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Hiccup |
Posted on 09-07-13, 02:29 pm
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Birdo
Karma: 2754 Posts: 676/2091 Since: 06-26-11 |
Fast PC. Windows 8. NSMB Build 375 (latest).
I swear it used to be much faster than it is now, there must be some way to speed it up? |
shibboleet |
Posted on 09-07-13, 02:49 pm
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Mole
Normal user Karma: 2013 Posts: 79/359 Since: 07-08-12 |
It works fast and fine on mine. Are you sure it isn't your computer that derps it up?
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Tanooki_Mario |
Posted on 09-07-13, 02:51 pm
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Paragoomba
Karma: 49 Posts: 64/66 Since: 08-28-13 |
To me the 375 version I was slow, so I use the 374.
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Piranhaplant |
Posted on 09-07-13, 02:55 pm
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Fuzzy
Full mod Karma: 1183 Posts: 678/785 Since: 06-28-11 |
Yes it is much slower. I believe that's because it is now loading the graphics for every single level (due to some changes in how graphics are loaded). Just use an older build if you want it to be faster.
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Dirbaio |
Posted on 09-07-13, 07:21 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 3740/4457 Since: 06-08-11 |
LOL, right. I didn't think about the data finder at all when these changes were made.
I'm surprised people still use it, though. It was a valuable tool in the early NSMB hacking days because it allowed us to figure out stuff really quick. But... now? |
Hiccup |
Posted on 09-08-13, 04:39 pm (rev. 3 by Hiccup on 09-08-13, 04:40 pm)
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Birdo
Karma: 2754 Posts: 678/2091 Since: 06-26-11 |
So it's not going to be fixed?
The sprite database isn't complete yet. |
Piranhaplant |
Posted on 09-08-13, 05:12 pm
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Fuzzy
Full mod Karma: 1183 Posts: 680/785 Since: 06-28-11 |
But everything from the data finder is already in the sprite database. Expand a sprite then look at the bottom, it shows everything you would get from the data finder.
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Hiccup |
Posted on 09-08-13, 05:25 pm
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Birdo
Karma: 2754 Posts: 683/2091 Since: 06-26-11 |
Gah. Thanks for reminding me.
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