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Posted on 07-14-14, 04:07 pm
Paragoomba


Karma: 37
Posts: 49/69
Since: 01-29-14
Help, There is a glitch in my level when I jump to the top platform. the camera moves left. I tried to fix it by using a camera controller sprite but it didn't work:

http://nsmbhd.net/get.php?id=3665
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Posted on 07-14-14, 10:32 pm
Fuzzy
Full mod

Karma: 1183
Posts: 754/785
Since: 06-28-11
Moving to General NSMB Hacking. NSMB Editor support is for problems using NSMBe, not problems getting your level to work.
Posted on 07-14-14, 11:05 pm, deleted by  gridatttack: Avoid 1 word posts
Posted on 07-15-14, 07:50 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10081
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Since: 06-08-11
It would help if you posted a picture of the level in the editor. Many camera problems are easily visible with just a screenshot, and most people aren't going to download and patch a level just to see what glitch you have.

Posted on 07-15-14, 07:56 pm
Paragoomba


Karma: 37
Posts: 55/69
Since: 01-29-14

The camera moves left when you jump on the platform, when it is supposed to be centered on mario
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Posted on 07-15-14, 07:57 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10081
Posts: 4053/4458
Since: 06-08-11
Could you post a screenshot of the level in the editor? It is important to be able to see the 16x16block grid.
Posted on 07-15-14, 08:02 pm (rev. 1 by  TheToaster on 07-15-14, 08:03 pm)
Paragoomba


Karma: 37
Posts: 56/69
Since: 01-29-14
This is the level:


This is it selected with CTRL+A:


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Posted on 07-15-14, 08:05 pm
☭ coffee and cream


Karma: 10542
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Since: 06-26-11
Have you configured the view to allow vertical scrolling?
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Kuribo64 - RH-fucking-cafe - Kafuka

zrghij
Posted on 07-15-14, 08:09 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10081
Posts: 4054/4458
Since: 06-08-11
I don't think that's the problem. It would make the camera not go up, but it wouldn't make it go sideways...

I have no idea what's wrong with the level, the 16x16 block on the right looks okay.
Posted on 07-15-14, 08:19 pm
Paragoomba


Karma: 37
Posts: 57/69
Since: 01-29-14
do i start over a new hack?

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Posted on 07-15-14, 08:52 pm
Birdo


Karma: 2789
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I bet it's the darker 16x16 boxes covered by the view.
Posted on 07-15-14, 09:20 pm
I am random… very random.

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Since: 01-17-12
Posted by Hiccup
I bet it's the darker 16x16 boxes covered by the view.


That's my theory as well. The dark grey 16x16 boxes do not have an item in it which does not allow the camera to go there. Add something there like Object 2 in the empty field to make it turn into a light grey block.
<Silvreus>It has been 1 month, 4 days, 2 hours, 21 minutes and 3 seconds since I last remember being lazy.

Posted on 07-16-14, 12:54 am
a

Karma: 1589
Posts: 990/1290
Since: 02-12-13
Do what Lunarius and Hiccup said. Just go to the tileset with the ? blocks and all and then click the first tile (Blank tile). Put it on each dark box to make it become light grey.
Posted on 07-16-14, 01:00 pm
Paragoomba


Karma: 37
Posts: 58/69
Since: 01-29-14
But the camera moves left, although i will try what you say.
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Posted on 07-16-14, 03:19 pm
この記号は… 解読できないよ…


Karma: 6299
Posts: 936/2783
Since: 01-17-13
No no.

It's not the dark grey (that doesn't contain objects) blocks that matters.

It's the light grey blocks that matters.
Put [Object2]s in it, like this:



Posted on 07-16-14, 06:05 pm
Birdo


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Since: 06-26-11
That will function exactly the same as his screenshot.
Posted on 07-16-14, 11:04 pm (rev. 1 by  TheToaster on 07-16-14, 11:06 pm)
Paragoomba


Karma: 37
Posts: 59/69
Since: 01-29-14
This is solved, thanks to a PM by thereturnofdoritosxD :)
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Posted on 07-17-14, 01:06 am (rev. 1 by Thierry on 12-14-14, 12:46 am)
この記号は… 解読できないよ…


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I am pratically sure it's the same thing he got you to do/did by himself.
Posted on 07-17-14, 11:13 am


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Since: 02-27-14
Posted by Thierry
I am pretically sure it's the same thing he got you to do/did by himself.

Actually I did what Thierry suggested to do...it was so easy to fix...
Posted on 07-17-14, 11:37 am
Birdo


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Since: 06-26-11
I have lost track of all meaning in this thread already.
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