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Posted on 07-09-14, 04:36 pm (rev. 17 by ImageBot on 11-21-16, 03:00 am)
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![]() Karma: 37 Posts: 36/69 Since: 01-29-14 |
Hello everyone
![]() Just to let you know I will be starting a new NSMB project. I won't release the actual name of the hack itself until the first patch of the game has been made and posted to the forums. This is because I don't wan't anyone to use my hack's name before it is finished. But for now, I will call It Super Mario's Coin Adventure (for now). I didn't post this thread in the NSMB Hacks section because I didn't have any screenshots since I only have the first level done. I need some help with these things: -Graphics: I need people to make some custom tilesets or supply me with some good ones. I also need (not required) 3D texture designers who are willing to help me with some of the 3D graphics. Right now, I really want to use this tileset in my game: Also, for the overworld: If someone could find these tilesets and send the links for download and who created them so I can credit them, I would be much obliged. I also need help with some backgrounds and also some custom particle effects. -Beta testers: I need some beta testers for testing my hack. Let me know if you want to be one. -Music: I need people to help me with the music Currently, I am wanting to implement these features in my game: -Add custom music -Add custom SFX -Use custom tilesets -Make airship levels -Make Peach's Castle levels -Make an "Advance Only" Assembly hack that lets you only advance levels and not go back. -Add rain effects -Make boss battles harder (Not NSMB3 hard with all those death traps, just more challenging) -Add minigames -Replace W7 boss with Kamek 3D model Please let me know if I have to add screenshots and a cover to this thread Credits: Stunt_LP beta tester MarioAdvance125 beta tester _________________________ ![]() |
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Posted on 07-09-14, 04:39 pm (rev. 1 by
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a
Karma: 1589 Posts: 961/1290 Since: 02-12-13 |
<.Deleted Part.>
Okay, awesome game ![]() That tileset's from Newer, it's not so easy to import it.. ![]() |
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Posted on 07-09-14, 04:41 pm
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![]() Karma: 37 Posts: 37/69 Since: 01-29-14 |
Because they are. I just want to know if these are tilesets for use only in STARGOOMP, or they are available for anyone to use. If they are, I asked if someone could find the download for them.
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Thierry |
Posted on 07-09-14, 04:45 pm
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この記号は… 解読できないよ…
Karma: 6447 Posts: 923/2797 Since: 01-17-13 |
Posted by IceStorm
Currently, I am wanting to implement these features in my game: -Add custom music -Add custom SFX -Use custom tilesets -Make airship levels -Make Peach's Castle levels -Make an "Advance Only" Assembly hack that lets you only advance levels and not go back. -Add rain effects -Make boss battles harder (Not NSMB3 hard with all those death traps, just more challenging) -Add minigames ![]() That will be way harder than you think... most of this stuff (like new minigames) is impossible(?) to do. But rain, music, sfx, levels, and tilesets are mostly possible... |
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Posted on 07-09-14, 04:52 pm (rev. 1 by
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![]() Karma: 37 Posts: 38/69 Since: 01-29-14 |
@Thierry
I didn't mean the ACTUAL minigames. I meant minigames within the Mario Game itself, such as a maze made out of blocks And I don't need help on all of them. Some of them (such as minigames and asm hacking) I will do myself _________________________ ![]() |
Thierry |
Posted on 07-09-14, 05:01 pm
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この記号は… 解読できないよ…
Karma: 6447 Posts: 924/2797 Since: 01-17-13 |
Then good luck. ASM isn't so easy.
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Posted on 07-09-14, 05:16 pm
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![]() Karma: 93 Posts: 19/67 Since: 02-27-14 |
I read the title and all I could think was:
"Oh noes! It's NSMB2 All Over Again!" |
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Posted on 07-10-14, 12:23 am
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![]() Karma: 37 Posts: 39/69 Since: 01-29-14 |
The name of the hack is temporary. I will change the name once the first patch is released. This is so people wont copy my name before my hack is done
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Posted on 07-10-14, 01:05 am
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![]() The guy who does things. Karma: 12764 Posts: 1497/2796 Since: 07-01-11 |
Hang on. You're basically advertising your hack here until you have something to release. It doesn't work like that, we have the World 1 requirement for a reason- so threads like this don't exist. New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
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Posted on 07-10-14, 02:39 pm (rev. 2 by
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![]() Karma: 37 Posts: 40/69 Since: 01-29-14 |
<deleted>
I just posted this thread here so that I can get help with graphics and stuff before I actually start making my level, i'm not advertising. I need to get tilesets before I actually make my hack, thats why I posted this thread here instead of the "NSMB Hacks" section. When I have the first world done, I will post screenshots, videos and a patch to the NSMB Hacks section. _________________________ ![]() |
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Posted on 07-10-14, 04:45 pm
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![]() Karma: 427 Posts: 111/147 Since: 07-03-13 |
"-Make an "Advance Only" Assembly hack that lets you only advance levels and not go back."
This is possible without asm hack, look the sprite 276: Scroll Mario stop sideways. Just put this: 00 00 10 00 00 01 - in Raw Sprite Data. Done! _________________________ New Super Mario Bros. The Next Levels. Progress: W1: 100% | W2: 100% | W3: 33% | W4: 100% |
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Posted on 07-11-14, 12:34 pm (rev. 3 by
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![]() Karma: 37 Posts: 41/69 Since: 01-29-14 |
No, I meant that once you play a level, you cant play it again. For example: If you play W1-1, you cant go back to it, you must continue on to W1-2. This is because I am going to add a new story ingame and if you go back to levels, you might not understand the story because going back to levels will mess it up.
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Posted on 07-11-14, 01:02 pm
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![]() Karma: 427 Posts: 112/147 Since: 07-03-13 |
Ahh yes.
I understand. Good luck with this. _________________________ New Super Mario Bros. The Next Levels. Progress: W1: 100% | W2: 100% | W3: 33% | W4: 100% |
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Posted on 07-11-14, 07:47 pm
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![]() Karma: 37 Posts: 42/69 Since: 01-29-14 |
Posted by hamza62240 <.Deleted Part.> Okay, awesome game ![]() That tileset's from Newer, it's not so easy to import it.. ![]() What do you mean the tileset is from "Newer"? _________________________ ![]() |
Wesley |
Posted on 07-11-14, 09:28 pm (rev. 1 by ImageBot on 11-21-16, 03:01 am)
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Inactive, don't bother
Karma: 1285 Posts: 285/377 Since: 10-07-12 |
Posted by IceStorm Posted by hamza62240 <.Deleted Part.> Okay, awesome game ![]() That tileset's from Newer, it's not so easy to import it.. ![]() What do you mean the tileset is from "Newer"? yep. New Super Holiday Bros - Mario Kart GTA San Andreas |
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Posted on 07-11-14, 09:36 pm
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![]() Karma: 37 Posts: 43/69 Since: 01-29-14 |
Is Newer a hack someone made? I don't understand
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Posted on 07-11-14, 10:25 pm
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a
Karma: 1589 Posts: 979/1290 Since: 02-12-13 |
Seriously? You don't know about it? xD It adds enemies, a new world map engine, backgrounds, tilesets, bugfixes and other jibberjabber. It's for NSMBW, though. And it's made by a team.
It's the best Mario hack ever. rvlution.net Lol, anyways. You should probably start out planning the levels. |
MarioAdvance125 |
Posted on 07-11-14, 11:03 pm
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![]() (Sevrault21/SaltyRiolu) Karma: 863 Posts: 171/237 Since: 02-04-14 |
Posted by IceStorm
-Beta testers: I need some beta testers for testing my hack. Let me know if you want to be one. Ohh! Can I be a beta tester? ![]() |
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Posted on 07-13-14, 10:49 pm
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![]() Karma: 37 Posts: 48/69 Since: 01-29-14 |
Here is my recruitment thread:
http://nsmbhd.net/thread/2478-recruiting-for-my-hack/ _________________________ ![]() |
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