List of MusicViewing revision 10 (by KingYoshi on 02-16-14, 11:22 am)(revisions: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 ) You can select the following values for Music. (In hex) I think a table like this would be better than a list. It's not finished, so the original list is under the table. Regards, KingYoshi. [UPDATE 08/12/2013 (d-m-y): I'm still active. Today I added some new things in the table. ]
00: None (In some circumstances - VS Stage Plains) 01: Tower - BGM_TRIDE.sseq 02: Starman - BGM_MUTEKI.sseq 03: Mega Mario - BGM_HUGE.sseq 04: End of Level - BGM_COURSE_CLEAR.sseq 05: Death - BGM_DOWN.sseq 06: Desert - BGM_SABAKU.sseq 07: Bowser Jr. Battle - BGM_KUPPAJR.sseq 08: VS Lose 09: Underground - BGM_CHIKA.sseq 0A: Bonus room 0B: Underwater 0C: Lava - BGM_KAZAN_SOTO.sseq 0D: End of Game 0E: Beach 0F: Boss - BGM_BOSS.sseq 10: Ghost House 11: Castle - BGM_SHIRO.sseq 12: Timer 13: End of Game Fanfare 14: Game Over 15: Final Boss 16: Boss Beaten - BGM_BOSS_CLEAR 18: Athletic - BGM_ATHLETIC 19: Toad House 1A: Grassland - BGM_CHIJOU_CONT.sseq 1B: Title Screen 1C: SMB End of Level 1D: Toad House Fanfare 1E: VS Stage Snow 1F: Title Screen 20: VS Menu Loop (same as Title Screen) 21: VS Win 22: VS Loose 50: Lava Ambient - BGM_AMB_YOUGAN 51: Wind Ambient - BGM_AMB_SABAKU 52: Water Trickle Ambient - BGM_AMB_WATER 53: Water Drop Ambient (Unused) - BGM_AMB_CHIKA 56: Howling Wind Ambient - BGM_AMB_SKY 63: Grassland (Unused) - BGM_CHIJO 64: World 1 - BGM_WORLD1.sseq 65: World 2 - BGM_WORLD2.sseq 66: World 3 - BGM_WORLD3.sseq 67: World 4 - BGM_WORLD4.sseq 68: World 5 - BGM_WORLD5.sseq 69: World 6 - BGM_WORLD6.sseq 6A: World 7 - BGM_WORLD7.sseq 6B: World 8 - BGM_WORLD8.sseq 6C: Ending 6D: Intro 1 6E: Intro 2 6F: Peach Fanfare |