List of Files (NSMB2)
todo: check files with Every File Explorer sources:
1. Some JP Version+---Course (see levellist.xml)| 1-1.sarc - World 1-1 | 1-10.sarc | 1-12.sarc - Early World 1-Castle | 1-14.sarc | 1-16.sarc - World World 1-Castle | 1-18.sarc | 1-19.sarc | 1-2.sarc - World 1-2 | 1-20.sarc | 1-21.sarc | 1-22.sarc | 1-23.sarc | 1-24.sarc | 1-29.sarc | 1-3.sarc | 1-4.sarc | 1-5.sarc | 1-6.sarc | 1-7.sarc | 1-8.sarc | 1-9.sarc | 2-1.sarc | 2-10.sarc | 2-12.sarc | 2-14.sarc | 2-16.sarc | 2-18.sarc | 2-19.sarc | 2-2.sarc | 2-20.sarc | 2-21.sarc | 2-22.sarc | 2-23.sarc | 2-24.sarc | 2-29.sarc | 2-3.sarc - World 2-3 | 2-4.sarc | 2-5.sarc | 2-6.sarc | 2-7.sarc | 2-8.sarc | 2-9.sarc | 3-1.sarc | 3-10.sarc | 3-12.sarc | 3-14.sarc | 3-16.sarc | 3-18.sarc | 3-19.sarc | 3-2.sarc | 3-20.sarc | 3-21.sarc | 3-22.sarc | 3-23.sarc | 3-24.sarc | 3-29.sarc | 3-3.sarc - World 3-3 | 3-4.sarc | 3-5.sarc | 3-6.sarc | 3-7.sarc | 3-8.sarc | 3-9.sarc | 4-1.sarc | 4-10.sarc | 4-12.sarc | 4-14.sarc - 4-Tower | 4-16.sarc | 4-18.sarc | 4-19.sarc | 4-2.sarc | 4-20.sarc | 4-21.sarc | 4-22.sarc | 4-23.sarc | 4-24.sarc | 4-29.sarc | 4-3.sarc | 4-4.sarc | 4-5.sarc | 4-6.sarc | 4-7.sarc | 4-8.sarc | 4-9.sarc | 5-1.sarc | 5-10.sarc | 5-12.sarc | 5-14.sarc | 5-16.sarc | 5-18.sarc | 5-19.sarc | 5-2.sarc - World 5-2 | 5-20.sarc | 5-21.sarc | 5-22.sarc | 5-23.sarc | 5-24.sarc | 5-29.sarc | 5-3.sarc | 5-4.sarc | 5-5.sarc | 5-6.sarc | 5-7.sarc | 5-8.sarc | 5-9.sarc - Early Flower-B | 6-1.sarc | 6-10.sarc - 1st Early Final Castle | 6-12.sarc | 6-14.sarc | 6-16.sarc - Final Castle | 6-18.sarc | 6-19.sarc | 6-2.sarc - World 6-2 | 6-20.sarc | 6-21.sarc | 6-22.sarc | 6-23.sarc | 6-24.sarc | 6-27.sarc | 6-29.sarc | 6-3.sarc | 6-4.sarc | 6-5.sarc | 6-6.sarc | 6-7.sarc | 6-8.sarc | 6-9.sarc | 7-1.sarc | 7-10.sarc | 7-12.sarc - World Mushroom-Ghost House and/or World Mushroom-Castle | 7-14.sarc | 7-16.sarc | 7-18.sarc | 7-19.sarc | 7-2.sarc | 7-20.sarc | 7-21.sarc | 7-22.sarc | 7-23.sarc | 7-24.sarc | 7-29.sarc | 7-3.sarc | 7-4.sarc - Early World 9-5 | 7-5.sarc - Early World 4-Tower | 7-6.sarc | 7-7.sarc | 7-8.sarc - World Mushroom-A | 7-9.sarc | 8-1.sarc | 8-10.sarc | 8-12.sarc - World Flower-Ghost House | 8-14.sarc | 8-16.sarc | 8-18.sarc | 8-19.sarc | 8-2.sarc | 8-20.sarc | 8-21.sarc | 8-22.sarc | 8-23.sarc | 8-24.sarc | 8-29.sarc | 8-3.sarc - World Flower-3 | 8-4.sarc - Unused Underwater Course | 8-5.sarc | 8-6.sarc | 8-7.sarc | 8-8.sarc | 8-9.sarc - Early World Flower-B | 9-1.sarc | 9-10.sarc - 2nd Early Final Castle | 9-16.sarc | 9-18.sarc | 9-2.sarc | 9-29.sarc | 9-3.sarc | 9-4.sarc | 9-5.sarc - World 9-5 | 9-6.sarc | 9-7.sarc | 9-8.sarc | 9-9.sarc | +---CourseSelect | routeInfo.sarc - World Map route info? | +---DefaultContents - SDK stuff (?) | Tga_L1.bctex | Tga_L2.bctex | Tga_L3.bctex | +---Demo - "Cutscene" | \---000data.sarc | | [no filename - put hex location here] | +---Effect (like .SPA in NSMBDS (?)) | Common.param | Common_Ctr.ptcl | +---Font | MarioFont32.bcfnt | MessageFont14.bcfnt | MessageFont20.bcfnt | RP_PictureFont.bcfnt | +---Icon | cec_icon40x40.ctpk | cec_icon48x48.ctpk | ext_save.icn | +---Layout | BgGrassland.arc | BubbleIcon.arc | CoinRushBg.arc - Coin Rush Menu Background | CoinRushBgTop.arc | CoinRushCourseIn.arc | CoinRushCourseInTop.arc | CoinRushMiiList.arc | CoinRushMiiListTop.arc | CoinRushResult.arc | CoinRushResultTop.arc | CommonWindowA.arc | ContinueWindowTop.arc | CountDownStartTop.arc | CourseClearTop.arc | CourseInTop.arc | CourseSelect.arc | CourseSelectParts.arc | debug_rect.arc - Debug stuf [Unused] | debug_select.arc - Debug stuff [Unused] | debug_window.arc - Debug stuff [Unused] | EventWindowTop.arc | FileSelect.arc | Flag.arc | GameOverTop.arc | LuijiFlag.arc | MapCursorTop.arc | MapSceneTop.arc | MarioSelect.arc | NgHome.arc | NumberSelect.arc | Option.arc | PackSelect.arc | PackSelectTop.arc | PauseTop.arc | PlayerSelect.arc | PlaySceneInfoMeter.arc | PlaySceneInfoMeterCoin1P.arc | PlaySceneInfoMeterCoinStreetPass.arc | PlaySceneInfoMeter_2P.arc | PlaySceneLuijiIcon.arc | PlaySceneMarioIcon.arc | PlaySceneRadar.arc | PlaySceneRadarTeresa.arc | PlaySceneTop.arc | PointGetTop.arc | SaveConfirmWindow.arc | ShopInfo.arc | ShopTop.arc | StaffCredit.arc | StarCoin_00.arc | StarCoin_01.arc | StockIcon.arc | Surechigai.arc | SurechigaiTop.arc | TheEndTop.arc - "The End" Top Screen | TitleTop.arc | TotalCoin.arc | WaitParts.arc | WaitPartsTop.arc | WipeTop.arc | +---Message | \---JP_Japanese | | BigRed.msbp | | | +---CoinRushCourseIn | | \---CoinRushCourseIn_00 | | CoinRushCourseIn_00.msbt | | | +---CoinRushCourseInTop | | \---CoinRushCourseInTop_00 | | CoinRushCourseInTop_00.msbt | | | +---CoinRushMiiList | | \---CoinRushMiiList_00 | | CoinRushMiiList_00.msbt | | | +---CoinRushMiiListTop | | +---CoinRushABtnTop_00 | | | CoinRushABtnTop_00.msbt | | | | | +---CoinRushMiiListMiiInfoTop_00 | | | CoinRushMiiListMiiInfoTop_00.msbt | | | | | \---CoinRushMiiListMyInfoTop_00 | | CoinRushMiiListMyInfoTop_00.msbt | | | +---CoinRushResultTop | | +---CoinRushResultClear1PTop_00 | | | CoinRushResultClear1PTop_00.msbt | | | | | +---CoinRushResultClearMiiTop_00 | | | CoinRushResultClearMiiTop_00.msbt | | | | | \---CoinRushResultfailureTop_00 | | CoinRushResultfailureTop_00.msbt | | | +---CommonWindowA | | \---CommonWindowA_00 | | CommonWindowA_00.msbt | | CommonWindowA_00_coinrush.msbt | | CommonWindowA_00_error.msbt | | CommonWindowA_00_multi.msbt | | CommonWindowA_00_shop.msbt | | CommonWindowA_00_system.msbt | | | +---ContinueWindowTop | | \---ContinueWindowTop_00 | | ContinueWindowTop_00.msbt | | | +---CountDownStartTop - Count Down (Unused?) | | \---CountDownStartTop_00 | | CountDownStartTop_00.msbt | | | +---CourseClearTop | | \---CourseClearTop_00 | | CourseClearTop_00.msbt | | | +---CourseInTop | | \---CourseInTop_00 | | CourseInTop_00.msbt | | | +---CourseSelect | | \---CourseSelect_00 | | CourseSelect_00.msbt | | | +---EventWindowTop | | \---EventWindowTop_00 | | EventWindowTop_00.msbt | | | +---FileSelect | | \---FileSelect_00 | | FileSelect_00.msbt | | | +---GameOverTop | | \---GameOverTop_00 | | GameOverTop_00.msbt | | | +---MapSceneTop | | \---MapSceneTop_00 | | MapSceneTop_00.msbt | | | +---MarioSelect | | \---MarioSelect_00 | | MarioSelect_00.msbt | | | +---NumberSelect | | \---NumberSelect_00 | | NumberSelect_00.msbt | | | +---Option | | \---Option_00 | | Option_00.msbt | | | +---PackSelect | | \---PackSelect_01 | | PackSelect_01.msbt | | | +---PackSelectTop | | \---PackSelectTop_00 | | PackSelectTop_00.msbt | | | +---PauseTop | | \---PauseTop_00 | | PauseTop_00.msbt | | | +---PlayerSelect | | \---PlayerSelect_00 | | PlayerSelect_00.msbt | | | +---PlaySceneInfoMeter | | +---PlaySceneInfoMeterCoinStreetPass_00 | | | PlaySceneInfoMeterCoinStreetPass_00.msbt | | | | | \---PlaySceneInfoMeter_00 | | PlaySceneInfoMeter_00.msbt | | | +---PlaySceneInfoMeterCoin1P | | \---PlaySceneInfoMeterCoin1P_00 | | PlaySceneInfoMeterCoin1P_00.msbt | | | +---PlaySceneInfoMeterCoinStreetPass | | \---PlaySceneInfoMeterCoinStreetPass_00 | | PlaySceneInfoMeterCoinStreetPass_00.msbt | | | +---PlaySceneInfoMeter_2P | | \---PlaySceneInfoMeter_2P_00 | | PlaySceneInfoMeter_2P_00.msbt | | | +---SaveConfirmWindow | | \---SaveConfirmWindow_00 | | SaveConfirmWindow_00.msbt | | | +---ShopInfo | | \---ShopInfo_00 | | ShopInfo_00.msbt | | | +---ShopTop | | \---ShopTop_00 | | ShopTop_00.msbt | | | +---Surechigai | | \---Surechigai_00 | | Surechigai_00.msbt | | | +---SurechigaiTop | | \---SrechigaiTop_00 | | SrechigaiTop_00.msbt | | | +---TheEndTop | | \---TheEndTop_00 | | TheEndTop_00.msbt | | | \---TotalCoin | \---TotalCoin_00 | TotalCoin_00.msbt | +---Model | +---CourseSelect - World Map | | cobBlockGoldPata.bcres - Flying Gold Brick | | cobBoard.bcres - Signboard? | | cobCannon.bcres - Warp Cannon | | cobCastle.bcres - Castle | | cobCloud.bcres - Cloud | | cobCourse.bcres - Course Point? | | cobDokan.bcres - Pipe | | cobGhost.bcres - Ghost House | | cobKanban.bcres - Signboard? | | cobKanbanSpecial.bcres - Signboard? | | cobKanban_W9.bcres - Signboard? | | cobKinoko1up.bcres - Green Mushroom House | | cobKinokoRed.bcres - Red Mushroom House | | cobKinokoSpecial.bcres - Special Mushroom House | | cobKinokoSpecial_W9.bcres - World 9 Special Mushroom House | | cobKoopaCastle.bcres - Bowser's Castle | | cobPeachCastle.bcres - Peach's Castle | | cobPointRainbow.bcres - Rainbow Course Point? | | cobShadow.bcres - Shadow? | | cobStart.bcres - Start Point? | | cobSurrender.bcres - White Flag for Castles/Towers | | cobTower.bcres - Tower | | CS_W1.bcres - World 1 | | CS_W2.bcres - World 2 | | CS_W3.bcres - World 1 | | CS_W4.bcres - World 4 | | CS_W5.bcres - World 5 | | CS_W6.bcres - World 6 | | CS_W7.bcres - World Mushroom | | CS_W8.bcres - World Flower | | CS_W9.bcres - World Star | | | +---Demo | | Bird.bcres - Bird #1 | | Bird1.bcres - Bird #2 | | effect010.bcres | | effect030.bcres | | ef_fireballboss_demo.bcres | | iggy.bcres - Iggy | | koopa_clown.bcres - Clown Car | | larry.bcres - Larry | | lemmy.bcres - Lemmy | | lg_normal.bcres | | lg_tail.bcres | | lg_tail_body.bcres | | ludwig.bcres - Ludwig | | morton.bcres - Morton | | mr_normal.bcres | | mr_tail.bcres | | mr_tail_body.bcres | | peach.bcres - Peach | | roy.bcres - Roy | | sound010.bcres | | sound020.bcres | | sound030.bcres | | title_logo.bcres | | wendy.bcres - Wendy | | | +---Distant_View - Backgrounds | | dv_Boss_Buibui.bcres - Renzor Boss Room | | dv_Boss_Iggy.bcres - Iggy Boss Room | | dv_Boss_Lemmy.bcres - Lemmy Boss Room | | dv_Boss_Ludwig.bcres - Ludwig Boss Room | | dv_Boss_Morton.bcres - Morton Boss Room | | dv_Boss_Normal.bcres - Normal Boss Room (Unused?) | | dv_Boss_Wendy.bcres - Wendy Boss Room | | dv_Cave.bcres - Underground? | | dv_Chika.bcres - Underground? | | dv_Gake.bcres - Cliffs | | dv_Gake_Evening.bcres - Cliffs Evening | | dv_Gake_Evening_Ue.bcres - Cliffs Evening "Ue" | | dv_Gake_Ice.bcres - "Cliffs Ice" | | dv_Iseki_Chika.bcres - Ruins Underground? | | dv_Iseki_Kori.bcres - Ruins Something? | | dv_Jungle.bcres - Jungle | | dv_Jungle_Kaigan.bcres - Jungle Beach | | dv_Kaigan.bcres - Beach | | dv_Kaigan_Naname.bcres - Beach "Slanting/Sloping" | | dv_Kazan_Shita.bcres - Volcano Below | | dv_Kazan_soto.bcres - Volcano Outside | | dv_Kazan_Ue.bcres - Volcano "Ue" | | dv_KinokoSnow_Ue.bcres - Snow Mushrooms "Ue" | | dv_Kinopio_Normal.bcres - Normal Mushrooms | | dv_Kinopio_W2.bcres - World 2 Mushrooms | | dv_Kinopio_W3.bcres - World 3 Mushrooms | | dv_Kinopio_W3B.bcres - World 3B Mushrooms | | dv_Kinopio_W4.bcres - World 4 Mushrooms | | dv_Kinopio_W5.bcres - World 5 Mushrooms | | dv_Kinopio_W6.bcres - World 6 Mushrooms | | dv_Kinopio_W7.bcres - World 7 Mushrooms | | dv_Kinopio_W8.bcres - World 8 Mushrooms | | dv_Kinopio_W9.bcres - World 9 Mushrooms | | dv_Koopa.bcres - Bowser | | dv_Koopa_Last.bcres - Last Bowser | | dv_NaNameYama_Kori.bcres - Slanting Mountain "Something" | | dv_Nohara.bcres - Field | | dv_Nohara_Castle.bcres - Peach's Castle Field | | dv_Nohara_Endroll.bcres - Field Credits | | dv_Nohara_EndrollB.bcres - Field Credits #2 | | dv_Nohara_Night.bcres - Field Night | | dv_Nohara_Suichu.bcres - Field Underwater [Unused?] | | dv_noise.bctex - "Noise" | | dv_Obake.bcres - Ghost House | | dv_Obake_Low.bcres - Ghost House "Low" (low polygon?) [Unused?] | | dv_Obake_Soto.bcres - Ghost House Outside | | dv_Rainbow.bcres - Rainbow | | dv_Sabaku.bcres - Desert | | dv_Sabaku_Chika.bcres - Desert Underground | | dv_Setsugen.bcres - Snow Field | | dv_Shiro.bcres - Castle | | dv_Shiro_Suichu.bcres - Castle Underwater [Unused?] | | dv_Shiro_Yogan.bcres - Castle "Huge Rock/Crag" [Unused?] | | dv_SkyTower.bcres - Sky Ruins | | dv_SkyTower_Ue.bcres - "Sky Tower Ue" [Unused?] | | dv_Sora.bcres - Sky | | dv_Sora_Block.bcres - Sky Blocks | | dv_Sora_Block_Ue.bcres - Sky Blocks "Ue" [Unused?] | | dv_Sora_Kinoko.bcres - Sky Mushrooms [Unused?] | | dv_Sora_KinokoSnow.bcres - Sky Mushrooms Snow [Unused?] | | dv_Sora_Kinoko_Ue.bcres - Sky Mushroom "Ue" [Unused?] | | dv_Sora_Night.bcres - Sky Night [Unused?] | | dv_Sora_Shita.bcres - Sky "Below" [Unused?] | | dv_Sora_Simple.bcres - Sky Simple [Unused?] | | dv_Sora_Totempole.bcres - Sky Totempole [Unused?] | | dv_Sora_TotempoleB.bcres - Sky Totempole #2 [Unused?] | | dv_Sora_Ue.bcres - Sky "Ue" [Unused?] | | dv_Suichu.bcres - Underwater | | dv_Toride.bcres - Tower | | dv_Toride_Blue.bcres - Tower Blue [Unused?] | | dv_Toride_Suichu.bcres - Tower Underwater [Unused?] | | dv_Toride_Yogan.bcres - Tower Lava [Unused?] | | dv_WarpZone_A.bcres - WarpZone_A [Unused?] | | dv_WarpZone_B.bcres - WarpZone_B [Unused?] | | dv_WarpZone_C.bcres - WarpZone_C [Unused?] | | dv_WarpZone_D.bcres - WarpZone_D [Unused?] | | dv_WarpZone_E.bcres - WarpZone_E [Unused?] | | | +---Enemy - Course Objects #1 | | bakubaku.bcres - Cheep Chomp | | basabasa.bcres - Swooper | | battan.bcres - Whomp | | big_teresa.bcres - Boohemoth? | | bilikyu.bcres - Amp | | bombhei.bcres - Bob-omb | | bros.bcres - Bros. | | bros_G.bcres - Gold Bros. | | bros_mega.bcres - Sledge Bros. | | bubble.bcres - Lava Bubble (Podoboo, Fire Bubble, Fireball) | | buibui.bcres - Renzor | | chorobon.bcres - Fuzzy | | crow.bcres - Crowber | | dossun.bcres - Thwomp | | ending_boss.bcres - Koopalings and bowser in credits | | fire_snake.bcres - Fire Snake | | fishbone.bcres - Fish Bone | | fugu.bcres - Porcupuffer | | gamane.bcres - Coin Coffer | | gasagoso.bcres - Scuttle Bug | | gesso.bcres - Blooper | | gessoMini.bcres - Mini Blooper | | hanachan.bcres - Wiggler | | iggy.bcres - Iggy | | jugem.bcres - Lakitu | | jugem_G.bcres - Gold Lakitu | | karon.bcres - Dry Bone | | keronpa.bcres - Flame Chomp | | killer.bcres - Bullet Bill | | killer_G.bcres - Gold Bullet Bill | | killer_houdai.bcres - Bullet Bill Launcher | | killer_houdai_G.bcres - Gold Bullet Bill Launcher | | killer_mag.bcres - Banzai Bill | | killer_mag_G.bcres - Gold Banzai Bill | | killer_mag_houdai.bcres - Banzai Bill Launcher | | killer_mag_houdai_G.bcres - Gold Banzai Bill Launcher | | killer_rot_houdai.bcres - Rotating Bullet Bill Launcher | | killer_rot_houdai_G.bcres - Gold Rotating Bullet Bill Launcher | | kinopio.bcres - Toad | | koopa.bcres - Bowser | | koopa_bone.bcres - Dry Bowser | | koopa_clown_boss.bcres - Koopalings in Clown Car | | koopa_last.bcres - Bowser Last | | kuribo.bcres - Goomba | | kuriboMini.bcres - Mini Goomba (SMB3 Style) | | kuriboMini_G.bcres - Gold Mini Goomba (SMB3 Style) | | kuribo_blue.bcres - Blue Goomba | | kuribo_G.bcres - Gold Goomba | | kuribo_hone.bcres - Bone Goomba | | larry.bcres - Larry | | lemmy.bcres - Lemmy | | ludwig.bcres - Ludwig | | met.bcres - Buzzy Beetle | | met_toge.bcres - Spike Top | | mini_unizo.bcres - Small Urchin | | morton.bcres - Morton | | nokonokoA.bcres - Koopa | | nokonokoA_G.bcres - Gold Koopa Troopa A | | nokonokoB.bcres - Koopa Troopa Climbing | | paipo.bcres - Spiny Egg | | paipo_G.bcres - Gold Spiny Egg | | pakkun.bcres - Piranha Plant | | pakkun_G.bcres - Gold Piranha Plant | | pakkun_hone.bcres - Bone Piranha Plant | | parachute.bcres - Parachute (for Red Coin and Bob-omb) | | patakuribo.bcres - Paragoomba | | patakuribo_G.bcres - Gold Paragoomba | | patapata.bcres - Koppa Paratroopa | | patapata_G.bcres - Gold Koopa Paratroopa [Unused?] | | peach.bcres - Princess Peach | | peach_ending.bcres - Princess Peach - Ending | | pukupuku.bcres - Cheep Cheep | | pukupuku_G.bcres - Gold Cheep Cheep | | pukupuku_large.bcres - Big Cheep Cheep | | pukupuku_toge.bcres - Spiny Cheep Cheep | | roy.bcres - Roy | | sanbo.bcres - Pokey | | teren.bcres - Peepa | | teresa.bcres - Boo | | teresa_G.bcres - Gold Boo | | teresa_large.bcres - Big Boo | | teresa_large_G.bcres - Gold Big Boo | | togezo.bcres - Spiny | | togezo_G.bcres - Gold Spiny [Unused? - Spinys turn into coins when Gold Ring activated] | | unizo.bcres - Small Urchin | | wanwan.bcres - Chain Chomp | | wanwan_boss_iggy.bcres - Iggy Boss Chain Chomp | | wendy.bcres - Wendy | | | +---Env | | Fog.bcres | | Light.bcres | | | +---Item | | I_bigKinoko.bcres - Mega Mushroom | | I_fireflower.bcres - Fire Flower | | I_goldflower.bcres - Gold Flower | | I_goldkinoko.bcres - Gold Mushroom | | I_kinoko.bcres - Super/1-Up/Mini Mushroom | | I_leaf.bcres - Super Leaf | | I_star.bcres - Super Star (Starman) | | | +---LUT | | LUT.bcres - "LUT" | | | +---Map_obj - Course Objects #2 | | 2P_mark.bcres - Multiplayer Progress Bar Arrow | | asiba_ryusa.bcres - Desert Stone with sand top? | | balloon.bcres - Multiplayer Bubble? | | beltconveyor.bcres - Switchable Conveyor Belt | | bird_ending.bcres - Ending Bird | | block_assist.bcres - Assist Block | | block_bane.bcres - Ghost House Bounce Block | | block_gold.bcres - Gold Block | | block_goldPata.bcres - Flying Gold Block | | block_hunka.bcres - Desert Crater | | block_long.bcres - Long Question Block | | block_long_chika.bcres - Long Question Block (Underground) | | block_long_yogan.bcres - Long Question Block (Lava) | | block_note.bcres - Note Block | | block_pata.bcres - Flying Block | | block_pow.bcres - POW Block | | block_roulette.bcres - Roulette Block | | block_roulette_coin.bcres - Coin Roulette Block | | block_snake.bcres - Snake Block [Unused?] | | block_tsuta.bcres - Vine Top | | boss_dokan.bcres - Morton's Pipe | | boss_koopa_ashiba.bcres - Bowser Bridge | | boss_koopa_door.bcres - Bowser Door | | boss_koopa_lift.bcres - Bowser Platform | | boss_larry_pillar.bcres - Larry Pillar | | boss_lemmy_beltconveyor.bcres - Lemmy Conveyor Belt | | boss_lemmy_pillar.bcres - Lemmy Pillar | | boss_lemmy_switch.bcres - Lemmy Switch | | boss_ludwig_chain.bcres - Ludwig Chain | | boss_ludwig_dokan_cannon.bcres - Ludwig Pipe Cannon | | boss_roy_wall.bcres - Roy Wall | | boss_shutter.bcres - Boss Shutter | | boss_shutter_koopa.bcres - Bowser Boss Shutter | | box_wood.bcres - Floating Box | | buibui_boss_ashiba.bcres - Renzor Boss | | buibui_lift_asiba.bcres - Renzor Platform Bridge Piece | | buibui_lift_board.bcres - Renzor Platform Stand | | cage_boss_koopa.bcres - Peach Cage | | center_firebar.bcres - Firebar Center | | circular_line.bcres - "Circular Line" | | clown_light.bcres - Clown Car Light | | coin_tower.bcres - Title Screen Coin Pile | | daikonbou.bcres - Spike Pillar | | Demo_obj_castle_terrace.bcres - Intro Castle | | Demo_obj_nohara_jimen.bcres - Intro Ground | | ef_dive.bcres - "Effect Dive" | | ef_divemagma.bcres - "Effect Lava Dive" | | ef_divepoison.bcres - "Effect Poison Dive" | | ef_divesand.bcres - "Effect Sand Dive" | | ef_env_bubble.bcres - "Effect Environment (Fire?) Bubble" | | ef_env_fire.bcres - "Effect Environment Fire" | | ef_env_fish.bcres - "Effect Environment Fish" | | ef_env_flame.bcres - "Effect Environment Flame" | | ef_env_ghostfog.bcres - "Effect Environment Ghost Fog" | | ef_env_snow.bcres - "Effect Environment Snow" | | ef_env_spore.bcres - "Effect Environment Spore" | | ef_env_star.bcres - "Effect Environment Star" | | ef_env_sunray.bcres - "Effect Environment Sun Ray" | | ef_env_tailcoin.bcres - "Effect Environment Tail Coin" | | ef_env_tailsmoke.bcres - "Effect Environment Tail Smoke" | | ef_fireballboss.bcres - "Effect Boss Fireball" | | ef_fireballenemy.bcres - "Effect Enemy Fireball" | | ef_fireballkoopa.bcres - "Effect Bowser Fireball" | | ef_fireballplace.bcres - "Effect Place Fireball" | | fire_cannon.bcres - Normal Flamethrower | | fire_cannon_block.bcres - ! Block Flamethrower | | fire_cannon_cross.bcres - Flamethrower Crosspiece | | fire_cannon_rail.bcres - Flamethrower Line | | fire_coin_changer.bcres - Fireball-Pipe Junction | | garigari.bcres - Grinder | | goal_set.bcres - Goal Pole and Castle | | gold_figure.bcres - Gold Statue | | gold_figure_Tail.bcres - Gold Statue with tail | | houdai_slope.bcres - Bob-omb Cannon | | ice_ball.bcres - Icy Spike Ball | | iron_ball.bcres - Spike Ball | | iseki_wall.bcres - Some Sand Block | | I_kinoko_t.bcres - Bouncy Mushroom | | I_kinoko_t_shiro.bcres - Bouncy Mushroom Stalk (Castle) | | jump_step.bcres - Springboard | | kanaami_line.bcres - Normal Line-follow Fence (Unused) | | kanaami_spider.bcres - Spiderweb | | kanaami_updown.bcres - Line-Follow Fence (Up-down) | | kanban_warp.bcres - Warp Cannon Signboard | | kanban_yajirushi.bcres - Sign | | kazan_rock.bcres - Volcano Erruption Rock | | key_boss_castle.bcres - Boss Key | | kinoko_UD.bcres - Mushroom Stalk (Unused?) | | koopa_clown.bcres - Clown Car | | koopa_head.bcres - Bowser Head Statue | | lift_han_ice.bcres - Stops EFE | | lift_han_stone.bcres - Stone Normal Platform (Left Part)? | | lift_han_wood.bcres - Wood Normal Platform (Left Part?) | | lift_han_wood_ghost.bcres - Ghost Wood Normal Platform (Left Part?) | | lift_han_wood_Totem.bcres - Totem Wood Normal Platform (Left Part?) | | lift_kinoko_yoko.bcres | | lift_move_ice.bcres - Stops EFE | | lift_move_sky.bcres - Boat inside part (or Boat) | | lift_obake_chikei.bcres - Ghost House Wall Platform (Left Part?) | | lift_ride_move.bcres - World 2 Castle Platform | | lift_ride_updown.bcres - "Platform Ride Up Down" | | lift_suisha.bcres - Water Wheel Axis | | lift_taru.bcres - Stops EFE | | lift_tenbin.bcres - Green Round Thing | | lift_yogan_bone.bcres - Big Bonecoaster Head | | lift_yogan_kinoko.bcres - Pink Mushroom Platform? (Left Part?) | | lift_yogan_kinoko_snow.bcress - Pink Snowy Mushroom Platform? (Left Part?) | | lift_zen_checker.bcres | | lift_zen_checker_3x6.bcres | | lift_zen_obake.bcres | | lift_zen_sabaku.bcres | | lift_zen_shiro_yogan.bcres | | lift_zen_suichu.bcres | | lift_zen_suichu_deco.bcres | | lift_zen_toride.bcres | | lift_zen_toride_long.bcres | | lift_zen_yogan.bcres | | middle_flag.bcres - Midway Point Flag | | mii_body.bcres - Mii Body | | moon_coin.bcres - Moon Coin | | naraku_cloud.bcres - "Hell/Basement Cloud" | | obake_darkness.bcres - "Haunted Darkness" | | obake_wall.bcres - Boo Wall | | obj_block_chandelier.bcres - Ghost Used Blocks in chandalier layout [Unused?] | | obj_chikuwa_block.bcres - Donut Block | | obj_dokan_cannon.bcres - Pipe Cannon | | obj_door.bcres - Door | | obj_door_close.bcres - Closed Door | | obj_door_kinopio.bcres - Toad House Door | | obj_door_obake.bcres - Ghost House Door | | obj_door_shiroboss.bcres - Castle Boss Door | | obj_door_torideboss.bcres - Tower Boss Door | | obj_fist.bcres - Punching Glove | | obj_lift_kuruma3.bcres | | obj_lift_kuruma3_iseki.bcres | | obj_lift_seesaw.bcres - Seesaw Platform | | obj_magma.bcres - Lava | | obj_poison.bcres - Poison Water | | obj_waterabsorb.bcres - "Object Water Absorb" | | obj_wateragushout.bcres | | obj_waterfull.bcres - "Object Waterfull" | | obj_waterhalf.bcres - "Object Waterfhalf" | | red_ring.bcres - Red Ring | | rock.bcres - Underwater Boulder | | rope.bcres - Swinging Rope | | rope_tarzan.bcres - Swinging Vine | | sled_boss_iggy.bcres - Iggy Sled | | star_coin.bcres - Star Coin | | stock_panel.bcres - Super Star Collectable Panel | | switch.bcres - Switch | | switch_koopa.bcres - Bowser Switch | | timer_clock.bcres - Plus Clock | | title_logo.bcres - Title Screen Logo | | treasure_box.bcres - Treasure Chest | | warp_cannon.bcres - Warp Cannon | | waterland_uzu.bcres - Whirlpool | | w_ben.bcres - One Way Door/Gate | | | \---Player | Anim_Common.bcres - "Common Animation" | Anim_Luigi.bcres - "Luigi Animation" | Luigi.bcres - Luigi | Luigi_Big.bcres - Mega Luigi | Mario.bcres - Mario | Mario_Big.bcres - Mega Mario | +---Net - Internet (?) | upload_dust.dat - dust might be a codename for something? | +---Shader | | CflShader.shbin | | custom_shader.shbin | | nwfont_RectDrawerShader.shbin | | nwfont_TextWriterShader.shbin | | nwgfx_DefaultShader.bcsdr | | nwlyt_ConstColorShader.shbin | | nwlyt_PaneShader.shbin | | | \---primitive_renderer | primitive_renderer_ctr.bsm - Primative renderer file | +---Sound | +---BigRedSound.bcsar - 'BigRed' is the codename for this game. [BCWAVs start] | | 00000000 - Hurry Up 1 {Unknown} | | 00000001 - Hurry Up 2 {Unknown} | | 00000002 - *Shimmer* {Unknown} | | 00000004 - Clunky positive sound {Unknown} | | 00000006 - Something landing {Unknown} | | 00000009 - *Pishh* {Unknown} | | 0000000A - *Beep* 1 {Unknown} | | 0000000B - Cannon of some sort firing {Unknown} | | 0000000C - *Beep* 2 {Unknown} | | 0000000D - *Beep* 3 {Unknown} | | 0000000E - *Beep* 4 {Unknown} | | 0000000F - *Beep* 5 {Unknown} | | 00000010 - Something landing quickly {Unknown} | | 00000011 - Liquid bubbling (Short) {Unknown} | | 00000012 - Splash {Unknown} | | 00000013 - Liquid moving {Unknown} | | 00000014 - Liquid bubbling (Long) {Unknown} | | 00000015 - Spooky wind {Unknown} | | 00000025 - Reminds me of clown car, or propeller player 1 {Unknown} | | 00000026 - 25 ending? {Unknown} | | 00000027 - *Beep* 6 {Unknown} | | 00000028 - *Tip* {Unknown} | | 0000002A - *Tuph* {Unknown} | | 0000002B - Object being moved (Low quality) {Unknown} | | 0000002E - Sounds like something sliding from NSMBDS (Low quality) | | 00000030 - *Beep* 7 {Unknown} | | 00000031 - NSMBDS Water splash {Unknown} | | 00000032 - NSMBDS slightly larger water splash {Unknown} | | 00000033 - NSMBDS player bounce off player or mega goomba while mega {Unknown} | | 00000034 - *Beep* 8 {Unknown} | | 00000035 - Symbol {Unknown} | | 00000038 - *Beep* 9 {Unknown} | | 0000003A - *Beep* 10 {Unknown} | | 0000003B - Object being moved (higher-pitched) (Low quality) {Unknown} | | 0000003F - NSMBDS metal-against-metal {Unknown} | | 00000040 - *Snick* {Unknown} | | 00000041 - Wire fence being hit {Unknown} | | 00000042 - Squeaky door being opened {Unknown} | | 00000043 - Mario blunder {Unknown} | | 00000044 - Electricity {Unknown} | | 00000045 - SMB Jump {Unknown} | | 00000046 - NSMBDS Drill Stomp {Unknown} | | 00000047 - *Tiiiiish* {Unknown} | | 00000048 - Motor sound {Unknown} | | 00000049 - Large detailed splash {Unknown} | | 0000004B - *Beep* 11 {Unknown} | | 0000004C - Metalic *Tish-ee* (Low-pitch) (Low quality) 11 {Unknown} | | 0000004D - *Beep* 12 (Short) {Unknown} | | 0000004E - Motor or repetitive wind {Unknown} | | 0000004F - *Ting* that turns into a *beep* {Unknown} | | 00000050 - *Beep* 13 (Short) {Unknown} | | 00000051 - Reminds me of clown car, or propeller player 2 {Unknown} | | 00000052 - Reminds me of propeller player 1 {Unknown} | | 00000053 - Reminds me of propeller player 1 {Unknown} | | 00000054 - Reminds me of clown car, or propeller player 3 {Unknown} | | 00000055 - Reminds me of clown car, or propeller player 4 {Unknown} | | 00000056 - Reminds me of clown car, or propeller player 5 {Unknown} | | 00000057 - Reminds me of clown car, or propeller player 6 {Unknown} | | 00000058 - Reminds me of clown car, or propeller player 8 {Unknown} | | 00000059 - Reminds me of clown car, or propeller player 9 {Unknown} [skipped many, due to frustration] | | 00000079 - Fireball pop {Unknown} | | 0000007C - Spin jump {Unknown} | | 00000080 - SMB Jump as Super Player {Unknown} [skipped many, due to frustration] | | 00000087 - Mario: "It's-a go time!" [skipped many, due to frustration] | | 0000008A - Mario: "Oh-ha-hoe" [skipped many, due to frustration] | | 000000B0 - Mario : "Help-a me!" (with in-bubble filter) | | 000000B1 - Mario : "Hey-oo!" (with in-bubble filter) | | 000000B2 - Mario : "Et my out of here!" (with in-bubble filter) [skipped many, due to frustration] | | 000000CC - Mario : "I did it!" [skipped many, due to frustration] | | 000000F1 - Luigi : "I'm-a back!" [skipped many, due to frustration] | | 00000113 - Luigi : "Help weegee!" (with in-bubble filter) | | 00000114 - Luigi : "Hey you--!" (with in-bubble filter) | | 00000115 - Luigi : "Help me--!" (with in-bubble filter) [skipped many, due to frustration] | | 0000012F - Luigi : "Luigi did it!" [skipped many, due to frustration] | | 00000121 - Luigi : "Phew! Made it!" [skipped many, due to frustration] | | 00000133 - Luigi : "Hmm. Okay!" [skipped many, due to frustration] | | 0000013C - Luigi : "Super Mario Bros.!" [skipped many, due to frustration] | | 00000174 - Crowber: *Caw* [skipped many, due to frustration] | | 0000017A - Ghost: *Laugh* | | 0000017B - Ghost: *Cry* [skipped, due to frustration] | | 0000017D - Ghost: *Wimper* | | 0000017E - Ghost: *Move* [skipped many, due to frustration] | | 0000017A - Ghost: *Laugh* (lower-pitch) [skipped many, due to frustration] | | 000001E2 - Renzor: *Roar* | | 000001E3 - Renzor Floor: *Crumble* [skipped many, due to frustration] | | 000001E3 - Peach: "Lu-i--gi!" [skipped many, due to frustration] | | 000002A2 - Toad: "Oy!" | | 000002A3 - Toad: "Agh!" | | 000002A4 - Toad: "Wah-hoo--!" [skipped many, due to frustration] | | 000002B6 - Clapping [skipped many, due to frustration] | | 000002E4 - Mario: "C'mon Luigi!" | +---BgmInfoData | | STRM_BGM_ATHLETIC.bbid | | STRM_BGM_ATHLETIC_FAST.bbid | | STRM_BGM_CHIJOU.bbid | | STRM_BGM_CHIJOU_FAST.bbid | | STRM_BGM_CHIKA.bbid | | STRM_BGM_CHIKA_FAST.bbid | | STRM_BGM_KAZAN.bbid | | STRM_BGM_KAZAN_FAST.bbid | | STRM_BGM_KAZAN_TIKA.bbid | | STRM_BGM_KAZAN_TIKA_FAST.bbid | | STRM_BGM_MORI.bbid | | STRM_BGM_MORI_FAST.bbid | | STRM_BGM_NULL.bbid | | STRM_BGM_OBAKE.bbid | | STRM_BGM_OBAKE_FAST.bbid | | STRM_BGM_RAINBOW.bbid | | STRM_BGM_RAINBOW_CHIJOU.bbid - Rainbow Overworld (World Mushroom & World Flower Cannons) | | STRM_BGM_SABAKU.bbid - Desert | | STRM_BGM_SABAKU_FAST.bbid - Desert Fast | | STRM_BGM_SANBASHI.bbid - Beach | | STRM_BGM_SANBASHI_FAST.bbid - Beach Fast | | STRM_BGM_SHIRO.bbid - Castle | | STRM_BGM_SHIRO_FAST.bbid - Castle Fast | | STRM_BGM_TORIDE.bbid - Tower | | STRM_BGM_TORIDE_FAST.bbid - Tower Fast | | STRM_BGM_WATER.bbid - Underwater | | STRM_BGM_WATER_FAST.bbid - Underwater Fast | | STRM_BGM_YUKI.bbid - Snow | | STRM_BGM_YUKI_FAST.bbid - Snow Fast | | | \---stream | STRM_BGM_ATHLETIC.bcstm - Athletic | STRM_BGM_ATHLETIC_FAST.bcstm - Athletic Fast | STRM_BGM_BIG_MARIO.bcstm - Mega Mario | STRM_BGM_BIG_MARIO_FAST.bcstm - Mega Mario Fast | STRM_BGM_BONUS.bcstm - Bonus | STRM_BGM_BONUS_FAST.bcstm - Bonus Fast | STRM_BGM_BONUS_SUICHU.bcstm - Used duplicate of BONUS | STRM_BGM_BONUS_SUICHU_FAST.bcstm - Used duplicate of BONUS_FAST | STRM_BGM_CHIJOU.bcstm - Overworld | STRM_BGM_CHIJOU_FAST.bcstm - Overworld Fast | STRM_BGM_CHIKA.bcstm - Underground | STRM_BGM_CHIKA_FAST.bcstm - Underground Fast | STRM_BGM_CMPLT_DEMO.bcstm - "Maybe this plays when you Complete NSMB2?" {Unused?} | STRM_BGM_COIN_COMMEM.bcstm - "Some coin fanfare." {Unused?} | STRM_BGM_COIN_MILLION.bcstm - Get a million coins | STRM_BGM_COURSE_CLEAR.bcstm - Course Clear | STRM_BGM_COURSE_CLEAR_BIG_MARIO.bcstm | STRM_BGM_COURSE_CLEAR_ZORO.bcstm | STRM_BGM_COURSE_CLEAR_ZORO_BIG_MARIO.bcstm | STRM_BGM_COURSE_OUT_ALL_BUBBLE.bcstm - All players in bubble | STRM_BGM_DEMO_OP_01.bcstm - First Part of Opening | STRM_BGM_DEMO_OP_02.bcstm - Second Part of Opening | STRM_BGM_DEMO_OP_03.bcstm - Third Part of Opening | STRM_BGM_DEMO_OP_04.bcstm - Fourth and Final Part of Opening | STRM_BGM_DOWN.bcstm - Lose a life | STRM_BGM_E_SHOP.bcstm - DLC eShop Music | STRM_BGM_GAMEOVER.bcstm - Gameover | STRM_BGM_ITNMN_MSG.bcstm - Lose coin rush | STRM_BGM_ITNMN_OIWAI_MSG.bcstm - "Plays when you completed the Coin Rush levels" | STRM_BGM_KAZAN.bcstm - Lava | STRM_BGM_KAZAN_FAST.bcstm - Lava Fast | STRM_BGM_KAZAN_TIKA.bcstm - Lava Underground | STRM_BGM_KAZAN_TIKA_FAST.bcstm - Lava Underground Fast | STRM_BGM_KINOPIO_HOUSE_GREEN.bcstm - 1-Up House (Green) {Unused?} | STRM_BGM_KINOPIO_HOUSE_RED.bcstm - Item House (Red) {Unused?} | STRM_BGM_KINOPIO_HOUSE_SPECIAL.bcstm - Star House (Yellow) {Unused?} | STRM_BGM_LAST_BOSS.bcstm | STRM_BGM_LAST_BOSS2.bcstm - Bowser Battle Part 2 | STRM_BGM_LAST_BOSS2_CLEAR.bcstm - | STRM_BGM_LAST_BOSS2_FAST.bcstm | STRM_BGM_LAST_BOSS2_HARP.bcstm | STRM_BGM_LAST_BOSS_CLEAR.bcstm | STRM_BGM_LAST_BOSS_FAST.bcstm | STRM_BGM_LAST_BOSS_HARP.bcstm | STRM_BGM_MAP_DEMO_MILLION.bcstm - "I think this plays when you completed the demo at E3." {Unused? - check if present and used in EU demo) | STRM_BGM_MENU.bcstm - Multiplayer Menu | STRM_BGM_MORI.bcstm - Jungle | STRM_BGM_MORI_FAST.bcstm - Jungle Fast | STRM_BGM_NULL.bcstm - Blank {Unused?} | STRM_BGM_OBAKE.bcstm - Ghost House | STRM_BGM_OBAKE_FAST.bcstm - Ghost House Fast | STRM_BGM_OIWAI_MSG.bcstm - Plays when you reach a non-million coin milestone (e.g. 500 coins) | STRM_BGM_RAINBOW.bcstm - Rainbow Level | STRM_BGM_RAINBOW_CHIJOU.bcstm - Rainbow Overworld (World Mushroom & World Flower Cannons) | STRM_BGM_RAINBOW_CHIJOU_FAST.bcstm - Rainbow Overworld Fast? (World Mushroom & World Flower Cannons) {Unused?} | STRM_BGM_RAINBOW_FAST.bcstm - Duplicate of Rainbow Level {Unused?} | STRM_BGM_ROAD_TO_LAST.bcstm - Before Bowser Drums | STRM_BGM_ROAD_TO_LAST_FAST.bcstm - Before Bowser Drums Fast | STRM_BGM_SABAKU.bcstm - Desert | STRM_BGM_SABAKU_FAST.bcstm - Desert Fast | STRM_BGM_SANBASHI.bcstm - Beach | STRM_BGM_SANBASHI_FAST.bcstm - Beach Fast | STRM_BGM_SELECT_W1.bcstm - World 1 Map | STRM_BGM_SELECT_W2.bcstm - World 2 Map | STRM_BGM_SELECT_W3.bcstm - World 3 Map | STRM_BGM_SELECT_W4.bcstm - World 4 Map | STRM_BGM_SELECT_W5.bcstm - World 5 Map | STRM_BGM_SELECT_W6.bcstm - World 6 Map | STRM_BGM_SELECT_W7.bcstm - World 7 Map | STRM_BGM_SELECT_W8.bcstm - World 8 Map | STRM_BGM_SELECT_W9.bcstm - World 9 Map | STRM_BGM_SHIRO.bcstm - Castle | STRM_BGM_SHIRO_BOSS.bcstm - Castle Boss | STRM_BGM_SHIRO_BOSS_CLEAR.bcstm - Defeat Castle Boss | STRM_BGM_SHIRO_BOSS_FAST.bcstm - Castle Boss Fast | STRM_BGM_SHIRO_FAST.bcstm - Castle Fast | STRM_BGM_STAFF_CREDIT.bcstm - Credits | STRM_BGM_STAR.bcstm - Super Star (Starman) | STRM_BGM_STAR_FAST.bcstm - Super Star (Starman) Fast | STRM_BGM_STREET_PASS.bcstm | STRM_BGM_STREET_PASS_DRAW.bcstm - Draw at streetpass {Unused?} | STRM_BGM_STREET_PASS_FAIL.bcstm - "Plays when you lose on a Coin Rush level" {Unused?} | STRM_BGM_STREET_PASS_LOSE.bcstm - "The same fanfare as the Draw one." {Unused?} | STRM_BGM_STREET_PASS_RESULT.bcstm - "Results after completing the Coin Rush levels" {Unused?} | STRM_BGM_STREET_PASS_SUCCESS.bcstm - "Plays when you completed the Coin Rush levels" {Unused?} | STRM_BGM_STREET_PASS_WIN.bcstm - | STRM_BGM_SWITCH.bcstm - Switch Timer | STRM_BGM_TITLE.bcstm - Title Screen | STRM_BGM_TORIDE.bcstm - Tower | STRM_BGM_TORIDEBOSS_CREAR.bcstm - Defeated Tower Boss | STRM_BGM_TORIDE_BOSS.bcstm - Tower Boss | STRM_BGM_TORIDE_BOSS_FAST.bcstm - Tower Boss Fast | STRM_BGM_TORIDE_FAST.bcstm - Tower Fast | STRM_BGM_WARP.bcstm - Dash Cannon | STRM_BGM_WARP_FAST.bcstm - Duplicate of Dash Cannon {Unused?} | STRM_BGM_WATER.bcstm - Underwater | STRM_BGM_WATER_FAST.bcstm - Underwater Fast | STRM_BGM_YUKI.bcstm - Snow Overworld | STRM_BGM_YUKI_FAST.bcstm - Snow Overworld Fast | \---Unit (Tilesets) J_Chika.sarc - Jyotyu Underground J_Gold.sarc - Jyotyu Gold J_Kihon.sarc - Jyotyu Beach J_Kihon_Test.sarc - Jyotyu Beach Test (Unused) J_Setsugen.sarc - Jyotyu Snow J_Suichu.sarc - Jyotyu Underwater J_Yougan.sarc - Jyotyu Lava M_Chika.sarc - Underground M_Gake.sarc - Mountains M_Gake_Setsugen.sarc - Snowy Mountains M_Jungle.sarc - Forest M_Kaigan.sarc - Beach M_Kaigan_Obake.sarc - Haunted Beach M_Kazan.sarc - Volcano M_Kinopio_Normal.sarc - Toad House M_Koopa.sarc - Final Castle M_Nohara.sarc - Field/Overworld/Grassland M_Nohara2.sarc - Sky M_Nohara_BigTree.sarc - Grassland with Trees M_Nohara_Onpu.sarc - Grassland Something M_Obake.sarc - Ghost House M_Obake_Soto.sarc - Ghost House Outside M_Rainbow.sarc - Rainbow M_Sabaku.sarc - Desert M_Sabaku_Chika.sarc - Desert Underground M_Setsugen.sarc - Snow M_Shiro.sarc - Castle M_Shiro_Boss.sarc - Castle Boss M_Shiro_Yogan.sarc - Castle Lava M_SkyTower.sarc - Sky Tower M_Sora.sarc - Bonus M_Suichu.sarc - Underwater M_Toride.sarc - Tower M_Toride_Blue.sarc - Blue Tower M_Toride_Red.sarc - Tower (Lava) M_Totempole.sarc - Totems M_WarpZone.sarc - Warp Cannon S1_Iseki.sarc - Desert decoration 2 (various other platforms) S1_Kanaami.sarc - Fences S1_Kinoko.sarc - Mushrooms (blocks, stems and platforms) S1_Kinoko_Snow.sarc - Snowy mushrooms (stems and platforms) S1_Kori.sarc - Ice S1_Obake_Room.sarc - Ghost house decoration S1_Obake_Soto.sarc S1_Rail_Black.sarc - Black Lines S1_Rail_Gray.sarc - Grey Lines S1_Rail_Gray_Mae.sarc - Grey "Mae" Lines S1_Rail_White.sarc - White Lines S1_Sabaku.sarc S1_SkyTower.sarc - Sky Ruins S1_Suichu.sarc - Underwater S1_Toride.sarc - Tower S2_Assist.sarc - Various Decoration Tiles S2_Kanaami.sarc - Fences S2_Kinoko_variation.sarc - Big and small Mushrooms S2_Obake_Room.sarc S2_Obake_Soto.sarc - Haunted garden S2_Rail_Black.sarc S2_Rail_Gray.sarc S2_Rail_White.sarc S2_Sabaku.sarc - "Desert Variation" 2. Some US version(thanks gizagem).: Course CourseSelect DefaultContents Demo Effect Font Icon Layout Message Model Net Shader Sound Unit ./Course: 1-10.sarc 1-12.sarc 1-14.sarc 1-16.sarc 1-18.sarc 1-19.sarc 1-1.sarc 1-20.sarc 1-21.sarc 1-22.sarc 1-23.sarc 1-24.sarc 1-29.sarc 1-2.sarc 1-3.sarc 1-4.sarc 1-5.sarc 1-6.sarc 1-7.sarc 1-8.sarc 1-9.sarc 2-10.sarc 2-12.sarc 2-14.sarc 2-16.sarc 2-18.sarc 2-19.sarc 2-1.sarc 2-20.sarc 2-21.sarc 2-22.sarc 2-23.sarc 2-24.sarc 2-29.sarc 2-2.sarc 2-3.sarc 2-4.sarc 2-5.sarc 2-6.sarc 2-7.sarc 2-8.sarc 2-9.sarc 3-10.sarc 3-12.sarc 3-14.sarc 3-16.sarc 3-18.sarc 3-19.sarc 3-1.sarc 3-20.sarc 3-21.sarc 3-22.sarc 3-23.sarc 3-24.sarc 3-29.sarc 3-2.sarc 3-3.sarc 3-4.sarc 3-5.sarc 3-6.sarc 3-7.sarc 3-8.sarc 3-9.sarc 4-10.sarc 4-12.sarc 4-14.sarc 4-16.sarc 4-18.sarc 4-19.sarc 4-1.sarc 4-20.sarc 4-21.sarc 4-22.sarc 4-23.sarc 4-24.sarc 4-29.sarc 4-2.sarc 4-3.sarc 4-4.sarc 4-5.sarc 4-6.sarc 4-7.sarc 4-8.sarc 4-9.sarc 5-10.sarc 5-12.sarc 5-14.sarc 5-16.sarc 5-18.sarc 5-19.sarc 5-1.sarc 5-20.sarc 5-21.sarc 5-22.sarc 5-23.sarc 5-24.sarc 5-29.sarc 5-2.sarc 5-3.sarc 5-4.sarc 5-5.sarc 5-6.sarc 5-7.sarc 5-8.sarc 5-9.sarc 6-10.sarc 6-12.sarc 6-14.sarc 6-16.sarc 6-18.sarc 6-19.sarc 6-1.sarc 6-20.sarc 6-21.sarc 6-22.sarc 6-23.sarc 6-24.sarc 6-27.sarc 6-29.sarc 6-2.sarc 6-3.sarc 6-4.sarc 6-5.sarc 6-6.sarc 6-7.sarc 6-8.sarc 6-9.sarc 7-10.sarc 7-12.sarc 7-14.sarc 7-16.sarc 7-18.sarc 7-19.sarc 7-1.sarc 7-20.sarc 7-21.sarc 7-22.sarc 7-23.sarc 7-24.sarc 7-29.sarc 7-2.sarc 7-3.sarc 7-4.sarc 7-5.sarc 7-6.sarc 7-7.sarc 7-8.sarc 7-9.sarc 8-10.sarc 8-12.sarc 8-14.sarc 8-16.sarc 8-18.sarc 8-19.sarc 8-1.sarc 8-20.sarc 8-21.sarc 8-22.sarc 8-23.sarc 8-24.sarc 8-29.sarc 8-2.sarc 8-3.sarc 8-4.sarc 8-5.sarc 8-6.sarc 8-7.sarc 8-8.sarc 8-9.sarc 9-10.sarc 9-16.sarc 9-18.sarc 9-1.sarc 9-29.sarc 9-2.sarc 9-3.sarc 9-4.sarc 9-5.sarc 9-6.sarc 9-7.sarc 9-8.sarc 9-9.sarc ./CourseSelect: routeInfo.sarc ./DefaultContents: Tga_L1.bctex Tga_L2.bctex Tga_L3.bctex ./Demo: 000data.sarc ./Effect: Common_Ctr.ptcl Common.param ./Font: MarioFont32.bcfnt MessageFont14.bcfnt MessageFont20.bcfnt RP_PictureFont.bcfnt ./Icon: cec_icon40x40.ctpk cec_icon48x48.ctpk ext_save.icn ./Layout: BgGrassland.arc BubbleIcon.arc CoinRushBg.arc CoinRushBgTop.arc CoinRushCourseIn.arc CoinRushCourseInTop.arc CoinRushMiiList.arc CoinRushMiiListTop.arc CoinRushResult.arc CoinRushResultTop.arc CommonWindowA.arc ContinueWindowTop.arc CountDownStartTop.arc CourseClearTop.arc CourseInTop.arc CourseSelect.arc CourseSelectParts.arc debug_rect.arc debug_select.arc debug_window.arc EventWindowTop.arc FileSelect.arc Flag.arc GameOverTop.arc LuijiFlag.arc MapCursorTop.arc MapSceneTop.arc MarioSelect.arc NgHome.arc NumberSelect.arc Option.arc PackSelect.arc PackSelectTop.arc PauseTop.arc PlayerSelect.arc PlaySceneInfoMeter_2P.arc PlaySceneInfoMeter.arc PlaySceneInfoMeterCoin1P.arc PlaySceneInfoMeterCoinStreetPass.arc PlaySceneLuijiIcon.arc PlaySceneMarioIcon.arc PlaySceneRadar.arc PlaySceneRadarTeresa.arc PlaySceneTop.arc PointGetTop.arc SaveConfirmWindow.arc ShopInfo.arc ShopTop.arc StaffCredit.arc StarCoin_00.arc StarCoin_01.arc StockIcon.arc Surechigai.arc SurechigaiTop.arc TheEndTop.arc TitleTop.arc TotalCoin.arc WaitParts.arc WaitPartsTop.arc WipeTop.arc ./Message: US_English US_French US_Spanish ./Message/US_English: BigRed.msbp CoinRushCourseIn CoinRushCourseInTop CoinRushMiiList CoinRushMiiListTop CoinRushResultTop CommonWindowA ContinueWindowTop CountDownStartTop CourseClearTop CourseInTop CourseSelect E3ThankYouForPlayingTop EventWindowTop FileSelect GameOverTop MapSceneTop MarioSelect NumberSelect Option PackSelect PackSelectTop PauseTop PlayerSelect PlaySceneInfoMeter PlaySceneInfoMeter_2P PlaySceneInfoMeterCoin1P PlaySceneInfoMeterCoinStreetPass SaveConfirmWindow ShopInfo ShopTop Surechigai SurechigaiTop TheEndTop TitleTop TotalCoin ./Message/US_English/CoinRushCourseIn: CoinRushCourseIn_00 ./Message/US_English/CoinRushCourseIn/CoinRushCourseIn_00: CoinRushCourseIn_00.msbt ./Message/US_English/CoinRushCourseInTop: CoinRushCourseInTop_00 ./Message/US_English/CoinRushCourseInTop/CoinRushCourseInTop_00: CoinRushCourseInTop_00.msbt ./Message/US_English/CoinRushMiiList: CoinRushMiiList_00 ./Message/US_English/CoinRushMiiList/CoinRushMiiList_00: CoinRushMiiList_00.msbt ./Message/US_English/CoinRushMiiListTop: CoinRushABtnTop_00 CoinRushMiiListMiiInfoTop_00 CoinRushMiiListMyInfoTop_00 ./Message/US_English/CoinRushMiiListTop/CoinRushABtnTop_00: CoinRushABtnTop_00.msbt ./Message/US_English/CoinRushMiiListTop/CoinRushMiiListMiiInfoTop_00: CoinRushMiiListMiiInfoTop_00.msbt ./Message/US_English/CoinRushMiiListTop/CoinRushMiiListMyInfoTop_00: CoinRushMiiListMyInfoTop_00.msbt ./Message/US_English/CoinRushResultTop: CoinRushResultClear1PTop_00 CoinRushResultClearMiiTop_00 CoinRushResultfailureTop_00 CoinRushResultTop_00 ./Message/US_English/CoinRushResultTop/CoinRushResultClear1PTop_00: CoinRushResultClear1PTop_00.msbt ./Message/US_English/CoinRushResultTop/CoinRushResultClearMiiTop_00: CoinRushResultClearMiiTop_00.msbt ./Message/US_English/CoinRushResultTop/CoinRushResultfailureTop_00: CoinRushResultfailureTop_00.msbt ./Message/US_English/CoinRushResultTop/CoinRushResultTop_00: CoinRushResultTop_00.msbt ./Message/US_English/CommonWindowA: CommonWindowA_00 ./Message/US_English/CommonWindowA/CommonWindowA_00: CommonWindowA_00_coinrush.msbt CommonWindowA_00_error.msbt CommonWindowA_00.msbt CommonWindowA_00_multi.msbt CommonWindowA_00_shop.msbt CommonWindowA_00_system.msbt ./Message/US_English/ContinueWindowTop: ContinueWindowTop_00 ./Message/US_English/ContinueWindowTop/ContinueWindowTop_00: ContinueWindowTop_00.msbt ./Message/US_English/CountDownStartTop: CountDownStartTop_00 ./Message/US_English/CountDownStartTop/CountDownStartTop_00: CountDownStartTop_00.msbt ./Message/US_English/CourseClearTop: CourseClearTop_00 ./Message/US_English/CourseClearTop/CourseClearTop_00: CourseClearTop_00.msbt ./Message/US_English/CourseInTop: CourseInTop_00 ./Message/US_English/CourseInTop/CourseInTop_00: CourseInTop_00.msbt ./Message/US_English/CourseSelect: CourseSelect_00 ./Message/US_English/CourseSelect/CourseSelect_00: CourseSelect_00.msbt ./Message/US_English/E3ThankYouForPlayingTop: E3ThankYouForPlayingTop_00 ./Message/US_English/E3ThankYouForPlayingTop/E3ThankYouForPlayingTop_00: E3ThankYouForPlayingTop_00.msbt ./Message/US_English/EventWindowTop: EventWindowTop_00 ./Message/US_English/EventWindowTop/EventWindowTop_00: EventWindowTop_00.msbt ./Message/US_English/FileSelect: FileSelect_00 ./Message/US_English/FileSelect/FileSelect_00: FileSelect_00.msbt ./Message/US_English/GameOverTop: GameOverTop_00 ./Message/US_English/GameOverTop/GameOverTop_00: GameOverTop_00.msbt ./Message/US_English/MapSceneTop: MapSceneTop_00 ./Message/US_English/MapSceneTop/MapSceneTop_00: MapSceneTop_00.msbt ./Message/US_English/MarioSelect: MarioSelect_00 ./Message/US_English/MarioSelect/MarioSelect_00: MarioSelect_00.msbt ./Message/US_English/NumberSelect: NumberSelect_00 ./Message/US_English/NumberSelect/NumberSelect_00: NumberSelect_00.msbt ./Message/US_English/Option: Option_00 ./Message/US_English/Option/Option_00: Option_00.msbt ./Message/US_English/PackSelect: PackSelect_00 PackSelect_01 ./Message/US_English/PackSelect/PackSelect_00: PackSelect_00.msbt ./Message/US_English/PackSelect/PackSelect_01: PackSelect_01.msbt ./Message/US_English/PackSelectTop: PackSelectTop_00 ./Message/US_English/PackSelectTop/PackSelectTop_00: PackSelectTop_00.msbt ./Message/US_English/PauseTop: PauseTop_00 ./Message/US_English/PauseTop/PauseTop_00: PauseTop_00.msbt ./Message/US_English/PlayerSelect: PlayerSelect_00 ./Message/US_English/PlayerSelect/PlayerSelect_00: PlayerSelect_00.msbt ./Message/US_English/PlaySceneInfoMeter: PlaySceneInfoMeter_00 PlaySceneInfoMeterCoinStreetPass_00 ./Message/US_English/PlaySceneInfoMeter/PlaySceneInfoMeter_00: PlaySceneInfoMeter_00.msbt ./Message/US_English/PlaySceneInfoMeter/PlaySceneInfoMeterCoinStreetPass_00: PlaySceneInfoMeterCoinStreetPass_00.msbt ./Message/US_English/PlaySceneInfoMeter_2P: PlaySceneInfoMeter_2P_00 ./Message/US_English/PlaySceneInfoMeter_2P/PlaySceneInfoMeter_2P_00: PlaySceneInfoMeter_2P_00.msbt ./Message/US_English/PlaySceneInfoMeterCoin1P: PlaySceneInfoMeterCoin1P_00 ./Message/US_English/PlaySceneInfoMeterCoin1P/PlaySceneInfoMeterCoin1P_00: PlaySceneInfoMeterCoin1P_00.msbt ./Message/US_English/PlaySceneInfoMeterCoinStreetPass: PlaySceneInfoMeterCoinStreetPass_00 ./Message/US_English/PlaySceneInfoMeterCoinStreetPass/PlaySceneInfoMeterCoinStreetPass_00: PlaySceneInfoMeterCoinStreetPass_00.msbt ./Message/US_English/SaveConfirmWindow: SaveConfirmWindow_00 ./Message/US_English/SaveConfirmWindow/SaveConfirmWindow_00: SaveConfirmWindow_00.msbt ./Message/US_English/ShopInfo: ShopInfo_00 ./Message/US_English/ShopInfo/ShopInfo_00: ShopInfo_00.msbt ./Message/US_English/ShopTop: ShopTop_00 ./Message/US_English/ShopTop/ShopTop_00: ShopTop_00.msbt ./Message/US_English/Surechigai: Surechigai_00 ./Message/US_English/Surechigai/Surechigai_00: Surechigai_00.msbt ./Message/US_English/SurechigaiTop: SrechigaiTop_00 ./Message/US_English/SurechigaiTop/SrechigaiTop_00: SrechigaiTop_00.msbt ./Message/US_English/TheEndTop: TheEndTop_00 ./Message/US_English/TheEndTop/TheEndTop_00: TheEndTop_00.msbt ./Message/US_English/TitleTop: TitleTop_00 ./Message/US_English/TitleTop/TitleTop_00: TitleTop_00.msbt ./Message/US_English/TotalCoin: TotalCoin_00 ./Message/US_English/TotalCoin/TotalCoin_00: TotalCoin_00.msbt ./Message/US_French: BigRed.msbp CoinRushCourseIn CoinRushCourseInTop CoinRushMiiList CoinRushMiiListTop CoinRushResultTop CommonWindowA ContinueWindowTop CountDownStartTop CourseClearTop CourseInTop CourseSelect E3ThankYouForPlayingTop EventWindowTop FileSelect GameOverTop MapSceneTop MarioSelect NumberSelect Option PackSelect PackSelectTop PauseTop PlayerSelect PlaySceneInfoMeter PlaySceneInfoMeter_2P PlaySceneInfoMeterCoin1P PlaySceneInfoMeterCoinStreetPass SaveConfirmWindow ShopInfo ShopTop Surechigai SurechigaiTop TheEndTop TitleTop TotalCoin ./Message/US_French/CoinRushCourseIn: CoinRushCourseIn_00 ./Message/US_French/CoinRushCourseIn/CoinRushCourseIn_00: CoinRushCourseIn_00.msbt ./Message/US_French/CoinRushCourseInTop: CoinRushCourseInTop_00 ./Message/US_French/CoinRushCourseInTop/CoinRushCourseInTop_00: CoinRushCourseInTop_00.msbt ./Message/US_French/CoinRushMiiList: CoinRushMiiList_00 ./Message/US_French/CoinRushMiiList/CoinRushMiiList_00: CoinRushMiiList_00.msbt ./Message/US_French/CoinRushMiiListTop: CoinRushABtnTop_00 CoinRushMiiListMiiInfoTop_00 CoinRushMiiListMyInfoTop_00 ./Message/US_French/CoinRushMiiListTop/CoinRushABtnTop_00: CoinRushABtnTop_00.msbt ./Message/US_French/CoinRushMiiListTop/CoinRushMiiListMiiInfoTop_00: CoinRushMiiListMiiInfoTop_00.msbt ./Message/US_French/CoinRushMiiListTop/CoinRushMiiListMyInfoTop_00: CoinRushMiiListMyInfoTop_00.msbt ./Message/US_French/CoinRushResultTop: CoinRushResultClear1PTop_00 CoinRushResultClearMiiTop_00 CoinRushResultfailureTop_00 CoinRushResultTop_00 ./Message/US_French/CoinRushResultTop/CoinRushResultClear1PTop_00: CoinRushResultClear1PTop_00.msbt ./Message/US_French/CoinRushResultTop/CoinRushResultClearMiiTop_00: CoinRushResultClearMiiTop_00.msbt ./Message/US_French/CoinRushResultTop/CoinRushResultfailureTop_00: CoinRushResultfailureTop_00.msbt ./Message/US_French/CoinRushResultTop/CoinRushResultTop_00: CoinRushResultTop_00.msbt ./Message/US_French/CommonWindowA: CommonWindowA_00 ./Message/US_French/CommonWindowA/CommonWindowA_00: CommonWindowA_00_coinrush.msbt CommonWindowA_00_error.msbt CommonWindowA_00.msbt CommonWindowA_00_multi.msbt CommonWindowA_00_shop.msbt CommonWindowA_00_system.msbt ./Message/US_French/ContinueWindowTop: ContinueWindowTop_00 ./Message/US_French/ContinueWindowTop/ContinueWindowTop_00: ContinueWindowTop_00.msbt ./Message/US_French/CountDownStartTop: CountDownStartTop_00 ./Message/US_French/CountDownStartTop/CountDownStartTop_00: CountDownStartTop_00.msbt ./Message/US_French/CourseClearTop: CourseClearTop_00 ./Message/US_French/CourseClearTop/CourseClearTop_00: CourseClearTop_00.msbt ./Message/US_French/CourseInTop: CourseInTop_00 ./Message/US_French/CourseInTop/CourseInTop_00: CourseInTop_00.msbt ./Message/US_French/CourseSelect: CourseSelect_00 ./Message/US_French/CourseSelect/CourseSelect_00: CourseSelect_00.msbt ./Message/US_French/E3ThankYouForPlayingTop: E3ThankYouForPlayingTop_00 ./Message/US_French/E3ThankYouForPlayingTop/E3ThankYouForPlayingTop_00: E3ThankYouForPlayingTop_00.msbt ./Message/US_French/EventWindowTop: EventWindowTop_00 ./Message/US_French/EventWindowTop/EventWindowTop_00: EventWindowTop_00.msbt ./Message/US_French/FileSelect: FileSelect_00 ./Message/US_French/FileSelect/FileSelect_00: FileSelect_00.msbt ./Message/US_French/GameOverTop: GameOverTop_00 ./Message/US_French/GameOverTop/GameOverTop_00: GameOverTop_00.msbt ./Message/US_French/MapSceneTop: MapSceneTop_00 ./Message/US_French/MapSceneTop/MapSceneTop_00: MapSceneTop_00.msbt ./Message/US_French/MarioSelect: MarioSelect_00 ./Message/US_French/MarioSelect/MarioSelect_00: MarioSelect_00.msbt ./Message/US_French/NumberSelect: NumberSelect_00 ./Message/US_French/NumberSelect/NumberSelect_00: NumberSelect_00.msbt ./Message/US_French/Option: Option_00 ./Message/US_French/Option/Option_00: Option_00.msbt ./Message/US_French/PackSelect: PackSelect_00 PackSelect_01 ./Message/US_French/PackSelect/PackSelect_00: PackSelect_00.msbt ./Message/US_French/PackSelect/PackSelect_01: PackSelect_01.msbt ./Message/US_French/PackSelectTop: PackSelectTop_00 ./Message/US_French/PackSelectTop/PackSelectTop_00: PackSelectTop_00.msbt ./Message/US_French/PauseTop: PauseTop_00 ./Message/US_French/PauseTop/PauseTop_00: PauseTop_00.msbt ./Message/US_French/PlayerSelect: PlayerSelect_00 ./Message/US_French/PlayerSelect/PlayerSelect_00: PlayerSelect_00.msbt ./Message/US_French/PlaySceneInfoMeter: PlaySceneInfoMeter_00 PlaySceneInfoMeterCoinStreetPass_00 ./Message/US_French/PlaySceneInfoMeter/PlaySceneInfoMeter_00: PlaySceneInfoMeter_00.msbt ./Message/US_French/PlaySceneInfoMeter/PlaySceneInfoMeterCoinStreetPass_00: PlaySceneInfoMeterCoinStreetPass_00.msbt ./Message/US_French/PlaySceneInfoMeter_2P: PlaySceneInfoMeter_2P_00 ./Message/US_French/PlaySceneInfoMeter_2P/PlaySceneInfoMeter_2P_00: PlaySceneInfoMeter_2P_00.msbt ./Message/US_French/PlaySceneInfoMeterCoin1P: PlaySceneInfoMeterCoin1P_00 ./Message/US_French/PlaySceneInfoMeterCoin1P/PlaySceneInfoMeterCoin1P_00: PlaySceneInfoMeterCoin1P_00.msbt ./Message/US_French/PlaySceneInfoMeterCoinStreetPass: PlaySceneInfoMeterCoinStreetPass_00 ./Message/US_French/PlaySceneInfoMeterCoinStreetPass/PlaySceneInfoMeterCoinStreetPass_00: PlaySceneInfoMeterCoinStreetPass_00.msbt ./Message/US_French/SaveConfirmWindow: SaveConfirmWindow_00 ./Message/US_French/SaveConfirmWindow/SaveConfirmWindow_00: SaveConfirmWindow_00.msbt ./Message/US_French/ShopInfo: ShopInfo_00 ./Message/US_French/ShopInfo/ShopInfo_00: ShopInfo_00.msbt ./Message/US_French/ShopTop: ShopTop_00 ./Message/US_French/ShopTop/ShopTop_00: ShopTop_00.msbt ./Message/US_French/Surechigai: Surechigai_00 ./Message/US_French/Surechigai/Surechigai_00: Surechigai_00.msbt ./Message/US_French/SurechigaiTop: SrechigaiTop_00 ./Message/US_French/SurechigaiTop/SrechigaiTop_00: SrechigaiTop_00.msbt ./Message/US_French/TheEndTop: TheEndTop_00 ./Message/US_French/TheEndTop/TheEndTop_00: TheEndTop_00.msbt ./Message/US_French/TitleTop: TitleTop_00 ./Message/US_French/TitleTop/TitleTop_00: TitleTop_00.msbt ./Message/US_French/TotalCoin: TotalCoin_00 ./Message/US_French/TotalCoin/TotalCoin_00: TotalCoin_00.msbt ./Message/US_Spanish: BigRed.msbp CoinRushCourseIn CoinRushCourseInTop CoinRushMiiList CoinRushMiiListTop CoinRushResultTop CommonWindowA ContinueWindowTop CountDownStartTop CourseClearTop CourseInTop CourseSelect E3ThankYouForPlayingTop EventWindowTop FileSelect GameOverTop MapSceneTop MarioSelect NumberSelect Option PackSelect PackSelectTop PauseTop PlayerSelect PlaySceneInfoMeter PlaySceneInfoMeter_2P PlaySceneInfoMeterCoin1P PlaySceneInfoMeterCoinStreetPass SaveConfirmWindow ShopInfo ShopTop Surechigai SurechigaiTop TheEndTop TitleTop TotalCoin ./Message/US_Spanish/CoinRushCourseIn: CoinRushCourseIn_00 ./Message/US_Spanish/CoinRushCourseIn/CoinRushCourseIn_00: CoinRushCourseIn_00.msbt ./Message/US_Spanish/CoinRushCourseInTop: CoinRushCourseInTop_00 ./Message/US_Spanish/CoinRushCourseInTop/CoinRushCourseInTop_00: CoinRushCourseInTop_00.msbt ./Message/US_Spanish/CoinRushMiiList: CoinRushMiiList_00 ./Message/US_Spanish/CoinRushMiiList/CoinRushMiiList_00: CoinRushMiiList_00.msbt ./Message/US_Spanish/CoinRushMiiListTop: CoinRushABtnTop_00 CoinRushMiiListMiiInfoTop_00 CoinRushMiiListMyInfoTop_00 ./Message/US_Spanish/CoinRushMiiListTop/CoinRushABtnTop_00: CoinRushABtnTop_00.msbt ./Message/US_Spanish/CoinRushMiiListTop/CoinRushMiiListMiiInfoTop_00: CoinRushMiiListMiiInfoTop_00.msbt ./Message/US_Spanish/CoinRushMiiListTop/CoinRushMiiListMyInfoTop_00: CoinRushMiiListMyInfoTop_00.msbt ./Message/US_Spanish/CoinRushResultTop: CoinRushResultClear1PTop_00 CoinRushResultClearMiiTop_00 CoinRushResultfailureTop_00 CoinRushResultTop_00 ./Message/US_Spanish/CoinRushResultTop/CoinRushResultClear1PTop_00: CoinRushResultClear1PTop_00.msbt ./Message/US_Spanish/CoinRushResultTop/CoinRushResultClearMiiTop_00: CoinRushResultClearMiiTop_00.msbt ./Message/US_Spanish/CoinRushResultTop/CoinRushResultfailureTop_00: CoinRushResultfailureTop_00.msbt ./Message/US_Spanish/CoinRushResultTop/CoinRushResultTop_00: CoinRushResultTop_00.msbt ./Message/US_Spanish/CommonWindowA: CommonWindowA_00 ./Message/US_Spanish/CommonWindowA/CommonWindowA_00: CommonWindowA_00_coinrush.msbt CommonWindowA_00_error.msbt CommonWindowA_00.msbt CommonWindowA_00_multi.msbt CommonWindowA_00_shop.msbt CommonWindowA_00_system.msbt ./Message/US_Spanish/ContinueWindowTop: ContinueWindowTop_00 ./Message/US_Spanish/ContinueWindowTop/ContinueWindowTop_00: ContinueWindowTop_00.msbt ./Message/US_Spanish/CountDownStartTop: CountDownStartTop_00 ./Message/US_Spanish/CountDownStartTop/CountDownStartTop_00: CountDownStartTop_00.msbt ./Message/US_Spanish/CourseClearTop: CourseClearTop_00 ./Message/US_Spanish/CourseClearTop/CourseClearTop_00: CourseClearTop_00.msbt ./Message/US_Spanish/CourseInTop: CourseInTop_00 ./Message/US_Spanish/CourseInTop/CourseInTop_00: CourseInTop_00.msbt ./Message/US_Spanish/CourseSelect: CourseSelect_00 ./Message/US_Spanish/CourseSelect/CourseSelect_00: CourseSelect_00.msbt ./Message/US_Spanish/E3ThankYouForPlayingTop: E3ThankYouForPlayingTop_00 ./Message/US_Spanish/E3ThankYouForPlayingTop/E3ThankYouForPlayingTop_00: E3ThankYouForPlayingTop_00.msbt ./Message/US_Spanish/EventWindowTop: EventWindowTop_00 ./Message/US_Spanish/EventWindowTop/EventWindowTop_00: EventWindowTop_00.msbt ./Message/US_Spanish/FileSelect: FileSelect_00 ./Message/US_Spanish/FileSelect/FileSelect_00: FileSelect_00.msbt ./Message/US_Spanish/GameOverTop: GameOverTop_00 ./Message/US_Spanish/GameOverTop/GameOverTop_00: GameOverTop_00.msbt ./Message/US_Spanish/MapSceneTop: MapSceneTop_00 ./Message/US_Spanish/MapSceneTop/MapSceneTop_00: MapSceneTop_00.msbt ./Message/US_Spanish/MarioSelect: MarioSelect_00 ./Message/US_Spanish/MarioSelect/MarioSelect_00: MarioSelect_00.msbt ./Message/US_Spanish/NumberSelect: NumberSelect_00 ./Message/US_Spanish/NumberSelect/NumberSelect_00: NumberSelect_00.msbt ./Message/US_Spanish/Option: Option_00 ./Message/US_Spanish/Option/Option_00: Option_00.msbt ./Message/US_Spanish/PackSelect: PackSelect_00 PackSelect_01 ./Message/US_Spanish/PackSelect/PackSelect_00: PackSelect_00.msbt ./Message/US_Spanish/PackSelect/PackSelect_01: PackSelect_01.msbt ./Message/US_Spanish/PackSelectTop: PackSelectTop_00 ./Message/US_Spanish/PackSelectTop/PackSelectTop_00: PackSelectTop_00.msbt ./Message/US_Spanish/PauseTop: PauseTop_00 ./Message/US_Spanish/PauseTop/PauseTop_00: PauseTop_00.msbt ./Message/US_Spanish/PlayerSelect: PlayerSelect_00 ./Message/US_Spanish/PlayerSelect/PlayerSelect_00: PlayerSelect_00.msbt ./Message/US_Spanish/PlaySceneInfoMeter: PlaySceneInfoMeter_00 PlaySceneInfoMeterCoinStreetPass_00 ./Message/US_Spanish/PlaySceneInfoMeter/PlaySceneInfoMeter_00: PlaySceneInfoMeter_00.msbt ./Message/US_Spanish/PlaySceneInfoMeter/PlaySceneInfoMeterCoinStreetPass_00: PlaySceneInfoMeterCoinStreetPass_00.msbt ./Message/US_Spanish/PlaySceneInfoMeter_2P: PlaySceneInfoMeter_2P_00 ./Message/US_Spanish/PlaySceneInfoMeter_2P/PlaySceneInfoMeter_2P_00: PlaySceneInfoMeter_2P_00.msbt ./Message/US_Spanish/PlaySceneInfoMeterCoin1P: PlaySceneInfoMeterCoin1P_00 ./Message/US_Spanish/PlaySceneInfoMeterCoin1P/PlaySceneInfoMeterCoin1P_00: PlaySceneInfoMeterCoin1P_00.msbt ./Message/US_Spanish/PlaySceneInfoMeterCoinStreetPass: PlaySceneInfoMeterCoinStreetPass_00 ./Message/US_Spanish/PlaySceneInfoMeterCoinStreetPass/PlaySceneInfoMeterCoinStreetPass_00: PlaySceneInfoMeterCoinStreetPass_00.msbt ./Message/US_Spanish/SaveConfirmWindow: SaveConfirmWindow_00 ./Message/US_Spanish/SaveConfirmWindow/SaveConfirmWindow_00: SaveConfirmWindow_00.msbt ./Message/US_Spanish/ShopInfo: ShopInfo_00 ./Message/US_Spanish/ShopInfo/ShopInfo_00: ShopInfo_00.msbt ./Message/US_Spanish/ShopTop: ShopTop_00 ./Message/US_Spanish/ShopTop/ShopTop_00: ShopTop_00.msbt ./Message/US_Spanish/Surechigai: Surechigai_00 ./Message/US_Spanish/Surechigai/Surechigai_00: Surechigai_00.msbt ./Message/US_Spanish/SurechigaiTop: SrechigaiTop_00 ./Message/US_Spanish/SurechigaiTop/SrechigaiTop_00: SrechigaiTop_00.msbt ./Message/US_Spanish/TheEndTop: TheEndTop_00 ./Message/US_Spanish/TheEndTop/TheEndTop_00: TheEndTop_00.msbt ./Message/US_Spanish/TitleTop: TitleTop_00 ./Message/US_Spanish/TitleTop/TitleTop_00: TitleTop_00.msbt ./Message/US_Spanish/TotalCoin: TotalCoin_00 ./Message/US_Spanish/TotalCoin/TotalCoin_00: TotalCoin_00.msbt ./Model: CourseSelect Demo Distant_View Enemy Env Item LUT Map_obj Player ./Model/CourseSelect: cobBlockGoldPata.bcres cobBoard.bcres cobCannon.bcres cobCastle.bcres cobCloud.bcres cobCourse.bcres cobDokan.bcres cobGhost.bcres cobKanban.bcres cobKanbanSpecial.bcres cobKanban_W9.bcres cobKinoko1up.bcres cobKinokoRed.bcres cobKinokoSpecial.bcres cobKinokoSpecial_W9.bcres cobKoopaCastle.bcres cobPeachCastle.bcres cobPointRainbow.bcres cobShadow.bcres cobStart.bcres cobSurrender.bcres cobTower.bcres CS_W1.bcres CS_W2.bcres CS_W3.bcres CS_W4.bcres CS_W5.bcres CS_W6.bcres CS_W7.bcres CS_W8.bcres CS_W9.bcres ./Model/Demo: Bird1.bcres Bird.bcres effect010.bcres effect030.bcres ef_fireballboss_demo.bcres iggy.bcres koopa_clown.bcres larry.bcres lemmy.bcres lg_normal.bcres lg_tail.bcres lg_tail_body.bcres ludwig.bcres morton.bcres mr_normal.bcres mr_tail.bcres mr_tail_body.bcres peach.bcres roy.bcres sound010.bcres sound020.bcres sound030.bcres title_logo.bcres wendy.bcres ./Model/Distant_View: dv_Boss_Buibui.bcres dv_Boss_Iggy.bcres dv_Boss_Lemmy.bcres dv_Boss_Ludwig.bcres dv_Boss_Morton.bcres dv_Boss_Normal.bcres dv_Boss_Wendy.bcres dv_Cave.bcres dv_Chika.bcres dv_Gake.bcres dv_Gake_Evening.bcres dv_Gake_Evening_Ue.bcres dv_Gake_Ice.bcres dv_Iseki_Chika.bcres dv_Iseki_Kori.bcres dv_Jungle.bcres dv_Jungle_Kaigan.bcres dv_Kaigan.bcres dv_Kaigan_Naname.bcres dv_Kazan_Shita.bcres dv_Kazan_soto.bcres dv_Kazan_Ue.bcres dv_KinokoSnow_Ue.bcres dv_Kinopio_Normal.bcres dv_Kinopio_W2.bcres dv_Kinopio_W3B.bcres dv_Kinopio_W3.bcres dv_Kinopio_W4.bcres dv_Kinopio_W5.bcres dv_Kinopio_W6.bcres dv_Kinopio_W7.bcres dv_Kinopio_W8.bcres dv_Kinopio_W9.bcres dv_Koopa.bcres dv_Koopa_Last.bcres dv_NaNameYama_Kori.bcres dv_Nohara.bcres dv_Nohara_Castle.bcres dv_Nohara_EndrollB.bcres dv_Nohara_Endroll.bcres dv_Nohara_Night.bcres dv_Nohara_Suichu.bcres dv_noise.bctex dv_Obake.bcres dv_Obake_Low.bcres dv_Obake_Soto.bcres dv_Rainbow.bcres dv_Sabaku.bcres dv_Sabaku_Chika.bcres dv_Setsugen.bcres dv_Shiro.bcres dv_Shiro_Suichu.bcres dv_Shiro_Yogan.bcres dv_SkyTower.bcres dv_SkyTower_Ue.bcres dv_Sora.bcres dv_Sora_Block.bcres dv_Sora_Block_Ue.bcres dv_Sora_Kinoko.bcres dv_Sora_KinokoSnow.bcres dv_Sora_Kinoko_Ue.bcres dv_Sora_Night.bcres dv_Sora_Shita.bcres dv_Sora_Simple.bcres dv_Sora_TotempoleB.bcres dv_Sora_Totempole.bcres dv_Sora_Ue.bcres dv_Suichu.bcres dv_Toride.bcres dv_Toride_Blue.bcres dv_Toride_Suichu.bcres dv_Toride_Yogan.bcres dv_WarpZone_A.bcres dv_WarpZone_B.bcres dv_WarpZone_C.bcres dv_WarpZone_D.bcres dv_WarpZone_E.bcres ./Model/Enemy: bakubaku.bcres basabasa.bcres battan.bcres big_teresa.bcres bilikyu.bcres bombhei.bcres bros.bcres bros_G.bcres bros_mega.bcres bubble.bcres buibui.bcres chorobon.bcres crow.bcres dossun.bcres ending_boss.bcres fire_snake.bcres fishbone.bcres fugu.bcres gamane.bcres gasagoso.bcres gesso.bcres gessoMini.bcres hanachan.bcres iggy.bcres jugem.bcres jugem_G.bcres karon.bcres keronpa.bcres killer.bcres killer_G.bcres killer_houdai.bcres killer_houdai_G.bcres killer_mag.bcres killer_mag_G.bcres killer_mag_houdai.bcres killer_mag_houdai_G.bcres killer_rot_houdai.bcres killer_rot_houdai_G.bcres kinopio.bcres koopa.bcres koopa_bone.bcres koopa_clown_boss.bcres koopa_last.bcres kuribo.bcres kuribo_blue.bcres kuribo_G.bcres kuribo_hone.bcres kuriboMini.bcres kuribo |