has occurred in your application. If you click continue, the application will ignore this error and attempt to continue. If you click quit, the application will close immediately. Cannot access a closed file. (Details) (Continue) (Quit) ------------------------------------------------------------------------------------------------------------------------------- This is what it says when you click details. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ObjectDisposedException: Cannot access a closed file. at System.IO.FileStream.Seek(Int64 offset, SeekOrigin origin) at NSMBe4.DSFileSystem.PhysicalFile.replace(Byte[] newFile, Object editor) at NSMBe4.InternalLevelSource.save(ExportedLevel level) at NSMBe4.LevelEditor.saveLevelButton_Click(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8745 (WinRel.050727-8700) CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll ---------------------------------------- NSMBe5 Assembly Version: 5.1.0.0 Win32 Version: 5.1.0.0 CodeBase: file:///C:/Users/Michael/Desktop/nsmb-editor-378/NSMBe5.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8745 (WinRel.050727-8700) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8759 (QFE.050727-8700) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing _________________________ Pirahana Plant is a sassy boy. |
RicBent |
Posted on 06-18-17, 09:02 am
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Mariomaster
Karma: 8528 Posts: 872/1681 Since: 06-09-12 |
Parakoopa |
Posted on 06-18-17, 09:13 am
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Goomba
(Wan)Car Driver Karma: -8 Posts: 31/33 Since: 06-10-17 |
Posted by RicBent Have you closed the main NSMBe window and still worked on your level? There is the bug that the editor windows are not closed when the main window is. When that happens NSMBe closes the ROM and saving obviously fails. I opened the main page again, but nothing happened, so im guessing this levels going down the drain? _________________________ Pirahana Plant is a sassy boy. |
RicBent |
Posted on 06-18-17, 10:08 am
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Mariomaster
Karma: 8528 Posts: 873/1681 Since: 06-09-12 |
KTRMAmbiance |
Posted on 06-18-17, 02:14 pm
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Buzzy Beetle
Karma: 929 Posts: 167/394 Since: 11-20-15 |
To prevent that, whenever such a thing happens, take screenshots of your current level design (use the Print Screen key on your keyboard, or the Snipping Tool if you have Windows 7 or later), save the screenshots as images, and re-create your level using those screenshots
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cros107 |
Posted on 06-19-17, 12:49 am (rev. 1 by cros107 on 06-19-17, 12:49 am)
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Fuzzy
Will never finish a hack Karma: 1843 Posts: 616/778 Since: 03-25-16 |
I mean recreating the level shouldn't be too hard, the problem for me is inspiration. Once I've got that I can make levels pretty quick. If you've already got an idea of what the level will be then it won't take much time at all to get the basic layout of the level back.
_________________________ hey look, I did a thing |
MarioKart7z |
Posted on 06-19-17, 11:58 am
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Panser
I AM DERP INCARNATE Karma: 503 Posts: 323/328 Since: 08-20-16 |
You can just select your whole level, copy to clipboard (CTRL+C), close and reopen NSMBe, open the level slot you were building in, delete everything in it, and paste your level back (CTRL+V)
I had the same thing happening and by doing this i didn't lose anything
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