anmTblInd |
anmFile |
anmIndex |
anmName |
gameplayAction |
anmDesc |
tblEntUsed |
note |
|
|
|
0 |
pl_mario_LZ.bin |
1 |
wait |
idle |
|
yes |
|
|
|
|
1 |
pl_mario_LZ.bin |
2 |
walk |
[UNKNOWN_USE] |
slow walking |
possibly not |
nsbca anim used in intro and used in e3 2005 demo in-level. |
|
|
|
2 |
pl_mario_LZ.bin |
0 |
run |
walking |
|
yes |
oddName |
|
|
|
3 |
pl_LZ.bin |
3 |
b_dash |
run |
|
yes |
|
|
|
|
4 |
pl_LZ.bin |
4 |
b_dash2 |
fast run |
|
yes |
|
|
|
|
5 |
pl_LZ.bin |
9 |
jump |
jump |
|
yes |
|
|
|
|
6 |
pl_LZ.bin |
10 |
jump2 |
fall |
|
yes |
|
|
|
|
7 |
pl_LZ.bin |
11 |
jumped |
land |
|
yes |
|
|
|
|
8 |
pl_LZ.bin |
0 |
2jump1 |
[UNKNOWN_USE] |
some sort of middle jump anim |
possibly not |
|
|
|
|
9 |
pl_LZ.bin |
1 |
2jump2 |
[UNKNOWN_USE] |
some sort of middle jump anim |
possibly not |
|
|
|
|
a |
pl_LZ.bin |
2 |
2jumped |
landing after triple jump / landing on ledge after barely managing to get over it |
|
yes |
|
|
|
|
b |
pl_LZ.bin |
12 |
roll_jump |
triple jump |
|
yes |
|
|
|
|
c |
pl_LZ.bin |
15 |
turn |
skid |
|
yes |
|
|
|
|
d |
pl_LZ.bin |
16 |
trned |
recover from skidding |
|
yes |
|
|
|
|
e |
pl_LZ.bin |
8 |
hipsr |
begin ground pound |
|
yes |
|
|
|
|
f |
pl_LZ.bin |
6 |
hipat |
ground pound |
|
yes |
|
|
|
|
10 |
pl_LZ.bin |
7 |
hiped |
ground pound hit ground |
|
yes |
|
|
|
|
11 |
pl_LZ.bin |
14 |
stoop |
crouching |
|
yes |
|
|
|
|
12 |
pl_LZ.bin |
5 |
fire_at |
throw fireball |
|
yes |
|
|
|
|
13 |
pl_LZ.bin |
17 |
sdown |
get stomped on by other player from the front / block he is standing on gets hit by other player |
|
yes |
|
|
|
|
14 |
plnovs_LZ.bin |
0 |
slip |
sliding |
|
yes |
|
|
|
|
15 |
pl_LZ.bin |
18 |
sliped |
end sliding/ground pound |
|
yes |
|
|
|
|
16 |
plnovs_LZ.bin |
1 |
slpla |
[UNKNOWN_USE] |
transition to/from slide pose |
possibly not |
|
|
|
|
17 |
plnovs_LZ.bin |
2 |
sldct |
[UNKNOWN_USE] |
transition to/from slide on front pose |
possibly not |
|
|
|
|
18 |
plnovs_LZ.bin |
3 |
slpbk |
sliding along ground after being fired left or right from pipe cannon |
|
yes |
|
|
|
|
19 |
plnovs_LZ.bin |
4 |
lost |
getting up after 18 |
|
yes |
|
|
|
|
1a |
pl_LZ.bin |
24 |
roll |
[UNKNOWN_USE] |
mario rolling scrunched up in a ball |
possibly not |
|
|
|
|
1b |
pl_LZ.bin |
24 |
roll |
[UNKNOWN_USE] |
“ |
possibly not |
|
|
|
|
1c |
pl_LZ.bin |
19 |
carry_start |
pick up object from idle |
|
yes |
|
|
|
|
1d |
pl_LZ.bin |
20 |
carry_wait |
hold object |
|
yes |
|
|
|
|
1e |
pl_LZ.bin |
21 |
carry_walk |
hold object while walking |
|
yes |
|
|
|
|
1f |
pl_LZ.bin |
23 |
carry_throw |
throw object |
|
yes |
|
|
|
|
20 |
pl_LZ.bin |
13 |
scale_up |
grow to mega / shrink to small after failed growth due to small space |
|
yes |
|
|
|
|
21 |
pl_LZ.bin |
25 |
wjmp |
wall jump |
|
yes |
|
|
|
|
22 |
pl_LZ.bin |
26 |
wsld |
walk slide |
|
yes |
|
|
|
|
23 |
plnovs_LZ.bin |
57 |
swim_in |
[UNKNOWN_USE] |
seems like a “starting to swim” anim |
possibly not |
|
|
|
|
24 |
plnovs_LZ.bin |
58 |
swim_wait |
falling in water |
|
yes |
|
|
|
|
25 |
plnovs_LZ.bin |
59 |
paddle_1 |
swimming up |
|
yes |
|
|
|
|
26 |
plnovs_LZ.bin |
60 |
swim |
swim from holding b (legs-only swim) (todo: maybe some other state in water too) |
|
yes |
|
|
|
|
27 |
plnovs_LZ.bin |
61 |
paddle_2 |
todo: transition from 25 to 24 / transition from 26 to 24, nsbca anim is a short paddle |
|
yes |
|
|
|
|
28 |
plnovs_LZ.bin |
62 |
paddle_end |
[UNKNOWN_USE] |
short transition animation from paddle_1 or swim_wait |
possibly not |
|
|
|
|
29 |
plnovs_LZ.bin |
5 |
tree_start |
grab onto climbable pole/swinging rope/flagpole |
|
yes |
|
|
|
|
2a |
plnovs_LZ.bin |
6 |
tree_wait |
idle on cimbable pole / rotate from left to right of flagpole |
|
yes |
|
|
|
|
2b |
plnovs_LZ.bin |
7 |
tree_climb |
climb up climbable pole |
|
yes |
|
|
|
|
2c |
plnovs_LZ.bin |
8 |
tree_pose |
slide down clibable pole/flagpole |
|
yes |
|
|
|
|
2d |
pl_LZ.bin |
27 |
shfdn |
get stomped on by other player from the back |
|
yes |
|
|
|
|
2e |
pl_LZ.bin |
28 |
push |
push other player |
|
yes |
|
|
|
|
2f |
pl_LZ.bin |
29 |
spin_jump |
spinning in air |
|
yes |
|
|
|
|
30 |
pl_LZ.bin |
30 |
spin_jump_end |
stop spinning in air/stop drill stomp |
|
yes |
|
|
|
|
31 |
plnovs_LZ.bin |
9 |
monkey_start |
grab onto rope bar |
|
yes |
|
|
|
|
32 |
plnovs_LZ.bin |
10 |
monkey_wait_r |
idle rope bar with right hand |
|
yes |
|
|
|
|
33 |
plnovs_LZ.bin |
11 |
monkey_wait_l |
idle on rope bar with left hand |
|
yes |
|
|
|
|
34 |
plnovs_LZ.bin |
12 |
monkey_r_to_l |
move along rope bar, transfering from right hand to left hand |
|
yes |
|
|
|
|
35 |
plnovs_LZ.bin |
13 |
monkey_l_to_r |
move along rope bar, transfering from left hand to right hand |
|
yes |
|
|
|
|
36 |
plnovs_LZ.bin |
14 |
firejmp |
burn and fall after dying by lava |
|
yes |
|
|
|
|
37 |
pl_LZ.bin |
31 |
squat_start |
begin crouch |
|
yes |
|
|
|
|
38 |
plnovs_LZ.bin |
63 |
swim_carry |
[UNKNOWN_USE] |
grabbing something while in water |
possibly not |
|
|
|
|
39 |
plnovs_LZ.bin |
65 |
paddle_carry |
float/paddle in water while holding object |
|
yes |
|
|
|
|
3a |
plnovs_LZ.bin |
64 |
swim_throw |
throw object after holding it in water |
|
yes |
|
|
|
|
3b |
pl_LZ.bin |
32 |
sfbdn |
run into front of other player / ran into by other player / mega knocked back by touching castle boss / in-shell player knocked back by chain chomp |
|
yes |
|
|
|
|
3c |
pl_LZ.bin |
33 |
sffdn |
run into other player's back / get bumped in monty tank castle boss intro |
|
yes |
|
|
|
|
3d |
pl_LZ.bin |
34 |
shoot |
fired from pipe/warp cannon |
|
yes |
|
|
|
|
3e |
plnovs_LZ.bin |
15 |
e_shock |
shocked by Amp |
mario falling backwards – seems in-game only part of this plays |
possibly not |
|
|
|
|
3f |
plnovs_LZ.bin |
16 |
e_down |
[UNKNOWN_USE] |
|
possibly not |
|
|
|
|
40 |
plnovs_LZ.bin |
17 |
rope_walk |
tightrope walk |
|
yes |
|
|
|
|
41 |
pl2_LZ.bin |
0 |
big_walk |
mega walk |
|
yes |
|
|
|
|
42 |
pl2_LZ.bin |
5 |
big_jump_st |
mega jump |
|
yes |
|
|
|
|
43 |
pl2_LZ.bin |
4 |
big_jump_ed |
mega land |
|
yes |
|
|
|
|
44 |
pl2_LZ.bin |
3 |
big_hip_st |
mega begin ground pound |
|
yes |
|
|
|
|
45 |
pl2_LZ.bin |
1 |
big_hip_at |
mega ground pound |
|
yes |
|
|
|
|
46 |
pl2_LZ.bin |
2 |
big_hip_ed |
mega ground pound hit ground |
|
yes |
|
|
|
|
47 |
plnovs_LZ.bin |
18 |
wall_wait |
idle on cliff ledge |
|
yes |
|
|
|
|
48 |
plnovs_LZ.bin |
19 |
wall_walk_l |
moving right on cliff ledge |
|
yes |
|
|
|
|
49 |
plnovs_LZ.bin |
20 |
wall_walk_r |
moving left on cliff ledge |
|
yes |
|
|
|
|
4a |
plnovs_LZ.bin |
21 |
hang_start |
climbing down to hang off cliff ledge |
|
yes |
|
|
|
|
4b |
plnovs_LZ.bin |
22 |
hang_up |
climbing up from hanging off cliff ledge |
|
yes |
|
|
|
|
4c |
plnovs_LZ.bin |
23 |
hang_wait |
hanging off cliff ledge |
|
yes |
|
|
|
|
4d |
plnovs_LZ.bin |
24 |
hang_walk_l |
moving left while hanging off cliff ledge |
|
yes |
|
|
|
|
4e |
plnovs_LZ.bin |
25 |
hang_walk_r |
moving right while hanging off cliff ledge |
|
yes |
|
|
|
|
4f |
plnovs_LZ.bin |
26 |
rope_swing |
idle/swing on swinging rope |
|
yes |
|
|
|
|
50 |
pl2_LZ.bin |
6 |
spin_jump2 |
drill stomp |
|
yes |
|
|
|
|
51 |
pl2_LZ.bin |
7 |
jump_b |
sequential enemy stomp 1 (possibly had different use in e3 2005 demo |
jumping while punching straight up with legs back |
yes |
|
|
|
|
52 |
pl2_LZ.bin |
8 |
jump_c |
sequential enemy stomp 2 (possibly had different use in e3 2005 demo) |
jumping while punching straight up with legs forward |
yes |
|
|
|
|
53 |
pl2_LZ.bin |
9 |
jump_d |
sequential enemy stomp 3 (possibly had different use in e3 2005 demo) |
kicking |
yes |
|
|
|
|
54 |
pl2_LZ.bin |
11 |
2jmp_b_1 |
[UNKNOWN_USE] |
skipping jump |
possibly not |
|
|
|
|
55 |
pl2_LZ.bin |
12 |
2jmp_b_2 |
[UNKNOWN_USE] |
|
possibly not |
|
|
|
|
56 |
pl2_LZ.bin |
13 |
2jmp_c_1 |
middle jump |
|
yes |
|
|
|
|
57 |
pl2_LZ.bin |
14 |
2jmp_c_2 |
falling after middle jump |
|
yes |
|
|
|
|
58 |
pl2_LZ.bin |
15 |
2jmp_d_1 |
[UNKNOWN_USE] |
Jumping while spinning on x axis backwards with arms and legs close in |
possibly not |
|
|
|
|
59 |
pl2_LZ.bin |
16 |
2jmp_d_2 |
[UNKNOWN_USE] |
falling while leaning back and moving arms |
possibly not |
|
|
|
|
5a |
pl2_LZ.bin |
17 |
2jmp_e_1 |
[UNKNOWN_USE] |
Jumping while spinning on x axis fowards with arms and legs held out |
possibly not |
|
|
|
|
5b |
pl2_LZ.bin |
18 |
2jmp_e_2 |
[UNKNOWN_USE] |
end of 2jmp_e_2 |
possibly not |
|
|
|
|
5c |
pl2_LZ.bin |
10 |
jump_e |
[UNKNOWN_USE] |
jumping while punching straight up and spinning on y axis |
possibly not |
|
|
|
|
5d |
pl2_LZ.bin |
19 |
low_walk |
enter horizontal pipe |
|
yes |
oddName |
|
|
|
5e |
pl2_LZ.bin |
20 |
dead |
fall after dieing |
|
yes |
|
|
|
|
5f |
pl2_LZ.bin |
21 |
dead_pose |
die |
|
yes |
|
|
|
|
60 |
plnovs_LZ.bin |
27 |
goal_jump |
jump off flagpole |
|
yes |
|
|
|
|
61 |
plnovs_LZ.bin |
28 |
goal_puton_cap |
clear course |
|
yes |
|
|
|
|
62 |
pl2_LZ.bin |
22 |
door_walk |
enter door |
|
yes |
|
|
|
|
63 |
plnovs_LZ.bin |
29 |
bt_goal_jmp |
[UNKNOWN_USE], used in e3 2005 demo |
backflip in place then double-punch the air |
possibly not |
|
|
|
|
64 |
plnovs_LZ.bin |
30 |
bt_goal_out |
[UNKNOWN_USE], used in e3 2005 demo |
stretch arms |
possibly not |
|
|
|
|
65 |
pl2_LZ.bin |
23 |
big_jmp_2 |
mega fall |
|
yes |
|
|
|
|
66 |
plnovs_LZ.bin |
31 |
rope_wait |
tightrope idle |
|
yes |
|
|
|
|
67 |
plnovs_LZ.bin |
32 |
rope_jump_ed |
land on tightrope |
|
yes |
|
|
|
|
68 |
pl2_LZ.bin |
26 |
zero_g_walk |
walking in unused zero gravity mode |
Walking like astronaut on moon |
possibly not |
|
|
|
|
69 |
pl2_LZ.bin |
24 |
zero_g_jump |
jumping in unused zero gravity mode |
Jumping while punching air with big fist and slowly kicking legs |
possibly not |
|
|
|
|
6a |
pl2_LZ.bin |
25 |
zero_g_jump2 |
mini mario fall / unused zero gravity mode fall |
holding arms out while slowly kicking legs |
yes |
|
|
|
|
6b |
pl2_LZ.bin |
27 |
zero_g_jump_ed |
landing in unused zero gravity mode |
landing “heavily” |
possibly not |
|
|
|
|
6c |
pl2_LZ.bin |
28 |
spin_jump_off |
[UNKNOWN_USE] |
jumping while stretching arms and legs out like a “star jump” exercise |
possibly not |
|
|
|
|
6d |
pl2_LZ.bin |
29 |
spin_jump_st |
begin spinning in air |
flapping arms with legs straight and feet pointed down |
yes |
|
|
|
|
6e |
pl2_LZ.bin |
30 |
shell_in |
in shell |
static mario with no head arms or legs |
yes |
|
|
|
|
6f |
pl2_LZ.bin |
31 |
star_roll |
invincible jump |
spinning while rolled into a ball with feet on outside |
yes |
|
|
|
|
70 |
plnovs_LZ.bin |
33 |
net_walk1 |
moving vertically on climbable fence |
|
yes |
|
|
|
|
71 |
plnovs_LZ.bin |
34 |
net_wait |
idle on climbable fence |
|
yes |
|
|
|
|
72 |
plnovs_LZ.bin |
35 |
e_damage1 |
[UNKNOWN_USE] |
falling backwards |
possibly not |
|
|
|
|
73 |
plnovs_LZ.bin |
36 |
e_damage2 |
[UNKNOWN_USE] |
fall on back then get up |
possibly not |
|
|
|
|
74 |
plnovs_LZ.bin |
37 |
net_attack |
hitting climbable fence |
|
yes |
|
|
|
|
75 |
plnovs_LZ.bin |
38 |
net_walk2 |
moving horizontally on climbable fence |
|
yes |
|
|
|
|
76 |
plnovs_LZ.bin |
39 |
w_jump1 |
jumping off cliff ledge |
|
yes |
|
|
|
|
77 |
plnovs_LZ.bin |
40 |
w_jump2 |
falling after jumping off cliff ledge |
|
yes |
|
|
|
|
78 |
plnovs_LZ.bin |
41 |
w_jump_ed |
[UNKNOWN_USE] |
|
possibly not |
|
|
|
|
79 |
plnovs_LZ.bin |
42 |
jump_hang |
falling from ground onto hanging from cliff ledge |
|
yes |
|
|
|
|
7a |
plnovs_LZ.bin |
66 |
swim_walk |
walk on ground in water |
|
yes |
|
|
|
|
7b |
plnovs_LZ.bin |
67 |
swim_standing |
idle on ground in water |
|
yes |
|
|
|
|
7c |
plnovs_LZ.bin |
43 |
buried |
try to break free from fallen snow |
|
yes |
|
|
|
|
7d |
plnovs_LZ.bin |
44 |
buried_ed |
break free from fallen snow |
|
yes |
|
|
|
|
7e |
plnovs_LZ.bin |
45 |
buried_st |
trapped by falling snow |
|
yes |
|
|
|
|
7f |
plnovs_LZ.bin |
46 |
buried_damage |
[UNKNOWN_USE] |
like buried_ed but hunched forward |
possibly not |
|
|
|
|
80 |
pl2_LZ.bin |
37 |
big_hip_squat |
[UNKNOWN_USE] |
|
possibly not |
|
|
|
|
81 |
plnovs_LZ.bin |
68 |
swim_dead |
fall after dieing in water |
|
yes |
|
|
|
|
82 |
plnovs_LZ.bin |
47 |
rope_wait2 |
tightrope wobble and fall |
|
yes |
|
|
|
|
83 |
pl2_LZ.bin |
38 |
big_wait |
mega idle |
|
yes |
|
|
|
|
84 |
plnovs_LZ.bin |
48 |
find |
[UNKNOWN_USE] |
gesture at someone to get back |
possibly not |
|
|
|
|
85 |
plnovs_LZ.bin |
49 |
find_loop |
react to finding bowser jr with peach after castle boss |
leaning forward to look at something |
yes |
|
|
|
|
86 |
plnovs_LZ.bin |
50 |
find_surprise |
react to bowser jr taking peach after castle boss |
lean back in surprise |
yes |
|
|
|
|
87 |
plnovs_LZ.bin |
51 |
boss_key_get |
castle boss clear (todo: check animations used for post-castle boss peach cutscenes) |
Jumping while spinning on y axis |
yes |
|
|
|
|
88 |
plnovs_LZ.bin |
52 |
big_goal |
mega clear course |
looking back and shrugging shoulders then holding arms up |
yes |
|
|
|
|
89 |
plnovs_LZ.bin |
53 |
m_kiss |
After final boss: flustered after peach kisses him |
holding arms back and squirming at something |
possibly not |
|
|
|
|
8a |
plnovs_LZ.bin |
54 |
m_fall_wait |
After final boss: waiting for peach to fall down after final boss |
idle then holding arms up |
possibly not |
|
|
|
|
8b |
plnovs_LZ.bin |
55 |
m_escort |
After final boss: greeting peach |
spinning round then bowing |
possibly not |
|
|
|
|
8c |
plnovs_LZ.bin |
56 |
m_shy |
After final boss: waiting for peach to kiss him |
holding arms back and scratching back of head |
possibly not |
|
|
|
|
8d |
plnovs_LZ.bin |
69 |
goal_jump_ed |
land after jumping off flagpole |
|
yes |
|
|
|
|
8e |
plnovs_LZ.bin |
70 |
bt_wait |
wait for castle boss to start / wait for bowser jr to get up after tower boss |
|
yes |
|
|
|
|
8f |
plnovs_LZ.bin |
71 |
bt_surprise |
get surprised by castle boss appearance / get surprised by bowser jr jumping away after tower boss |
|
yes |
|
|
|
|
90 |
plnovs_LZ.bin |
72 |
pea_plant |
climb vine |
|
yes |
|
|
|
|
91 |
plnovs_LZ.bin |
73 |
pea_plant_st |
start climbing vine |
|
yes |
|
|
|
|
92 |
plnovs_LZ.bin |
74 |
pea_plant_wait |
idle on vine |
|
yes |
|
|
|
|
93 |
plnovs_LZ.bin |
75 |
jr_crear |
bowser jr tower boss clear |
|
yes |
|
|
|
|
notInTable |
pl2_LZ.bin |
32 |
shell_run |
[UNKNOWN_USE] |
running with large movements |
possibly not |
|
|
|
|
notInTable |
pl2_LZ.bin |
33 |
shell_walk |
[UNKNOWN_USE] |
walking with large movements |
possibly not |
|
|
|
|
notInTable |
pl2_LZ.bin |
34 |
shell_b_dush_2 |
[UNKNOWN_USE] |
|
possibly not |
|
|
|
|
notInTable |
pl2_LZ.bin |
35 |
shell_b_dush |
[UNKNOWN_USE] |
|
possibly not |
|
|
|
|
notInTable |
pl2_LZ.bin |
36 |
shell_puton_cap |
[UNKNOWN_USE] |
|
possibly not |
|
|
|
|