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Hiccup |
Posted on 10-16-12, 08:47 am (rev. 1 by Hiccup on 10-16-12, 08:47 am)
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Birdo
Karma: 2754 Posts: 240/2091 Since: 06-26-11 |
I suggest that when you copy from reggie you can paste it in nsmbe for easier remaking of nsmbw levels.
(This is possible). |
Dirbaio |
Posted on 10-16-12, 10:33 am
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 2719/4457 Since: 06-08-11 |
Well. Yes it's "possible". But:
- What would you do with objects/sprites that don't exist in NSMB DS? - What would you do about objects and sprites that are numbered differently? We'd need to make huge mapping tables, for each tileset and one for sprites. - What about stuff that NSMB DS does different? Sprite data, entrance settings, view settings... It's not practical at all. Plus its only use would be making a NSMBW remake, which is the most unoriginal thing ever. So no, this won't be implemented. Thanks for suggesting, though. |
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