List of Files (NSMB2)

Contents
1. Some JP Version
2. Some US version

todo:
check files with Every File Explorer

sources:
  • Newest Nick Team

1. Some JP Version

+---Course (see levellist.xml)
| 1-1.sarc - World 1-1
| 1-10.sarc
| 1-12.sarc - Early World 1-Castle
| 1-14.sarc
| 1-16.sarc - World World 1-Castle
| 1-18.sarc
| 1-19.sarc
| 1-2.sarc - World 1-2
| 1-20.sarc
| 1-21.sarc
| 1-22.sarc
| 1-23.sarc
| 1-24.sarc
| 1-29.sarc
| 1-3.sarc
| 1-4.sarc
| 1-5.sarc
| 1-6.sarc
| 1-7.sarc
| 1-8.sarc
| 1-9.sarc
| 2-1.sarc
| 2-10.sarc
| 2-12.sarc
| 2-14.sarc
| 2-16.sarc
| 2-18.sarc
| 2-19.sarc
| 2-2.sarc
| 2-20.sarc
| 2-21.sarc
| 2-22.sarc
| 2-23.sarc
| 2-24.sarc
| 2-29.sarc
| 2-3.sarc - World 2-3
| 2-4.sarc
| 2-5.sarc
| 2-6.sarc
| 2-7.sarc
| 2-8.sarc
| 2-9.sarc
| 3-1.sarc
| 3-10.sarc
| 3-12.sarc
| 3-14.sarc
| 3-16.sarc
| 3-18.sarc
| 3-19.sarc
| 3-2.sarc
| 3-20.sarc
| 3-21.sarc
| 3-22.sarc
| 3-23.sarc
| 3-24.sarc
| 3-29.sarc
| 3-3.sarc - World 3-3
| 3-4.sarc
| 3-5.sarc
| 3-6.sarc
| 3-7.sarc
| 3-8.sarc
| 3-9.sarc
| 4-1.sarc
| 4-10.sarc
| 4-12.sarc
| 4-14.sarc - 4-Tower
| 4-16.sarc
| 4-18.sarc
| 4-19.sarc
| 4-2.sarc
| 4-20.sarc
| 4-21.sarc
| 4-22.sarc
| 4-23.sarc
| 4-24.sarc
| 4-29.sarc
| 4-3.sarc
| 4-4.sarc
| 4-5.sarc
| 4-6.sarc
| 4-7.sarc
| 4-8.sarc
| 4-9.sarc
| 5-1.sarc
| 5-10.sarc
| 5-12.sarc
| 5-14.sarc
| 5-16.sarc
| 5-18.sarc
| 5-19.sarc
| 5-2.sarc - World 5-2
| 5-20.sarc
| 5-21.sarc
| 5-22.sarc
| 5-23.sarc
| 5-24.sarc
| 5-29.sarc
| 5-3.sarc
| 5-4.sarc
| 5-5.sarc
| 5-6.sarc
| 5-7.sarc
| 5-8.sarc
| 5-9.sarc - Early Flower-B
| 6-1.sarc
| 6-10.sarc - 1st Early Final Castle
| 6-12.sarc
| 6-14.sarc
| 6-16.sarc - Final Castle
| 6-18.sarc
| 6-19.sarc
| 6-2.sarc - World 6-2
| 6-20.sarc
| 6-21.sarc
| 6-22.sarc
| 6-23.sarc
| 6-24.sarc
| 6-27.sarc
| 6-29.sarc
| 6-3.sarc
| 6-4.sarc
| 6-5.sarc
| 6-6.sarc
| 6-7.sarc
| 6-8.sarc
| 6-9.sarc
| 7-1.sarc
| 7-10.sarc
| 7-12.sarc - World Mushroom-Ghost House and/or World Mushroom-Castle
| 7-14.sarc
| 7-16.sarc
| 7-18.sarc
| 7-19.sarc
| 7-2.sarc
| 7-20.sarc
| 7-21.sarc
| 7-22.sarc
| 7-23.sarc
| 7-24.sarc
| 7-29.sarc
| 7-3.sarc
| 7-4.sarc - Early World 9-5
| 7-5.sarc - Early World 4-Tower
| 7-6.sarc
| 7-7.sarc
| 7-8.sarc - World Mushroom-A
| 7-9.sarc
| 8-1.sarc
| 8-10.sarc
| 8-12.sarc - World Flower-Ghost House
| 8-14.sarc
| 8-16.sarc
| 8-18.sarc
| 8-19.sarc
| 8-2.sarc
| 8-20.sarc
| 8-21.sarc
| 8-22.sarc
| 8-23.sarc
| 8-24.sarc
| 8-29.sarc
| 8-3.sarc - World Flower-3
| 8-4.sarc - Unused Underwater Course
| 8-5.sarc
| 8-6.sarc
| 8-7.sarc
| 8-8.sarc
| 8-9.sarc - Early World Flower-B
| 9-1.sarc
| 9-10.sarc - 2nd Early Final Castle
| 9-16.sarc
| 9-18.sarc
| 9-2.sarc
| 9-29.sarc
| 9-3.sarc
| 9-4.sarc
| 9-5.sarc - World 9-5
| 9-6.sarc
| 9-7.sarc
| 9-8.sarc
| 9-9.sarc
|
+---CourseSelect
| routeInfo.sarc - World Map route info?
|
+---DefaultContents - SDK stuff (?)
| Tga_L1.bctex
| Tga_L2.bctex
| Tga_L3.bctex
|
+---Demo - "Cutscene"
| \---000data.sarc
| | [no filename - put hex location here]
|
+---Effect (like .SPA in NSMBDS (?))
| Common.param
| Common_Ctr.ptcl
|
+---Font
| MarioFont32.bcfnt
| MessageFont14.bcfnt
| MessageFont20.bcfnt
| RP_PictureFont.bcfnt
|
+---Icon
| cec_icon40x40.ctpk
| cec_icon48x48.ctpk
| ext_save.icn
|
+---Layout
| BgGrassland.arc
| BubbleIcon.arc
| CoinRushBg.arc - Coin Rush Menu Background
| CoinRushBgTop.arc
| CoinRushCourseIn.arc
| CoinRushCourseInTop.arc
| CoinRushMiiList.arc
| CoinRushMiiListTop.arc
| CoinRushResult.arc
| CoinRushResultTop.arc
| CommonWindowA.arc
| ContinueWindowTop.arc
| CountDownStartTop.arc
| CourseClearTop.arc
| CourseInTop.arc
| CourseSelect.arc
| CourseSelectParts.arc
| debug_rect.arc - Debug stuf [Unused]
| debug_select.arc - Debug stuff [Unused]
| debug_window.arc - Debug stuff [Unused]
| EventWindowTop.arc
| FileSelect.arc
| Flag.arc
| GameOverTop.arc
| LuijiFlag.arc
| MapCursorTop.arc
| MapSceneTop.arc
| MarioSelect.arc
| NgHome.arc
| NumberSelect.arc
| Option.arc
| PackSelect.arc
| PackSelectTop.arc
| PauseTop.arc
| PlayerSelect.arc
| PlaySceneInfoMeter.arc
| PlaySceneInfoMeterCoin1P.arc
| PlaySceneInfoMeterCoinStreetPass.arc
| PlaySceneInfoMeter_2P.arc
| PlaySceneLuijiIcon.arc
| PlaySceneMarioIcon.arc
| PlaySceneRadar.arc
| PlaySceneRadarTeresa.arc
| PlaySceneTop.arc
| PointGetTop.arc
| SaveConfirmWindow.arc
| ShopInfo.arc
| ShopTop.arc
| StaffCredit.arc
| StarCoin_00.arc
| StarCoin_01.arc
| StockIcon.arc
| Surechigai.arc
| SurechigaiTop.arc
| TheEndTop.arc - "The End" Top Screen
| TitleTop.arc
| TotalCoin.arc
| WaitParts.arc
| WaitPartsTop.arc
| WipeTop.arc
|
+---Message
| \---JP_Japanese
| | BigRed.msbp
| |
| +---CoinRushCourseIn
| | \---CoinRushCourseIn_00
| | CoinRushCourseIn_00.msbt
| |
| +---CoinRushCourseInTop
| | \---CoinRushCourseInTop_00
| | CoinRushCourseInTop_00.msbt
| |
| +---CoinRushMiiList
| | \---CoinRushMiiList_00
| | CoinRushMiiList_00.msbt
| |
| +---CoinRushMiiListTop
| | +---CoinRushABtnTop_00
| | | CoinRushABtnTop_00.msbt
| | |
| | +---CoinRushMiiListMiiInfoTop_00
| | | CoinRushMiiListMiiInfoTop_00.msbt
| | |
| | \---CoinRushMiiListMyInfoTop_00
| | CoinRushMiiListMyInfoTop_00.msbt
| |
| +---CoinRushResultTop
| | +---CoinRushResultClear1PTop_00
| | | CoinRushResultClear1PTop_00.msbt
| | |
| | +---CoinRushResultClearMiiTop_00
| | | CoinRushResultClearMiiTop_00.msbt
| | |
| | \---CoinRushResultfailureTop_00
| | CoinRushResultfailureTop_00.msbt
| |
| +---CommonWindowA
| | \---CommonWindowA_00
| | CommonWindowA_00.msbt
| | CommonWindowA_00_coinrush.msbt
| | CommonWindowA_00_error.msbt
| | CommonWindowA_00_multi.msbt
| | CommonWindowA_00_shop.msbt
| | CommonWindowA_00_system.msbt
| |
| +---ContinueWindowTop
| | \---ContinueWindowTop_00
| | ContinueWindowTop_00.msbt
| |
| +---CountDownStartTop - Count Down (Unused?)
| | \---CountDownStartTop_00
| | CountDownStartTop_00.msbt
| |
| +---CourseClearTop
| | \---CourseClearTop_00
| | CourseClearTop_00.msbt
| |
| +---CourseInTop
| | \---CourseInTop_00
| | CourseInTop_00.msbt
| |
| +---CourseSelect
| | \---CourseSelect_00
| | CourseSelect_00.msbt
| |
| +---EventWindowTop
| | \---EventWindowTop_00
| | EventWindowTop_00.msbt
| |
| +---FileSelect
| | \---FileSelect_00
| | FileSelect_00.msbt
| |
| +---GameOverTop
| | \---GameOverTop_00
| | GameOverTop_00.msbt
| |
| +---MapSceneTop
| | \---MapSceneTop_00
| | MapSceneTop_00.msbt
| |
| +---MarioSelect
| | \---MarioSelect_00
| | MarioSelect_00.msbt
| |
| +---NumberSelect
| | \---NumberSelect_00
| | NumberSelect_00.msbt
| |
| +---Option
| | \---Option_00
| | Option_00.msbt
| |
| +---PackSelect
| | \---PackSelect_01
| | PackSelect_01.msbt
| |
| +---PackSelectTop
| | \---PackSelectTop_00
| | PackSelectTop_00.msbt
| |
| +---PauseTop
| | \---PauseTop_00
| | PauseTop_00.msbt
| |
| +---PlayerSelect
| | \---PlayerSelect_00
| | PlayerSelect_00.msbt
| |
| +---PlaySceneInfoMeter
| | +---PlaySceneInfoMeterCoinStreetPass_00
| | | PlaySceneInfoMeterCoinStreetPass_00.msbt
| | |
| | \---PlaySceneInfoMeter_00
| | PlaySceneInfoMeter_00.msbt
| |
| +---PlaySceneInfoMeterCoin1P
| | \---PlaySceneInfoMeterCoin1P_00
| | PlaySceneInfoMeterCoin1P_00.msbt
| |
| +---PlaySceneInfoMeterCoinStreetPass
| | \---PlaySceneInfoMeterCoinStreetPass_00
| | PlaySceneInfoMeterCoinStreetPass_00.msbt
| |
| +---PlaySceneInfoMeter_2P
| | \---PlaySceneInfoMeter_2P_00
| | PlaySceneInfoMeter_2P_00.msbt
| |
| +---SaveConfirmWindow
| | \---SaveConfirmWindow_00
| | SaveConfirmWindow_00.msbt
| |
| +---ShopInfo
| | \---ShopInfo_00
| | ShopInfo_00.msbt
| |
| +---ShopTop
| | \---ShopTop_00
| | ShopTop_00.msbt
| |
| +---Surechigai
| | \---Surechigai_00
| | Surechigai_00.msbt
| |
| +---SurechigaiTop
| | \---SrechigaiTop_00
| | SrechigaiTop_00.msbt
| |
| +---TheEndTop
| | \---TheEndTop_00
| | TheEndTop_00.msbt
| |
| \---TotalCoin
| \---TotalCoin_00
| TotalCoin_00.msbt
|
+---Model
| +---CourseSelect - World Map
| | cobBlockGoldPata.bcres - Flying Gold Brick
| | cobBoard.bcres - Signboard?
| | cobCannon.bcres - Warp Cannon
| | cobCastle.bcres - Castle
| | cobCloud.bcres - Cloud
| | cobCourse.bcres - Course Point?
| | cobDokan.bcres - Pipe
| | cobGhost.bcres - Ghost House
| | cobKanban.bcres - Signboard?
| | cobKanbanSpecial.bcres - Signboard?
| | cobKanban_W9.bcres - Signboard?
| | cobKinoko1up.bcres - Green Mushroom House
| | cobKinokoRed.bcres - Red Mushroom House
| | cobKinokoSpecial.bcres - Special Mushroom House
| | cobKinokoSpecial_W9.bcres - World 9 Special Mushroom House
| | cobKoopaCastle.bcres - Bowser's Castle
| | cobPeachCastle.bcres - Peach's Castle
| | cobPointRainbow.bcres - Rainbow Course Point?
| | cobShadow.bcres - Shadow?
| | cobStart.bcres - Start Point?
| | cobSurrender.bcres - White Flag for Castles/Towers
| | cobTower.bcres - Tower
| | CS_W1.bcres - World 1
| | CS_W2.bcres - World 2
| | CS_W3.bcres - World 1
| | CS_W4.bcres - World 4
| | CS_W5.bcres - World 5
| | CS_W6.bcres - World 6
| | CS_W7.bcres - World Mushroom
| | CS_W8.bcres - World Flower
| | CS_W9.bcres - World Star
| |
| +---Demo
| | Bird.bcres - Bird #1
| | Bird1.bcres - Bird #2
| | effect010.bcres
| | effect030.bcres
| | ef_fireballboss_demo.bcres
| | iggy.bcres - Iggy
| | koopa_clown.bcres - Clown Car
| | larry.bcres - Larry
| | lemmy.bcres - Lemmy
| | lg_normal.bcres
| | lg_tail.bcres
| | lg_tail_body.bcres
| | ludwig.bcres - Ludwig
| | morton.bcres - Morton
| | mr_normal.bcres
| | mr_tail.bcres
| | mr_tail_body.bcres
| | peach.bcres - Peach
| | roy.bcres - Roy
| | sound010.bcres
| | sound020.bcres
| | sound030.bcres
| | title_logo.bcres
| | wendy.bcres - Wendy
| |
| +---Distant_View - Backgrounds
| | dv_Boss_Buibui.bcres - Renzor Boss Room
| | dv_Boss_Iggy.bcres - Iggy Boss Room
| | dv_Boss_Lemmy.bcres - Lemmy Boss Room
| | dv_Boss_Ludwig.bcres - Ludwig Boss Room
| | dv_Boss_Morton.bcres - Morton Boss Room
| | dv_Boss_Normal.bcres - Normal Boss Room (Unused?)
| | dv_Boss_Wendy.bcres - Wendy Boss Room
| | dv_Cave.bcres - Underground?
| | dv_Chika.bcres - Underground?
| | dv_Gake.bcres - Cliffs
| | dv_Gake_Evening.bcres - Cliffs Evening
| | dv_Gake_Evening_Ue.bcres - Cliffs Evening "Ue"
| | dv_Gake_Ice.bcres - "Cliffs Ice"
| | dv_Iseki_Chika.bcres - Ruins Underground?
| | dv_Iseki_Kori.bcres - Ruins Something?
| | dv_Jungle.bcres - Jungle
| | dv_Jungle_Kaigan.bcres - Jungle Beach
| | dv_Kaigan.bcres - Beach
| | dv_Kaigan_Naname.bcres - Beach "Slanting/Sloping"
| | dv_Kazan_Shita.bcres - Volcano Below
| | dv_Kazan_soto.bcres - Volcano Outside
| | dv_Kazan_Ue.bcres - Volcano "Ue"
| | dv_KinokoSnow_Ue.bcres - Snow Mushrooms "Ue"
| | dv_Kinopio_Normal.bcres - Normal Mushrooms
| | dv_Kinopio_W2.bcres - World 2 Mushrooms
| | dv_Kinopio_W3.bcres - World 3 Mushrooms
| | dv_Kinopio_W3B.bcres - World 3B Mushrooms
| | dv_Kinopio_W4.bcres - World 4 Mushrooms
| | dv_Kinopio_W5.bcres - World 5 Mushrooms
| | dv_Kinopio_W6.bcres - World 6 Mushrooms
| | dv_Kinopio_W7.bcres - World 7 Mushrooms
| | dv_Kinopio_W8.bcres - World 8 Mushrooms
| | dv_Kinopio_W9.bcres - World 9 Mushrooms
| | dv_Koopa.bcres - Bowser
| | dv_Koopa_Last.bcres - Last Bowser
| | dv_NaNameYama_Kori.bcres - Slanting Mountain "Something"
| | dv_Nohara.bcres - Field
| | dv_Nohara_Castle.bcres - Peach's Castle Field
| | dv_Nohara_Endroll.bcres - Field Credits
| | dv_Nohara_EndrollB.bcres - Field Credits #2
| | dv_Nohara_Night.bcres - Field Night
| | dv_Nohara_Suichu.bcres - Field Underwater [Unused?]
| | dv_noise.bctex - "Noise"
| | dv_Obake.bcres - Ghost House
| | dv_Obake_Low.bcres - Ghost House "Low" (low polygon?) [Unused?]
| | dv_Obake_Soto.bcres - Ghost House Outside
| | dv_Rainbow.bcres - Rainbow
| | dv_Sabaku.bcres - Desert
| | dv_Sabaku_Chika.bcres - Desert Underground
| | dv_Setsugen.bcres - Snow Field
| | dv_Shiro.bcres - Castle
| | dv_Shiro_Suichu.bcres - Castle Underwater [Unused?]
| | dv_Shiro_Yogan.bcres - Castle "Huge Rock/Crag" [Unused?]
| | dv_SkyTower.bcres - Sky Ruins
| | dv_SkyTower_Ue.bcres - "Sky Tower Ue" [Unused?]
| | dv_Sora.bcres - Sky
| | dv_Sora_Block.bcres - Sky Blocks
| | dv_Sora_Block_Ue.bcres - Sky Blocks "Ue" [Unused?]
| | dv_Sora_Kinoko.bcres - Sky Mushrooms [Unused?]
| | dv_Sora_KinokoSnow.bcres - Sky Mushrooms Snow [Unused?]
| | dv_Sora_Kinoko_Ue.bcres - Sky Mushroom "Ue" [Unused?]
| | dv_Sora_Night.bcres - Sky Night [Unused?]
| | dv_Sora_Shita.bcres - Sky "Below" [Unused?]
| | dv_Sora_Simple.bcres - Sky Simple [Unused?]
| | dv_Sora_Totempole.bcres - Sky Totempole [Unused?]
| | dv_Sora_TotempoleB.bcres - Sky Totempole #2 [Unused?]
| | dv_Sora_Ue.bcres - Sky "Ue" [Unused?]
| | dv_Suichu.bcres - Underwater
| | dv_Toride.bcres - Tower
| | dv_Toride_Blue.bcres - Tower Blue [Unused?]
| | dv_Toride_Suichu.bcres - Tower Underwater [Unused?]
| | dv_Toride_Yogan.bcres - Tower Lava [Unused?]
| | dv_WarpZone_A.bcres - WarpZone_A [Unused?]
| | dv_WarpZone_B.bcres - WarpZone_B [Unused?]
| | dv_WarpZone_C.bcres - WarpZone_C [Unused?]
| | dv_WarpZone_D.bcres - WarpZone_D [Unused?]
| | dv_WarpZone_E.bcres - WarpZone_E [Unused?]
| |
| +---Enemy - Course Objects #1
| | bakubaku.bcres - Cheep Chomp
| | basabasa.bcres - Swooper
| | battan.bcres - Whomp
| | big_teresa.bcres - Boohemoth?
| | bilikyu.bcres - Amp
| | bombhei.bcres - Bob-omb
| | bros.bcres - Bros.
| | bros_G.bcres - Gold Bros.
| | bros_mega.bcres - Sledge Bros.
| | bubble.bcres - Lava Bubble (Podoboo, Fire Bubble, Fireball)
| | buibui.bcres - Renzor
| | chorobon.bcres - Fuzzy
| | crow.bcres - Crowber
| | dossun.bcres - Thwomp
| | ending_boss.bcres - Koopalings and bowser in credits
| | fire_snake.bcres - Fire Snake
| | fishbone.bcres - Fish Bone
| | fugu.bcres - Porcupuffer
| | gamane.bcres - Coin Coffer
| | gasagoso.bcres - Scuttle Bug
| | gesso.bcres - Blooper
| | gessoMini.bcres - Mini Blooper
| | hanachan.bcres - Wiggler
| | iggy.bcres - Iggy
| | jugem.bcres - Lakitu
| | jugem_G.bcres - Gold Lakitu
| | karon.bcres - Dry Bone
| | keronpa.bcres - Flame Chomp
| | killer.bcres - Bullet Bill
| | killer_G.bcres - Gold Bullet Bill
| | killer_houdai.bcres - Bullet Bill Launcher
| | killer_houdai_G.bcres - Gold Bullet Bill Launcher
| | killer_mag.bcres - Banzai Bill
| | killer_mag_G.bcres - Gold Banzai Bill
| | killer_mag_houdai.bcres - Banzai Bill Launcher
| | killer_mag_houdai_G.bcres - Gold Banzai Bill Launcher
| | killer_rot_houdai.bcres - Rotating Bullet Bill Launcher
| | killer_rot_houdai_G.bcres - Gold Rotating Bullet Bill Launcher
| | kinopio.bcres - Toad
| | koopa.bcres - Bowser
| | koopa_bone.bcres - Dry Bowser
| | koopa_clown_boss.bcres - Koopalings in Clown Car
| | koopa_last.bcres - Bowser Last
| | kuribo.bcres - Goomba
| | kuriboMini.bcres - Mini Goomba (SMB3 Style)
| | kuriboMini_G.bcres - Gold Mini Goomba (SMB3 Style)
| | kuribo_blue.bcres - Blue Goomba
| | kuribo_G.bcres - Gold Goomba
| | kuribo_hone.bcres - Bone Goomba
| | larry.bcres - Larry
| | lemmy.bcres - Lemmy
| | ludwig.bcres - Ludwig
| | met.bcres - Buzzy Beetle
| | met_toge.bcres - Spike Top
| | mini_unizo.bcres - Small Urchin
| | morton.bcres - Morton
| | nokonokoA.bcres - Koopa
| | nokonokoA_G.bcres - Gold Koopa Troopa A
| | nokonokoB.bcres - Koopa Troopa Climbing
| | paipo.bcres - Spiny Egg
| | paipo_G.bcres - Gold Spiny Egg
| | pakkun.bcres - Piranha Plant
| | pakkun_G.bcres - Gold Piranha Plant
| | pakkun_hone.bcres - Bone Piranha Plant
| | parachute.bcres - Parachute (for Red Coin and Bob-omb)
| | patakuribo.bcres - Paragoomba
| | patakuribo_G.bcres - Gold Paragoomba
| | patapata.bcres - Koppa Paratroopa
| | patapata_G.bcres - Gold Koopa Paratroopa [Unused?]
| | peach.bcres - Princess Peach
| | peach_ending.bcres - Princess Peach - Ending
| | pukupuku.bcres - Cheep Cheep
| | pukupuku_G.bcres - Gold Cheep Cheep
| | pukupuku_large.bcres - Big Cheep Cheep
| | pukupuku_toge.bcres - Spiny Cheep Cheep
| | roy.bcres - Roy
| | sanbo.bcres - Pokey
| | teren.bcres - Peepa
| | teresa.bcres - Boo
| | teresa_G.bcres - Gold Boo
| | teresa_large.bcres - Big Boo
| | teresa_large_G.bcres - Gold Big Boo
| | togezo.bcres - Spiny
| | togezo_G.bcres - Gold Spiny [Unused? - Spinys turn into coins when Gold Ring activated]
| | unizo.bcres - Small Urchin
| | wanwan.bcres - Chain Chomp
| | wanwan_boss_iggy.bcres - Iggy Boss Chain Chomp
| | wendy.bcres - Wendy
| |
| +---Env
| | Fog.bcres
| | Light.bcres
| |
| +---Item
| | I_bigKinoko.bcres - Mega Mushroom
| | I_fireflower.bcres - Fire Flower
| | I_goldflower.bcres - Gold Flower
| | I_goldkinoko.bcres - Gold Mushroom
| | I_kinoko.bcres - Super/1-Up/Mini Mushroom
| | I_leaf.bcres - Super Leaf
| | I_star.bcres - Super Star (Starman)
| |
| +---LUT
| | LUT.bcres - "LUT"
| |
| +---Map_obj - Course Objects #2
| | 2P_mark.bcres - Multiplayer Progress Bar Arrow
| | asiba_ryusa.bcres - Desert Stone with sand top?
| | balloon.bcres - Multiplayer Bubble?
| | beltconveyor.bcres - Switchable Conveyor Belt
| | bird_ending.bcres - Ending Bird
| | block_assist.bcres - Assist Block
| | block_bane.bcres - Ghost House Bounce Block
| | block_gold.bcres - Gold Block
| | block_goldPata.bcres - Flying Gold Block
| | block_hunka.bcres - Desert Crater
| | block_long.bcres - Long Question Block
| | block_long_chika.bcres - Long Question Block (Underground)
| | block_long_yogan.bcres - Long Question Block (Lava)
| | block_note.bcres - Note Block
| | block_pata.bcres - Flying Block
| | block_pow.bcres - POW Block
| | block_roulette.bcres - Roulette Block
| | block_roulette_coin.bcres - Coin Roulette Block
| | block_snake.bcres - Snake Block [Unused?]
| | block_tsuta.bcres - Vine Top
| | boss_dokan.bcres - Morton's Pipe
| | boss_koopa_ashiba.bcres - Bowser Bridge
| | boss_koopa_door.bcres - Bowser Door
| | boss_koopa_lift.bcres - Bowser Platform
| | boss_larry_pillar.bcres - Larry Pillar
| | boss_lemmy_beltconveyor.bcres - Lemmy Conveyor Belt
| | boss_lemmy_pillar.bcres - Lemmy Pillar
| | boss_lemmy_switch.bcres - Lemmy Switch
| | boss_ludwig_chain.bcres - Ludwig Chain
| | boss_ludwig_dokan_cannon.bcres - Ludwig Pipe Cannon
| | boss_roy_wall.bcres - Roy Wall
| | boss_shutter.bcres - Boss Shutter
| | boss_shutter_koopa.bcres - Bowser Boss Shutter
| | box_wood.bcres - Floating Box
| | buibui_boss_ashiba.bcres - Renzor Boss
| | buibui_lift_asiba.bcres - Renzor Platform Bridge Piece
| | buibui_lift_board.bcres - Renzor Platform Stand
| | cage_boss_koopa.bcres - Peach Cage
| | center_firebar.bcres - Firebar Center
| | circular_line.bcres - "Circular Line"
| | clown_light.bcres - Clown Car Light
| | coin_tower.bcres - Title Screen Coin Pile
| | daikonbou.bcres - Spike Pillar
| | Demo_obj_castle_terrace.bcres - Intro Castle
| | Demo_obj_nohara_jimen.bcres - Intro Ground
| | ef_dive.bcres - "Effect Dive"
| | ef_divemagma.bcres - "Effect Lava Dive"
| | ef_divepoison.bcres - "Effect Poison Dive"
| | ef_divesand.bcres - "Effect Sand Dive"
| | ef_env_bubble.bcres - "Effect Environment (Fire?) Bubble"
| | ef_env_fire.bcres - "Effect Environment Fire"
| | ef_env_fish.bcres - "Effect Environment Fish"
| | ef_env_flame.bcres - "Effect Environment Flame"
| | ef_env_ghostfog.bcres - "Effect Environment Ghost Fog"
| | ef_env_snow.bcres - "Effect Environment Snow"
| | ef_env_spore.bcres - "Effect Environment Spore"
| | ef_env_star.bcres - "Effect Environment Star"
| | ef_env_sunray.bcres - "Effect Environment Sun Ray"
| | ef_env_tailcoin.bcres - "Effect Environment Tail Coin"
| | ef_env_tailsmoke.bcres - "Effect Environment Tail Smoke"
| | ef_fireballboss.bcres - "Effect Boss Fireball"
| | ef_fireballenemy.bcres - "Effect Enemy Fireball"
| | ef_fireballkoopa.bcres - "Effect Bowser Fireball"
| | ef_fireballplace.bcres - "Effect Place Fireball"
| | fire_cannon.bcres - Normal Flamethrower
| | fire_cannon_block.bcres - ! Block Flamethrower
| | fire_cannon_cross.bcres - Flamethrower Crosspiece
| | fire_cannon_rail.bcres - Flamethrower Line
| | fire_coin_changer.bcres - Fireball-Pipe Junction
| | garigari.bcres - Grinder
| | goal_set.bcres - Goal Pole and Castle
| | gold_figure.bcres - Gold Statue
| | gold_figure_Tail.bcres - Gold Statue with tail
| | houdai_slope.bcres - Bob-omb Cannon
| | ice_ball.bcres - Icy Spike Ball
| | iron_ball.bcres - Spike Ball
| | iseki_wall.bcres - Some Sand Block
| | I_kinoko_t.bcres - Bouncy Mushroom
| | I_kinoko_t_shiro.bcres - Bouncy Mushroom Stalk (Castle)
| | jump_step.bcres - Springboard
| | kanaami_line.bcres - Normal Line-follow Fence (Unused)
| | kanaami_spider.bcres - Spiderweb
| | kanaami_updown.bcres - Line-Follow Fence (Up-down)
| | kanban_warp.bcres - Warp Cannon Signboard
| | kanban_yajirushi.bcres - Sign
| | kazan_rock.bcres - Volcano Erruption Rock
| | key_boss_castle.bcres - Boss Key
| | kinoko_UD.bcres - Mushroom Stalk (Unused?)
| | koopa_clown.bcres - Clown Car
| | koopa_head.bcres - Bowser Head Statue
| | lift_han_ice.bcres - Stops EFE
| | lift_han_stone.bcres - Stone Normal Platform (Left Part)?
| | lift_han_wood.bcres - Wood Normal Platform (Left Part?)
| | lift_han_wood_ghost.bcres - Ghost Wood Normal Platform (Left Part?)
| | lift_han_wood_Totem.bcres - Totem Wood Normal Platform (Left Part?)
| | lift_kinoko_yoko.bcres
| | lift_move_ice.bcres - Stops EFE
| | lift_move_sky.bcres - Boat inside part (or Boat)
| | lift_obake_chikei.bcres - Ghost House Wall Platform (Left Part?)
| | lift_ride_move.bcres - World 2 Castle Platform
| | lift_ride_updown.bcres - "Platform Ride Up Down"
| | lift_suisha.bcres - Water Wheel Axis
| | lift_taru.bcres - Stops EFE
| | lift_tenbin.bcres - Green Round Thing
| | lift_yogan_bone.bcres - Big Bonecoaster Head
| | lift_yogan_kinoko.bcres - Pink Mushroom Platform? (Left Part?)
| | lift_yogan_kinoko_snow.bcress - Pink Snowy Mushroom Platform? (Left Part?)
| | lift_zen_checker.bcres
| | lift_zen_checker_3x6.bcres
| | lift_zen_obake.bcres
| | lift_zen_sabaku.bcres
| | lift_zen_shiro_yogan.bcres
| | lift_zen_suichu.bcres
| | lift_zen_suichu_deco.bcres
| | lift_zen_toride.bcres
| | lift_zen_toride_long.bcres
| | lift_zen_yogan.bcres
| | middle_flag.bcres - Midway Point Flag
| | mii_body.bcres - Mii Body
| | moon_coin.bcres - Moon Coin
| | naraku_cloud.bcres - "Hell/Basement Cloud"
| | obake_darkness.bcres - "Haunted Darkness"
| | obake_wall.bcres - Boo Wall
| | obj_block_chandelier.bcres - Ghost Used Blocks in chandalier layout [Unused?]
| | obj_chikuwa_block.bcres - Donut Block
| | obj_dokan_cannon.bcres - Pipe Cannon
| | obj_door.bcres - Door
| | obj_door_close.bcres - Closed Door
| | obj_door_kinopio.bcres - Toad House Door
| | obj_door_obake.bcres - Ghost House Door
| | obj_door_shiroboss.bcres - Castle Boss Door
| | obj_door_torideboss.bcres - Tower Boss Door
| | obj_fist.bcres - Punching Glove
| | obj_lift_kuruma3.bcres
| | obj_lift_kuruma3_iseki.bcres
| | obj_lift_seesaw.bcres - Seesaw Platform
| | obj_magma.bcres - Lava
| | obj_poison.bcres - Poison Water
| | obj_waterabsorb.bcres - "Object Water Absorb"
| | obj_wateragushout.bcres
| | obj_waterfull.bcres - "Object Waterfull"
| | obj_waterhalf.bcres - "Object Waterfhalf"
| | red_ring.bcres - Red Ring
| | rock.bcres - Underwater Boulder
| | rope.bcres - Swinging Rope
| | rope_tarzan.bcres - Swinging Vine
| | sled_boss_iggy.bcres - Iggy Sled
| | star_coin.bcres - Star Coin
| | stock_panel.bcres - Super Star Collectable Panel
| | switch.bcres - Switch
| | switch_koopa.bcres - Bowser Switch
| | timer_clock.bcres - Plus Clock
| | title_logo.bcres - Title Screen Logo
| | treasure_box.bcres - Treasure Chest
| | warp_cannon.bcres - Warp Cannon
| | waterland_uzu.bcres - Whirlpool
| | w_ben.bcres - One Way Door/Gate
| |
| \---Player
| Anim_Common.bcres - "Common Animation"
| Anim_Luigi.bcres - "Luigi Animation"
| Luigi.bcres - Luigi
| Luigi_Big.bcres - Mega Luigi
| Mario.bcres - Mario
| Mario_Big.bcres - Mega Mario
|
+---Net - Internet (?)
| upload_dust.dat - dust might be a codename for something?
|
+---Shader
| | CflShader.shbin
| | custom_shader.shbin
| | nwfont_RectDrawerShader.shbin
| | nwfont_TextWriterShader.shbin
| | nwgfx_DefaultShader.bcsdr
| | nwlyt_ConstColorShader.shbin
| | nwlyt_PaneShader.shbin
| |
| \---primitive_renderer
| primitive_renderer_ctr.bsm - Primative renderer file
|
+---Sound
| +---BigRedSound.bcsar - 'BigRed' is the codename for this game.
[BCWAVs start]
| | 00000000 - Hurry Up 1 {Unknown}
| | 00000001 - Hurry Up 2 {Unknown}
| | 00000002 - *Shimmer* {Unknown}
| | 00000004 - Clunky positive sound {Unknown}
| | 00000006 - Something landing {Unknown}
| | 00000009 - *Pishh* {Unknown}
| | 0000000A - *Beep* 1 {Unknown}
| | 0000000B - Cannon of some sort firing {Unknown}
| | 0000000C - *Beep* 2 {Unknown}
| | 0000000D - *Beep* 3 {Unknown}
| | 0000000E - *Beep* 4 {Unknown}
| | 0000000F - *Beep* 5 {Unknown}
| | 00000010 - Something landing quickly {Unknown}
| | 00000011 - Liquid bubbling (Short) {Unknown}
| | 00000012 - Splash {Unknown}
| | 00000013 - Liquid moving {Unknown}
| | 00000014 - Liquid bubbling (Long) {Unknown}
| | 00000015 - Spooky wind {Unknown}
| | 00000025 - Reminds me of clown car, or propeller player 1 {Unknown}
| | 00000026 - 25 ending? {Unknown}
| | 00000027 - *Beep* 6 {Unknown}
| | 00000028 - *Tip* {Unknown}
| | 0000002A - *Tuph* {Unknown}
| | 0000002B - Object being moved (Low quality) {Unknown}
| | 0000002E - Sounds like something sliding from NSMBDS (Low quality)
| | 00000030 - *Beep* 7 {Unknown}
| | 00000031 - NSMBDS Water splash {Unknown}
| | 00000032 - NSMBDS slightly larger water splash {Unknown}
| | 00000033 - NSMBDS player bounce off player or mega goomba while mega {Unknown}
| | 00000034 - *Beep* 8 {Unknown}
| | 00000035 - Symbol {Unknown}
| | 00000038 - *Beep* 9 {Unknown}
| | 0000003A - *Beep* 10 {Unknown}
| | 0000003B - Object being moved (higher-pitched) (Low quality) {Unknown}
| | 0000003F - NSMBDS metal-against-metal {Unknown}
| | 00000040 - *Snick* {Unknown}
| | 00000041 - Wire fence being hit {Unknown}
| | 00000042 - Squeaky door being opened {Unknown}
| | 00000043 - Mario blunder {Unknown}
| | 00000044 - Electricity {Unknown}
| | 00000045 - SMB Jump {Unknown}
| | 00000046 - NSMBDS Drill Stomp {Unknown}
| | 00000047 - *Tiiiiish* {Unknown}
| | 00000048 - Motor sound {Unknown}
| | 00000049 - Large detailed splash {Unknown}
| | 0000004B - *Beep* 11 {Unknown}
| | 0000004C - Metalic *Tish-ee* (Low-pitch) (Low quality) 11 {Unknown}
| | 0000004D - *Beep* 12 (Short) {Unknown}
| | 0000004E - Motor or repetitive wind {Unknown}
| | 0000004F - *Ting* that turns into a *beep* {Unknown}
| | 00000050 - *Beep* 13 (Short) {Unknown}
| | 00000051 - Reminds me of clown car, or propeller player 2 {Unknown}
| | 00000052 - Reminds me of propeller player 1 {Unknown}
| | 00000053 - Reminds me of propeller player 1 {Unknown}
| | 00000054 - Reminds me of clown car, or propeller player 3 {Unknown}
| | 00000055 - Reminds me of clown car, or propeller player 4 {Unknown}
| | 00000056 - Reminds me of clown car, or propeller player 5 {Unknown}
| | 00000057 - Reminds me of clown car, or propeller player 6 {Unknown}
| | 00000058 - Reminds me of clown car, or propeller player 8 {Unknown}
| | 00000059 - Reminds me of clown car, or propeller player 9 {Unknown}
[skipped many, due to frustration]
| | 00000079 - Fireball pop {Unknown}
| | 0000007C - Spin jump {Unknown}
| | 00000080 - SMB Jump as Super Player {Unknown}
[skipped many, due to frustration]
| | 00000087 - Mario: "It's-a go time!"
[skipped many, due to frustration]
| | 0000008A - Mario: "Oh-ha-hoe"
[skipped many, due to frustration]
| | 000000B0 - Mario : "Help-a me!" (with in-bubble filter)
| | 000000B1 - Mario : "Hey-oo!" (with in-bubble filter)
| | 000000B2 - Mario : "Et my out of here!" (with in-bubble filter)
[skipped many, due to frustration]
| | 000000CC - Mario : "I did it!"
[skipped many, due to frustration]
| | 000000F1 - Luigi : "I'm-a back!"
[skipped many, due to frustration]
| | 00000113 - Luigi : "Help weegee!" (with in-bubble filter)
| | 00000114 - Luigi : "Hey you--!" (with in-bubble filter)
| | 00000115 - Luigi : "Help me--!" (with in-bubble filter)
[skipped many, due to frustration]
| | 0000012F - Luigi : "Luigi did it!"
[skipped many, due to frustration]
| | 00000121 - Luigi : "Phew! Made it!"
[skipped many, due to frustration]
| | 00000133 - Luigi : "Hmm. Okay!"
[skipped many, due to frustration]
| | 0000013C - Luigi : "Super Mario Bros.!"
[skipped many, due to frustration]
| | 00000174 - Crowber: *Caw*
[skipped many, due to frustration]
| | 0000017A - Ghost: *Laugh*
| | 0000017B - Ghost: *Cry*
[skipped, due to frustration]
| | 0000017D - Ghost: *Wimper*
| | 0000017E - Ghost: *Move*
[skipped many, due to frustration]
| | 0000017A - Ghost: *Laugh* (lower-pitch)
[skipped many, due to frustration]
| | 000001E2 - Renzor: *Roar*
| | 000001E3 - Renzor Floor: *Crumble*
[skipped many, due to frustration]
| | 000001E3 - Peach: "Lu-i--gi!"
[skipped many, due to frustration]
| | 000002A2 - Toad: "Oy!"
| | 000002A3 - Toad: "Agh!"
| | 000002A4 - Toad: "Wah-hoo--!"
[skipped many, due to frustration]
| | 000002B6 - Clapping
[skipped many, due to frustration]
| | 000002E4 - Mario: "C'mon Luigi!"
| +---BgmInfoData
| | STRM_BGM_ATHLETIC.bbid
| | STRM_BGM_ATHLETIC_FAST.bbid
| | STRM_BGM_CHIJOU.bbid
| | STRM_BGM_CHIJOU_FAST.bbid
| | STRM_BGM_CHIKA.bbid
| | STRM_BGM_CHIKA_FAST.bbid
| | STRM_BGM_KAZAN.bbid
| | STRM_BGM_KAZAN_FAST.bbid
| | STRM_BGM_KAZAN_TIKA.bbid
| | STRM_BGM_KAZAN_TIKA_FAST.bbid
| | STRM_BGM_MORI.bbid
| | STRM_BGM_MORI_FAST.bbid
| | STRM_BGM_NULL.bbid
| | STRM_BGM_OBAKE.bbid
| | STRM_BGM_OBAKE_FAST.bbid
| | STRM_BGM_RAINBOW.bbid
| | STRM_BGM_RAINBOW_CHIJOU.bbid - Rainbow Overworld (World Mushroom & World Flower Cannons)
| | STRM_BGM_SABAKU.bbid - Desert
| | STRM_BGM_SABAKU_FAST.bbid - Desert Fast
| | STRM_BGM_SANBASHI.bbid - Beach
| | STRM_BGM_SANBASHI_FAST.bbid - Beach Fast
| | STRM_BGM_SHIRO.bbid - Castle
| | STRM_BGM_SHIRO_FAST.bbid - Castle Fast
| | STRM_BGM_TORIDE.bbid - Tower
| | STRM_BGM_TORIDE_FAST.bbid - Tower Fast
| | STRM_BGM_WATER.bbid - Underwater
| | STRM_BGM_WATER_FAST.bbid - Underwater Fast
| | STRM_BGM_YUKI.bbid - Snow
| | STRM_BGM_YUKI_FAST.bbid - Snow Fast
| |
| \---stream
| STRM_BGM_ATHLETIC.bcstm - Athletic
| STRM_BGM_ATHLETIC_FAST.bcstm - Athletic Fast
| STRM_BGM_BIG_MARIO.bcstm - Mega Mario
| STRM_BGM_BIG_MARIO_FAST.bcstm - Mega Mario Fast
| STRM_BGM_BONUS.bcstm - Bonus
| STRM_BGM_BONUS_FAST.bcstm - Bonus Fast
| STRM_BGM_BONUS_SUICHU.bcstm - Used duplicate of BONUS
| STRM_BGM_BONUS_SUICHU_FAST.bcstm - Used duplicate of BONUS_FAST
| STRM_BGM_CHIJOU.bcstm - Overworld
| STRM_BGM_CHIJOU_FAST.bcstm - Overworld Fast
| STRM_BGM_CHIKA.bcstm - Underground
| STRM_BGM_CHIKA_FAST.bcstm - Underground Fast
| STRM_BGM_CMPLT_DEMO.bcstm - "Maybe this plays when you Complete NSMB2?" {Unused?}
| STRM_BGM_COIN_COMMEM.bcstm - "Some coin fanfare." {Unused?}
| STRM_BGM_COIN_MILLION.bcstm - Get a million coins
| STRM_BGM_COURSE_CLEAR.bcstm - Course Clear
| STRM_BGM_COURSE_CLEAR_BIG_MARIO.bcstm
| STRM_BGM_COURSE_CLEAR_ZORO.bcstm
| STRM_BGM_COURSE_CLEAR_ZORO_BIG_MARIO.bcstm
| STRM_BGM_COURSE_OUT_ALL_BUBBLE.bcstm - All players in bubble
| STRM_BGM_DEMO_OP_01.bcstm - First Part of Opening
| STRM_BGM_DEMO_OP_02.bcstm - Second Part of Opening
| STRM_BGM_DEMO_OP_03.bcstm - Third Part of Opening
| STRM_BGM_DEMO_OP_04.bcstm - Fourth and Final Part of Opening
| STRM_BGM_DOWN.bcstm - Lose a life
| STRM_BGM_E_SHOP.bcstm - DLC eShop Music
| STRM_BGM_GAMEOVER.bcstm - Gameover
| STRM_BGM_ITNMN_MSG.bcstm - Lose coin rush
| STRM_BGM_ITNMN_OIWAI_MSG.bcstm - "Plays when you completed the Coin Rush levels"
| STRM_BGM_KAZAN.bcstm - Lava
| STRM_BGM_KAZAN_FAST.bcstm - Lava Fast
| STRM_BGM_KAZAN_TIKA.bcstm - Lava Underground
| STRM_BGM_KAZAN_TIKA_FAST.bcstm - Lava Underground Fast
| STRM_BGM_KINOPIO_HOUSE_GREEN.bcstm - 1-Up House (Green) {Unused?}
| STRM_BGM_KINOPIO_HOUSE_RED.bcstm - Item House (Red) {Unused?}
| STRM_BGM_KINOPIO_HOUSE_SPECIAL.bcstm - Star House (Yellow) {Unused?}
| STRM_BGM_LAST_BOSS.bcstm
| STRM_BGM_LAST_BOSS2.bcstm - Bowser Battle Part 2
| STRM_BGM_LAST_BOSS2_CLEAR.bcstm -
| STRM_BGM_LAST_BOSS2_FAST.bcstm
| STRM_BGM_LAST_BOSS2_HARP.bcstm
| STRM_BGM_LAST_BOSS_CLEAR.bcstm
| STRM_BGM_LAST_BOSS_FAST.bcstm
| STRM_BGM_LAST_BOSS_HARP.bcstm
| STRM_BGM_MAP_DEMO_MILLION.bcstm - "I think this plays when you completed the demo at E3." {Unused? - check if present and used in EU demo)
| STRM_BGM_MENU.bcstm - Multiplayer Menu
| STRM_BGM_MORI.bcstm - Jungle
| STRM_BGM_MORI_FAST.bcstm - Jungle Fast
| STRM_BGM_NULL.bcstm - Blank {Unused?}
| STRM_BGM_OBAKE.bcstm - Ghost House
| STRM_BGM_OBAKE_FAST.bcstm - Ghost House Fast
| STRM_BGM_OIWAI_MSG.bcstm - Plays when you reach a non-million coin milestone (e.g. 500 coins)
| STRM_BGM_RAINBOW.bcstm - Rainbow Level
| STRM_BGM_RAINBOW_CHIJOU.bcstm - Rainbow Overworld (World Mushroom & World Flower Cannons)
| STRM_BGM_RAINBOW_CHIJOU_FAST.bcstm - Rainbow Overworld Fast? (World Mushroom & World Flower Cannons) {Unused?}
| STRM_BGM_RAINBOW_FAST.bcstm - Duplicate of Rainbow Level {Unused?}
| STRM_BGM_ROAD_TO_LAST.bcstm - Before Bowser Drums
| STRM_BGM_ROAD_TO_LAST_FAST.bcstm - Before Bowser Drums Fast
| STRM_BGM_SABAKU.bcstm - Desert
| STRM_BGM_SABAKU_FAST.bcstm - Desert Fast
| STRM_BGM_SANBASHI.bcstm - Beach
| STRM_BGM_SANBASHI_FAST.bcstm - Beach Fast
| STRM_BGM_SELECT_W1.bcstm - World 1 Map
| STRM_BGM_SELECT_W2.bcstm - World 2 Map
| STRM_BGM_SELECT_W3.bcstm - World 3 Map
| STRM_BGM_SELECT_W4.bcstm - World 4 Map
| STRM_BGM_SELECT_W5.bcstm - World 5 Map
| STRM_BGM_SELECT_W6.bcstm - World 6 Map
| STRM_BGM_SELECT_W7.bcstm - World 7 Map
| STRM_BGM_SELECT_W8.bcstm - World 8 Map
| STRM_BGM_SELECT_W9.bcstm - World 9 Map
| STRM_BGM_SHIRO.bcstm - Castle
| STRM_BGM_SHIRO_BOSS.bcstm - Castle Boss
| STRM_BGM_SHIRO_BOSS_CLEAR.bcstm - Defeat Castle Boss
| STRM_BGM_SHIRO_BOSS_FAST.bcstm - Castle Boss Fast
| STRM_BGM_SHIRO_FAST.bcstm - Castle Fast
| STRM_BGM_STAFF_CREDIT.bcstm - Credits
| STRM_BGM_STAR.bcstm - Super Star (Starman)
| STRM_BGM_STAR_FAST.bcstm - Super Star (Starman) Fast
| STRM_BGM_STREET_PASS.bcstm
| STRM_BGM_STREET_PASS_DRAW.bcstm - Draw at streetpass {Unused?}
| STRM_BGM_STREET_PASS_FAIL.bcstm - "Plays when you lose on a Coin Rush level" {Unused?}
| STRM_BGM_STREET_PASS_LOSE.bcstm - "The same fanfare as the Draw one." {Unused?}
| STRM_BGM_STREET_PASS_RESULT.bcstm - "Results after completing the Coin Rush levels" {Unused?}
| STRM_BGM_STREET_PASS_SUCCESS.bcstm - "Plays when you completed the Coin Rush levels" {Unused?}
| STRM_BGM_STREET_PASS_WIN.bcstm -
| STRM_BGM_SWITCH.bcstm - Switch Timer
| STRM_BGM_TITLE.bcstm - Title Screen
| STRM_BGM_TORIDE.bcstm - Tower
| STRM_BGM_TORIDEBOSS_CREAR.bcstm - Defeated Tower Boss
| STRM_BGM_TORIDE_BOSS.bcstm - Tower Boss
| STRM_BGM_TORIDE_BOSS_FAST.bcstm - Tower Boss Fast
| STRM_BGM_TORIDE_FAST.bcstm - Tower Fast
| STRM_BGM_WARP.bcstm - Dash Cannon
| STRM_BGM_WARP_FAST.bcstm - Duplicate of Dash Cannon {Unused?}
| STRM_BGM_WATER.bcstm - Underwater
| STRM_BGM_WATER_FAST.bcstm - Underwater Fast
| STRM_BGM_YUKI.bcstm - Snow Overworld
| STRM_BGM_YUKI_FAST.bcstm - Snow Overworld Fast
|
\---Unit (Tilesets)
J_Chika.sarc - Jyotyu Underground
J_Gold.sarc - Jyotyu Gold
J_Kihon.sarc - Jyotyu Beach
J_Kihon_Test.sarc - Jyotyu Beach Test (Unused)
J_Setsugen.sarc - Jyotyu Snow
J_Suichu.sarc - Jyotyu Underwater
J_Yougan.sarc - Jyotyu Lava
M_Chika.sarc - Underground
M_Gake.sarc - Mountains
M_Gake_Setsugen.sarc - Snowy Mountains
M_Jungle.sarc - Forest
M_Kaigan.sarc - Beach
M_Kaigan_Obake.sarc - Haunted Beach
M_Kazan.sarc - Volcano
M_Kinopio_Normal.sarc - Toad House
M_Koopa.sarc - Final Castle
M_Nohara.sarc - Field/Overworld/Grassland
M_Nohara2.sarc - Sky
M_Nohara_BigTree.sarc - Grassland with Trees
M_Nohara_Onpu.sarc - Grassland Something
M_Obake.sarc - Ghost House
M_Obake_Soto.sarc - Ghost House Outside
M_Rainbow.sarc - Rainbow
M_Sabaku.sarc - Desert
M_Sabaku_Chika.sarc - Desert Underground
M_Setsugen.sarc - Snow
M_Shiro.sarc - Castle
M_Shiro_Boss.sarc - Castle Boss
M_Shiro_Yogan.sarc - Castle Lava
M_SkyTower.sarc - Sky Tower
M_Sora.sarc - Bonus
M_Suichu.sarc - Underwater
M_Toride.sarc - Tower
M_Toride_Blue.sarc - Blue Tower
M_Toride_Red.sarc - Tower (Lava)
M_Totempole.sarc - Totems
M_WarpZone.sarc - Warp Cannon
S1_Iseki.sarc - Desert decoration 2 (various other platforms)
S1_Kanaami.sarc - Fences
S1_Kinoko.sarc - Mushrooms (blocks, stems and platforms)
S1_Kinoko_Snow.sarc - Snowy mushrooms (stems and platforms)
S1_Kori.sarc - Ice
S1_Obake_Room.sarc - Ghost house decoration
S1_Obake_Soto.sarc
S1_Rail_Black.sarc - Black Lines
S1_Rail_Gray.sarc - Grey Lines
S1_Rail_Gray_Mae.sarc - Grey "Mae" Lines
S1_Rail_White.sarc - White Lines
S1_Sabaku.sarc
S1_SkyTower.sarc - Sky Ruins
S1_Suichu.sarc - Underwater
S1_Toride.sarc - Tower
S2_Assist.sarc - Various Decoration Tiles
S2_Kanaami.sarc - Fences
S2_Kinoko_variation.sarc - Big and small Mushrooms
S2_Obake_Room.sarc
S2_Obake_Soto.sarc - Haunted garden
S2_Rail_Black.sarc
S2_Rail_Gray.sarc
S2_Rail_White.sarc
S2_Sabaku.sarc - "Desert Variation"

2. Some US version

(thanks gizagem)
.:
Course
CourseSelect
DefaultContents
Demo
Effect
Font
Icon
Layout
Message
Model
Net
Shader
Sound
Unit

./Course:
1-10.sarc
1-12.sarc
1-14.sarc
1-16.sarc
1-18.sarc
1-19.sarc
1-1.sarc
1-20.sarc
1-21.sarc
1-22.sarc
1-23.sarc
1-24.sarc
1-29.sarc
1-2.sarc
1-3.sarc
1-4.sarc
1-5.sarc
1-6.sarc
1-7.sarc
1-8.sarc
1-9.sarc
2-10.sarc
2-12.sarc
2-14.sarc
2-16.sarc
2-18.sarc
2-19.sarc
2-1.sarc
2-20.sarc
2-21.sarc
2-22.sarc
2-23.sarc
2-24.sarc
2-29.sarc
2-2.sarc
2-3.sarc
2-4.sarc
2-5.sarc
2-6.sarc
2-7.sarc
2-8.sarc
2-9.sarc
3-10.sarc
3-12.sarc
3-14.sarc
3-16.sarc
3-18.sarc
3-19.sarc
3-1.sarc
3-20.sarc
3-21.sarc
3-22.sarc
3-23.sarc
3-24.sarc
3-29.sarc
3-2.sarc
3-3.sarc
3-4.sarc
3-5.sarc
3-6.sarc
3-7.sarc
3-8.sarc
3-9.sarc
4-10.sarc
4-12.sarc
4-14.sarc
4-16.sarc
4-18.sarc
4-19.sarc
4-1.sarc
4-20.sarc
4-21.sarc
4-22.sarc
4-23.sarc
4-24.sarc
4-29.sarc
4-2.sarc
4-3.sarc
4-4.sarc
4-5.sarc
4-6.sarc
4-7.sarc
4-8.sarc
4-9.sarc
5-10.sarc
5-12.sarc
5-14.sarc
5-16.sarc
5-18.sarc
5-19.sarc
5-1.sarc
5-20.sarc
5-21.sarc
5-22.sarc
5-23.sarc
5-24.sarc
5-29.sarc
5-2.sarc
5-3.sarc
5-4.sarc
5-5.sarc
5-6.sarc
5-7.sarc
5-8.sarc
5-9.sarc
6-10.sarc
6-12.sarc
6-14.sarc
6-16.sarc
6-18.sarc
6-19.sarc
6-1.sarc
6-20.sarc
6-21.sarc
6-22.sarc
6-23.sarc
6-24.sarc
6-27.sarc
6-29.sarc
6-2.sarc
6-3.sarc
6-4.sarc
6-5.sarc
6-6.sarc
6-7.sarc
6-8.sarc
6-9.sarc
7-10.sarc
7-12.sarc
7-14.sarc
7-16.sarc
7-18.sarc
7-19.sarc
7-1.sarc
7-20.sarc
7-21.sarc
7-22.sarc
7-23.sarc
7-24.sarc
7-29.sarc
7-2.sarc
7-3.sarc
7-4.sarc
7-5.sarc
7-6.sarc
7-7.sarc
7-8.sarc
7-9.sarc
8-10.sarc
8-12.sarc
8-14.sarc
8-16.sarc
8-18.sarc
8-19.sarc
8-1.sarc
8-20.sarc
8-21.sarc
8-22.sarc
8-23.sarc
8-24.sarc
8-29.sarc
8-2.sarc
8-3.sarc
8-4.sarc
8-5.sarc
8-6.sarc
8-7.sarc
8-8.sarc
8-9.sarc
9-10.sarc
9-16.sarc
9-18.sarc
9-1.sarc
9-29.sarc
9-2.sarc
9-3.sarc
9-4.sarc
9-5.sarc
9-6.sarc
9-7.sarc
9-8.sarc
9-9.sarc

./CourseSelect:
routeInfo.sarc

./DefaultContents:
Tga_L1.bctex
Tga_L2.bctex
Tga_L3.bctex

./Demo:
000data.sarc

./Effect:
Common_Ctr.ptcl
Common.param

./Font:
MarioFont32.bcfnt
MessageFont14.bcfnt
MessageFont20.bcfnt
RP_PictureFont.bcfnt

./Icon:
cec_icon40x40.ctpk
cec_icon48x48.ctpk
ext_save.icn

./Layout:
BgGrassland.arc
BubbleIcon.arc
CoinRushBg.arc
CoinRushBgTop.arc
CoinRushCourseIn.arc
CoinRushCourseInTop.arc
CoinRushMiiList.arc
CoinRushMiiListTop.arc
CoinRushResult.arc
CoinRushResultTop.arc
CommonWindowA.arc
ContinueWindowTop.arc
CountDownStartTop.arc
CourseClearTop.arc
CourseInTop.arc
CourseSelect.arc
CourseSelectParts.arc
debug_rect.arc
debug_select.arc
debug_window.arc
EventWindowTop.arc
FileSelect.arc
Flag.arc
GameOverTop.arc
LuijiFlag.arc
MapCursorTop.arc
MapSceneTop.arc
MarioSelect.arc
NgHome.arc
NumberSelect.arc
Option.arc
PackSelect.arc
PackSelectTop.arc
PauseTop.arc
PlayerSelect.arc
PlaySceneInfoMeter_2P.arc
PlaySceneInfoMeter.arc
PlaySceneInfoMeterCoin1P.arc
PlaySceneInfoMeterCoinStreetPass.arc
PlaySceneLuijiIcon.arc
PlaySceneMarioIcon.arc
PlaySceneRadar.arc
PlaySceneRadarTeresa.arc
PlaySceneTop.arc
PointGetTop.arc
SaveConfirmWindow.arc
ShopInfo.arc
ShopTop.arc
StaffCredit.arc
StarCoin_00.arc
StarCoin_01.arc
StockIcon.arc
Surechigai.arc
SurechigaiTop.arc
TheEndTop.arc
TitleTop.arc
TotalCoin.arc
WaitParts.arc
WaitPartsTop.arc
WipeTop.arc

./Message:
US_English
US_French
US_Spanish

./Message/US_English:
BigRed.msbp
CoinRushCourseIn
CoinRushCourseInTop
CoinRushMiiList
CoinRushMiiListTop
CoinRushResultTop
CommonWindowA
ContinueWindowTop
CountDownStartTop
CourseClearTop
CourseInTop
CourseSelect
E3ThankYouForPlayingTop
EventWindowTop
FileSelect
GameOverTop
MapSceneTop
MarioSelect
NumberSelect
Option
PackSelect
PackSelectTop
PauseTop
PlayerSelect
PlaySceneInfoMeter
PlaySceneInfoMeter_2P
PlaySceneInfoMeterCoin1P
PlaySceneInfoMeterCoinStreetPass
SaveConfirmWindow
ShopInfo
ShopTop
Surechigai
SurechigaiTop
TheEndTop
TitleTop
TotalCoin

./Message/US_English/CoinRushCourseIn:
CoinRushCourseIn_00

./Message/US_English/CoinRushCourseIn/CoinRushCourseIn_00:
CoinRushCourseIn_00.msbt

./Message/US_English/CoinRushCourseInTop:
CoinRushCourseInTop_00

./Message/US_English/CoinRushCourseInTop/CoinRushCourseInTop_00:
CoinRushCourseInTop_00.msbt

./Message/US_English/CoinRushMiiList:
CoinRushMiiList_00

./Message/US_English/CoinRushMiiList/CoinRushMiiList_00:
CoinRushMiiList_00.msbt

./Message/US_English/CoinRushMiiListTop:
CoinRushABtnTop_00
CoinRushMiiListMiiInfoTop_00
CoinRushMiiListMyInfoTop_00

./Message/US_English/CoinRushMiiListTop/CoinRushABtnTop_00:
CoinRushABtnTop_00.msbt

./Message/US_English/CoinRushMiiListTop/CoinRushMiiListMiiInfoTop_00:
CoinRushMiiListMiiInfoTop_00.msbt

./Message/US_English/CoinRushMiiListTop/CoinRushMiiListMyInfoTop_00:
CoinRushMiiListMyInfoTop_00.msbt

./Message/US_English/CoinRushResultTop:
CoinRushResultClear1PTop_00
CoinRushResultClearMiiTop_00
CoinRushResultfailureTop_00
CoinRushResultTop_00

./Message/US_English/CoinRushResultTop/CoinRushResultClear1PTop_00:
CoinRushResultClear1PTop_00.msbt

./Message/US_English/CoinRushResultTop/CoinRushResultClearMiiTop_00:
CoinRushResultClearMiiTop_00.msbt

./Message/US_English/CoinRushResultTop/CoinRushResultfailureTop_00:
CoinRushResultfailureTop_00.msbt

./Message/US_English/CoinRushResultTop/CoinRushResultTop_00:
CoinRushResultTop_00.msbt

./Message/US_English/CommonWindowA:
CommonWindowA_00

./Message/US_English/CommonWindowA/CommonWindowA_00:
CommonWindowA_00_coinrush.msbt
CommonWindowA_00_error.msbt
CommonWindowA_00.msbt
CommonWindowA_00_multi.msbt
CommonWindowA_00_shop.msbt
CommonWindowA_00_system.msbt

./Message/US_English/ContinueWindowTop:
ContinueWindowTop_00

./Message/US_English/ContinueWindowTop/ContinueWindowTop_00:
ContinueWindowTop_00.msbt

./Message/US_English/CountDownStartTop:
CountDownStartTop_00

./Message/US_English/CountDownStartTop/CountDownStartTop_00:
CountDownStartTop_00.msbt

./Message/US_English/CourseClearTop:
CourseClearTop_00

./Message/US_English/CourseClearTop/CourseClearTop_00:
CourseClearTop_00.msbt

./Message/US_English/CourseInTop:
CourseInTop_00

./Message/US_English/CourseInTop/CourseInTop_00:
CourseInTop_00.msbt

./Message/US_English/CourseSelect:
CourseSelect_00

./Message/US_English/CourseSelect/CourseSelect_00:
CourseSelect_00.msbt

./Message/US_English/E3ThankYouForPlayingTop:
E3ThankYouForPlayingTop_00

./Message/US_English/E3ThankYouForPlayingTop/E3ThankYouForPlayingTop_00:
E3ThankYouForPlayingTop_00.msbt

./Message/US_English/EventWindowTop:
EventWindowTop_00

./Message/US_English/EventWindowTop/EventWindowTop_00:
EventWindowTop_00.msbt

./Message/US_English/FileSelect:
FileSelect_00

./Message/US_English/FileSelect/FileSelect_00:
FileSelect_00.msbt

./Message/US_English/GameOverTop:
GameOverTop_00

./Message/US_English/GameOverTop/GameOverTop_00:
GameOverTop_00.msbt

./Message/US_English/MapSceneTop:
MapSceneTop_00

./Message/US_English/MapSceneTop/MapSceneTop_00:
MapSceneTop_00.msbt

./Message/US_English/MarioSelect:
MarioSelect_00

./Message/US_English/MarioSelect/MarioSelect_00:
MarioSelect_00.msbt

./Message/US_English/NumberSelect:
NumberSelect_00

./Message/US_English/NumberSelect/NumberSelect_00:
NumberSelect_00.msbt

./Message/US_English/Option:
Option_00

./Message/US_English/Option/Option_00:
Option_00.msbt

./Message/US_English/PackSelect:
PackSelect_00
PackSelect_01

./Message/US_English/PackSelect/PackSelect_00:
PackSelect_00.msbt

./Message/US_English/PackSelect/PackSelect_01:
PackSelect_01.msbt

./Message/US_English/PackSelectTop:
PackSelectTop_00

./Message/US_English/PackSelectTop/PackSelectTop_00:
PackSelectTop_00.msbt

./Message/US_English/PauseTop:
PauseTop_00

./Message/US_English/PauseTop/PauseTop_00:
PauseTop_00.msbt

./Message/US_English/PlayerSelect:
PlayerSelect_00

./Message/US_English/PlayerSelect/PlayerSelect_00:
PlayerSelect_00.msbt

./Message/US_English/PlaySceneInfoMeter:
PlaySceneInfoMeter_00
PlaySceneInfoMeterCoinStreetPass_00

./Message/US_English/PlaySceneInfoMeter/PlaySceneInfoMeter_00:
PlaySceneInfoMeter_00.msbt

./Message/US_English/PlaySceneInfoMeter/PlaySceneInfoMeterCoinStreetPass_00:
PlaySceneInfoMeterCoinStreetPass_00.msbt

./Message/US_English/PlaySceneInfoMeter_2P:
PlaySceneInfoMeter_2P_00

./Message/US_English/PlaySceneInfoMeter_2P/PlaySceneInfoMeter_2P_00:
PlaySceneInfoMeter_2P_00.msbt

./Message/US_English/PlaySceneInfoMeterCoin1P:
PlaySceneInfoMeterCoin1P_00

./Message/US_English/PlaySceneInfoMeterCoin1P/PlaySceneInfoMeterCoin1P_00:
PlaySceneInfoMeterCoin1P_00.msbt

./Message/US_English/PlaySceneInfoMeterCoinStreetPass:
PlaySceneInfoMeterCoinStreetPass_00

./Message/US_English/PlaySceneInfoMeterCoinStreetPass/PlaySceneInfoMeterCoinStreetPass_00:
PlaySceneInfoMeterCoinStreetPass_00.msbt

./Message/US_English/SaveConfirmWindow:
SaveConfirmWindow_00

./Message/US_English/SaveConfirmWindow/SaveConfirmWindow_00:
SaveConfirmWindow_00.msbt

./Message/US_English/ShopInfo:
ShopInfo_00

./Message/US_English/ShopInfo/ShopInfo_00:
ShopInfo_00.msbt

./Message/US_English/ShopTop:
ShopTop_00

./Message/US_English/ShopTop/ShopTop_00:
ShopTop_00.msbt

./Message/US_English/Surechigai:
Surechigai_00

./Message/US_English/Surechigai/Surechigai_00:
Surechigai_00.msbt

./Message/US_English/SurechigaiTop:
SrechigaiTop_00

./Message/US_English/SurechigaiTop/SrechigaiTop_00:
SrechigaiTop_00.msbt

./Message/US_English/TheEndTop:
TheEndTop_00

./Message/US_English/TheEndTop/TheEndTop_00:
TheEndTop_00.msbt

./Message/US_English/TitleTop:
TitleTop_00

./Message/US_English/TitleTop/TitleTop_00:
TitleTop_00.msbt

./Message/US_English/TotalCoin:
TotalCoin_00

./Message/US_English/TotalCoin/TotalCoin_00:
TotalCoin_00.msbt

./Message/US_French:
BigRed.msbp
CoinRushCourseIn
CoinRushCourseInTop
CoinRushMiiList
CoinRushMiiListTop
CoinRushResultTop
CommonWindowA
ContinueWindowTop
CountDownStartTop
CourseClearTop
CourseInTop
CourseSelect
E3ThankYouForPlayingTop
EventWindowTop
FileSelect
GameOverTop
MapSceneTop
MarioSelect
NumberSelect
Option
PackSelect
PackSelectTop
PauseTop
PlayerSelect
PlaySceneInfoMeter
PlaySceneInfoMeter_2P
PlaySceneInfoMeterCoin1P
PlaySceneInfoMeterCoinStreetPass
SaveConfirmWindow
ShopInfo
ShopTop
Surechigai
SurechigaiTop
TheEndTop
TitleTop
TotalCoin

./Message/US_French/CoinRushCourseIn:
CoinRushCourseIn_00

./Message/US_French/CoinRushCourseIn/CoinRushCourseIn_00:
CoinRushCourseIn_00.msbt

./Message/US_French/CoinRushCourseInTop:
CoinRushCourseInTop_00

./Message/US_French/CoinRushCourseInTop/CoinRushCourseInTop_00:
CoinRushCourseInTop_00.msbt

./Message/US_French/CoinRushMiiList:
CoinRushMiiList_00

./Message/US_French/CoinRushMiiList/CoinRushMiiList_00:
CoinRushMiiList_00.msbt

./Message/US_French/CoinRushMiiListTop:
CoinRushABtnTop_00
CoinRushMiiListMiiInfoTop_00
CoinRushMiiListMyInfoTop_00

./Message/US_French/CoinRushMiiListTop/CoinRushABtnTop_00:
CoinRushABtnTop_00.msbt

./Message/US_French/CoinRushMiiListTop/CoinRushMiiListMiiInfoTop_00:
CoinRushMiiListMiiInfoTop_00.msbt

./Message/US_French/CoinRushMiiListTop/CoinRushMiiListMyInfoTop_00:
CoinRushMiiListMyInfoTop_00.msbt

./Message/US_French/CoinRushResultTop:
CoinRushResultClear1PTop_00
CoinRushResultClearMiiTop_00
CoinRushResultfailureTop_00
CoinRushResultTop_00

./Message/US_French/CoinRushResultTop/CoinRushResultClear1PTop_00:
CoinRushResultClear1PTop_00.msbt

./Message/US_French/CoinRushResultTop/CoinRushResultClearMiiTop_00:
CoinRushResultClearMiiTop_00.msbt

./Message/US_French/CoinRushResultTop/CoinRushResultfailureTop_00:
CoinRushResultfailureTop_00.msbt

./Message/US_French/CoinRushResultTop/CoinRushResultTop_00:
CoinRushResultTop_00.msbt

./Message/US_French/CommonWindowA:
CommonWindowA_00

./Message/US_French/CommonWindowA/CommonWindowA_00:
CommonWindowA_00_coinrush.msbt
CommonWindowA_00_error.msbt
CommonWindowA_00.msbt
CommonWindowA_00_multi.msbt
CommonWindowA_00_shop.msbt
CommonWindowA_00_system.msbt

./Message/US_French/ContinueWindowTop:
ContinueWindowTop_00

./Message/US_French/ContinueWindowTop/ContinueWindowTop_00:
ContinueWindowTop_00.msbt

./Message/US_French/CountDownStartTop:
CountDownStartTop_00

./Message/US_French/CountDownStartTop/CountDownStartTop_00:
CountDownStartTop_00.msbt

./Message/US_French/CourseClearTop:
CourseClearTop_00

./Message/US_French/CourseClearTop/CourseClearTop_00:
CourseClearTop_00.msbt

./Message/US_French/CourseInTop:
CourseInTop_00

./Message/US_French/CourseInTop/CourseInTop_00:
CourseInTop_00.msbt

./Message/US_French/CourseSelect:
CourseSelect_00

./Message/US_French/CourseSelect/CourseSelect_00:
CourseSelect_00.msbt

./Message/US_French/E3ThankYouForPlayingTop:
E3ThankYouForPlayingTop_00

./Message/US_French/E3ThankYouForPlayingTop/E3ThankYouForPlayingTop_00:
E3ThankYouForPlayingTop_00.msbt

./Message/US_French/EventWindowTop:
EventWindowTop_00

./Message/US_French/EventWindowTop/EventWindowTop_00:
EventWindowTop_00.msbt

./Message/US_French/FileSelect:
FileSelect_00

./Message/US_French/FileSelect/FileSelect_00:
FileSelect_00.msbt

./Message/US_French/GameOverTop:
GameOverTop_00

./Message/US_French/GameOverTop/GameOverTop_00:
GameOverTop_00.msbt

./Message/US_French/MapSceneTop:
MapSceneTop_00

./Message/US_French/MapSceneTop/MapSceneTop_00:
MapSceneTop_00.msbt

./Message/US_French/MarioSelect:
MarioSelect_00

./Message/US_French/MarioSelect/MarioSelect_00:
MarioSelect_00.msbt

./Message/US_French/NumberSelect:
NumberSelect_00

./Message/US_French/NumberSelect/NumberSelect_00:
NumberSelect_00.msbt

./Message/US_French/Option:
Option_00

./Message/US_French/Option/Option_00:
Option_00.msbt

./Message/US_French/PackSelect:
PackSelect_00
PackSelect_01

./Message/US_French/PackSelect/PackSelect_00:
PackSelect_00.msbt

./Message/US_French/PackSelect/PackSelect_01:
PackSelect_01.msbt

./Message/US_French/PackSelectTop:
PackSelectTop_00

./Message/US_French/PackSelectTop/PackSelectTop_00:
PackSelectTop_00.msbt

./Message/US_French/PauseTop:
PauseTop_00

./Message/US_French/PauseTop/PauseTop_00:
PauseTop_00.msbt

./Message/US_French/PlayerSelect:
PlayerSelect_00

./Message/US_French/PlayerSelect/PlayerSelect_00:
PlayerSelect_00.msbt

./Message/US_French/PlaySceneInfoMeter:
PlaySceneInfoMeter_00
PlaySceneInfoMeterCoinStreetPass_00

./Message/US_French/PlaySceneInfoMeter/PlaySceneInfoMeter_00:
PlaySceneInfoMeter_00.msbt

./Message/US_French/PlaySceneInfoMeter/PlaySceneInfoMeterCoinStreetPass_00:
PlaySceneInfoMeterCoinStreetPass_00.msbt

./Message/US_French/PlaySceneInfoMeter_2P:
PlaySceneInfoMeter_2P_00

./Message/US_French/PlaySceneInfoMeter_2P/PlaySceneInfoMeter_2P_00:
PlaySceneInfoMeter_2P_00.msbt

./Message/US_French/PlaySceneInfoMeterCoin1P:
PlaySceneInfoMeterCoin1P_00

./Message/US_French/PlaySceneInfoMeterCoin1P/PlaySceneInfoMeterCoin1P_00:
PlaySceneInfoMeterCoin1P_00.msbt

./Message/US_French/PlaySceneInfoMeterCoinStreetPass:
PlaySceneInfoMeterCoinStreetPass_00

./Message/US_French/PlaySceneInfoMeterCoinStreetPass/PlaySceneInfoMeterCoinStreetPass_00:
PlaySceneInfoMeterCoinStreetPass_00.msbt

./Message/US_French/SaveConfirmWindow:
SaveConfirmWindow_00

./Message/US_French/SaveConfirmWindow/SaveConfirmWindow_00:
SaveConfirmWindow_00.msbt

./Message/US_French/ShopInfo:
ShopInfo_00

./Message/US_French/ShopInfo/ShopInfo_00:
ShopInfo_00.msbt

./Message/US_French/ShopTop:
ShopTop_00

./Message/US_French/ShopTop/ShopTop_00:
ShopTop_00.msbt

./Message/US_French/Surechigai:
Surechigai_00

./Message/US_French/Surechigai/Surechigai_00:
Surechigai_00.msbt

./Message/US_French/SurechigaiTop:
SrechigaiTop_00

./Message/US_French/SurechigaiTop/SrechigaiTop_00:
SrechigaiTop_00.msbt

./Message/US_French/TheEndTop:
TheEndTop_00

./Message/US_French/TheEndTop/TheEndTop_00:
TheEndTop_00.msbt

./Message/US_French/TitleTop:
TitleTop_00

./Message/US_French/TitleTop/TitleTop_00:
TitleTop_00.msbt

./Message/US_French/TotalCoin:
TotalCoin_00

./Message/US_French/TotalCoin/TotalCoin_00:
TotalCoin_00.msbt

./Message/US_Spanish:
BigRed.msbp
CoinRushCourseIn
CoinRushCourseInTop
CoinRushMiiList
CoinRushMiiListTop
CoinRushResultTop
CommonWindowA
ContinueWindowTop
CountDownStartTop
CourseClearTop
CourseInTop
CourseSelect
E3ThankYouForPlayingTop
EventWindowTop
FileSelect
GameOverTop
MapSceneTop
MarioSelect
NumberSelect
Option
PackSelect
PackSelectTop
PauseTop
PlayerSelect
PlaySceneInfoMeter
PlaySceneInfoMeter_2P
PlaySceneInfoMeterCoin1P
PlaySceneInfoMeterCoinStreetPass
SaveConfirmWindow
ShopInfo
ShopTop
Surechigai
SurechigaiTop
TheEndTop
TitleTop
TotalCoin

./Message/US_Spanish/CoinRushCourseIn:
CoinRushCourseIn_00

./Message/US_Spanish/CoinRushCourseIn/CoinRushCourseIn_00:
CoinRushCourseIn_00.msbt

./Message/US_Spanish/CoinRushCourseInTop:
CoinRushCourseInTop_00

./Message/US_Spanish/CoinRushCourseInTop/CoinRushCourseInTop_00:
CoinRushCourseInTop_00.msbt

./Message/US_Spanish/CoinRushMiiList:
CoinRushMiiList_00

./Message/US_Spanish/CoinRushMiiList/CoinRushMiiList_00:
CoinRushMiiList_00.msbt

./Message/US_Spanish/CoinRushMiiListTop:
CoinRushABtnTop_00
CoinRushMiiListMiiInfoTop_00
CoinRushMiiListMyInfoTop_00

./Message/US_Spanish/CoinRushMiiListTop/CoinRushABtnTop_00:
CoinRushABtnTop_00.msbt

./Message/US_Spanish/CoinRushMiiListTop/CoinRushMiiListMiiInfoTop_00:
CoinRushMiiListMiiInfoTop_00.msbt

./Message/US_Spanish/CoinRushMiiListTop/CoinRushMiiListMyInfoTop_00:
CoinRushMiiListMyInfoTop_00.msbt

./Message/US_Spanish/CoinRushResultTop:
CoinRushResultClear1PTop_00
CoinRushResultClearMiiTop_00
CoinRushResultfailureTop_00
CoinRushResultTop_00

./Message/US_Spanish/CoinRushResultTop/CoinRushResultClear1PTop_00:
CoinRushResultClear1PTop_00.msbt

./Message/US_Spanish/CoinRushResultTop/CoinRushResultClearMiiTop_00:
CoinRushResultClearMiiTop_00.msbt

./Message/US_Spanish/CoinRushResultTop/CoinRushResultfailureTop_00:
CoinRushResultfailureTop_00.msbt

./Message/US_Spanish/CoinRushResultTop/CoinRushResultTop_00:
CoinRushResultTop_00.msbt

./Message/US_Spanish/CommonWindowA:
CommonWindowA_00

./Message/US_Spanish/CommonWindowA/CommonWindowA_00:
CommonWindowA_00_coinrush.msbt
CommonWindowA_00_error.msbt
CommonWindowA_00.msbt
CommonWindowA_00_multi.msbt
CommonWindowA_00_shop.msbt
CommonWindowA_00_system.msbt

./Message/US_Spanish/ContinueWindowTop:
ContinueWindowTop_00

./Message/US_Spanish/ContinueWindowTop/ContinueWindowTop_00:
ContinueWindowTop_00.msbt

./Message/US_Spanish/CountDownStartTop:
CountDownStartTop_00

./Message/US_Spanish/CountDownStartTop/CountDownStartTop_00:
CountDownStartTop_00.msbt

./Message/US_Spanish/CourseClearTop:
CourseClearTop_00

./Message/US_Spanish/CourseClearTop/CourseClearTop_00:
CourseClearTop_00.msbt

./Message/US_Spanish/CourseInTop:
CourseInTop_00

./Message/US_Spanish/CourseInTop/CourseInTop_00:
CourseInTop_00.msbt

./Message/US_Spanish/CourseSelect:
CourseSelect_00

./Message/US_Spanish/CourseSelect/CourseSelect_00:
CourseSelect_00.msbt

./Message/US_Spanish/E3ThankYouForPlayingTop:
E3ThankYouForPlayingTop_00

./Message/US_Spanish/E3ThankYouForPlayingTop/E3ThankYouForPlayingTop_00:
E3ThankYouForPlayingTop_00.msbt

./Message/US_Spanish/EventWindowTop:
EventWindowTop_00

./Message/US_Spanish/EventWindowTop/EventWindowTop_00:
EventWindowTop_00.msbt

./Message/US_Spanish/FileSelect:
FileSelect_00

./Message/US_Spanish/FileSelect/FileSelect_00:
FileSelect_00.msbt

./Message/US_Spanish/GameOverTop:
GameOverTop_00

./Message/US_Spanish/GameOverTop/GameOverTop_00:
GameOverTop_00.msbt

./Message/US_Spanish/MapSceneTop:
MapSceneTop_00

./Message/US_Spanish/MapSceneTop/MapSceneTop_00:
MapSceneTop_00.msbt

./Message/US_Spanish/MarioSelect:
MarioSelect_00

./Message/US_Spanish/MarioSelect/MarioSelect_00:
MarioSelect_00.msbt

./Message/US_Spanish/NumberSelect:
NumberSelect_00

./Message/US_Spanish/NumberSelect/NumberSelect_00:
NumberSelect_00.msbt

./Message/US_Spanish/Option:
Option_00

./Message/US_Spanish/Option/Option_00:
Option_00.msbt

./Message/US_Spanish/PackSelect:
PackSelect_00
PackSelect_01

./Message/US_Spanish/PackSelect/PackSelect_00:
PackSelect_00.msbt

./Message/US_Spanish/PackSelect/PackSelect_01:
PackSelect_01.msbt

./Message/US_Spanish/PackSelectTop:
PackSelectTop_00

./Message/US_Spanish/PackSelectTop/PackSelectTop_00:
PackSelectTop_00.msbt

./Message/US_Spanish/PauseTop:
PauseTop_00

./Message/US_Spanish/PauseTop/PauseTop_00:
PauseTop_00.msbt

./Message/US_Spanish/PlayerSelect:
PlayerSelect_00

./Message/US_Spanish/PlayerSelect/PlayerSelect_00:
PlayerSelect_00.msbt

./Message/US_Spanish/PlaySceneInfoMeter:
PlaySceneInfoMeter_00
PlaySceneInfoMeterCoinStreetPass_00

./Message/US_Spanish/PlaySceneInfoMeter/PlaySceneInfoMeter_00:
PlaySceneInfoMeter_00.msbt

./Message/US_Spanish/PlaySceneInfoMeter/PlaySceneInfoMeterCoinStreetPass_00:
PlaySceneInfoMeterCoinStreetPass_00.msbt

./Message/US_Spanish/PlaySceneInfoMeter_2P:
PlaySceneInfoMeter_2P_00

./Message/US_Spanish/PlaySceneInfoMeter_2P/PlaySceneInfoMeter_2P_00:
PlaySceneInfoMeter_2P_00.msbt

./Message/US_Spanish/PlaySceneInfoMeterCoin1P:
PlaySceneInfoMeterCoin1P_00

./Message/US_Spanish/PlaySceneInfoMeterCoin1P/PlaySceneInfoMeterCoin1P_00:
PlaySceneInfoMeterCoin1P_00.msbt

./Message/US_Spanish/PlaySceneInfoMeterCoinStreetPass:
PlaySceneInfoMeterCoinStreetPass_00

./Message/US_Spanish/PlaySceneInfoMeterCoinStreetPass/PlaySceneInfoMeterCoinStreetPass_00:
PlaySceneInfoMeterCoinStreetPass_00.msbt

./Message/US_Spanish/SaveConfirmWindow:
SaveConfirmWindow_00

./Message/US_Spanish/SaveConfirmWindow/SaveConfirmWindow_00:
SaveConfirmWindow_00.msbt

./Message/US_Spanish/ShopInfo:
ShopInfo_00

./Message/US_Spanish/ShopInfo/ShopInfo_00:
ShopInfo_00.msbt

./Message/US_Spanish/ShopTop:
ShopTop_00

./Message/US_Spanish/ShopTop/ShopTop_00:
ShopTop_00.msbt

./Message/US_Spanish/Surechigai:
Surechigai_00

./Message/US_Spanish/Surechigai/Surechigai_00:
Surechigai_00.msbt

./Message/US_Spanish/SurechigaiTop:
SrechigaiTop_00

./Message/US_Spanish/SurechigaiTop/SrechigaiTop_00:
SrechigaiTop_00.msbt

./Message/US_Spanish/TheEndTop:
TheEndTop_00

./Message/US_Spanish/TheEndTop/TheEndTop_00:
TheEndTop_00.msbt

./Message/US_Spanish/TitleTop:
TitleTop_00

./Message/US_Spanish/TitleTop/TitleTop_00:
TitleTop_00.msbt

./Message/US_Spanish/TotalCoin:
TotalCoin_00

./Message/US_Spanish/TotalCoin/TotalCoin_00:
TotalCoin_00.msbt

./Model:
CourseSelect
Demo
Distant_View
Enemy
Env
Item
LUT
Map_obj
Player

./Model/CourseSelect:
cobBlockGoldPata.bcres
cobBoard.bcres
cobCannon.bcres
cobCastle.bcres
cobCloud.bcres
cobCourse.bcres
cobDokan.bcres
cobGhost.bcres
cobKanban.bcres
cobKanbanSpecial.bcres
cobKanban_W9.bcres
cobKinoko1up.bcres
cobKinokoRed.bcres
cobKinokoSpecial.bcres
cobKinokoSpecial_W9.bcres
cobKoopaCastle.bcres
cobPeachCastle.bcres
cobPointRainbow.bcres
cobShadow.bcres
cobStart.bcres
cobSurrender.bcres
cobTower.bcres
CS_W1.bcres
CS_W2.bcres
CS_W3.bcres
CS_W4.bcres
CS_W5.bcres
CS_W6.bcres
CS_W7.bcres
CS_W8.bcres
CS_W9.bcres

./Model/Demo:
Bird1.bcres
Bird.bcres
effect010.bcres
effect030.bcres
ef_fireballboss_demo.bcres
iggy.bcres
koopa_clown.bcres
larry.bcres
lemmy.bcres
lg_normal.bcres
lg_tail.bcres
lg_tail_body.bcres
ludwig.bcres
morton.bcres
mr_normal.bcres
mr_tail.bcres
mr_tail_body.bcres
peach.bcres
roy.bcres
sound010.bcres
sound020.bcres
sound030.bcres
title_logo.bcres
wendy.bcres

./Model/Distant_View:
dv_Boss_Buibui.bcres
dv_Boss_Iggy.bcres
dv_Boss_Lemmy.bcres
dv_Boss_Ludwig.bcres
dv_Boss_Morton.bcres
dv_Boss_Normal.bcres
dv_Boss_Wendy.bcres
dv_Cave.bcres
dv_Chika.bcres
dv_Gake.bcres
dv_Gake_Evening.bcres
dv_Gake_Evening_Ue.bcres
dv_Gake_Ice.bcres
dv_Iseki_Chika.bcres
dv_Iseki_Kori.bcres
dv_Jungle.bcres
dv_Jungle_Kaigan.bcres
dv_Kaigan.bcres
dv_Kaigan_Naname.bcres
dv_Kazan_Shita.bcres
dv_Kazan_soto.bcres
dv_Kazan_Ue.bcres
dv_KinokoSnow_Ue.bcres
dv_Kinopio_Normal.bcres
dv_Kinopio_W2.bcres
dv_Kinopio_W3B.bcres
dv_Kinopio_W3.bcres
dv_Kinopio_W4.bcres
dv_Kinopio_W5.bcres
dv_Kinopio_W6.bcres
dv_Kinopio_W7.bcres
dv_Kinopio_W8.bcres
dv_Kinopio_W9.bcres
dv_Koopa.bcres
dv_Koopa_Last.bcres
dv_NaNameYama_Kori.bcres
dv_Nohara.bcres
dv_Nohara_Castle.bcres
dv_Nohara_EndrollB.bcres
dv_Nohara_Endroll.bcres
dv_Nohara_Night.bcres
dv_Nohara_Suichu.bcres
dv_noise.bctex
dv_Obake.bcres
dv_Obake_Low.bcres
dv_Obake_Soto.bcres
dv_Rainbow.bcres
dv_Sabaku.bcres
dv_Sabaku_Chika.bcres
dv_Setsugen.bcres
dv_Shiro.bcres
dv_Shiro_Suichu.bcres
dv_Shiro_Yogan.bcres
dv_SkyTower.bcres
dv_SkyTower_Ue.bcres
dv_Sora.bcres
dv_Sora_Block.bcres
dv_Sora_Block_Ue.bcres
dv_Sora_Kinoko.bcres
dv_Sora_KinokoSnow.bcres
dv_Sora_Kinoko_Ue.bcres
dv_Sora_Night.bcres
dv_Sora_Shita.bcres
dv_Sora_Simple.bcres
dv_Sora_TotempoleB.bcres
dv_Sora_Totempole.bcres
dv_Sora_Ue.bcres
dv_Suichu.bcres
dv_Toride.bcres
dv_Toride_Blue.bcres
dv_Toride_Suichu.bcres
dv_Toride_Yogan.bcres
dv_WarpZone_A.bcres
dv_WarpZone_B.bcres
dv_WarpZone_C.bcres
dv_WarpZone_D.bcres
dv_WarpZone_E.bcres

./Model/Enemy:
bakubaku.bcres
basabasa.bcres
battan.bcres
big_teresa.bcres
bilikyu.bcres
bombhei.bcres
bros.bcres
bros_G.bcres
bros_mega.bcres
bubble.bcres
buibui.bcres
chorobon.bcres
crow.bcres
dossun.bcres
ending_boss.bcres
fire_snake.bcres
fishbone.bcres
fugu.bcres
gamane.bcres
gasagoso.bcres
gesso.bcres
gessoMini.bcres
hanachan.bcres
iggy.bcres
jugem.bcres
jugem_G.bcres
karon.bcres
keronpa.bcres
killer.bcres
killer_G.bcres
killer_houdai.bcres
killer_houdai_G.bcres
killer_mag.bcres
killer_mag_G.bcres
killer_mag_houdai.bcres
killer_mag_houdai_G.bcres
killer_rot_houdai.bcres
killer_rot_houdai_G.bcres
kinopio.bcres
koopa.bcres
koopa_bone.bcres
koopa_clown_boss.bcres
koopa_last.bcres
kuribo.bcres
kuribo_blue.bcres
kuribo_G.bcres
kuribo_hone.bcres
kuriboMini.bcres
kuribo