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Posted on 06-25-12, 12:11 pm
Roy Koopa


Karma: 4011
Posts: 1618/2722
Since: 06-26-11
I think all of you know, that the Toad House doors lead back to the world map. Now I created a new door object in my 2-Castle and an door entrance with the settings:
-Entrance ID: 1
-Destination Area: 2
-Destination Entrance: 2

That was all what I changed. Then ingame, I went trough that door and ended up in the World 2 Worldmap o0 My Player was going form the start point to 2-1 but he was very small (like micro mario). Then I wanted to go back to the start point and suddenly my player teleported to 2-3 and went from this point left to 2-2...
Crazy shit, does anybody have an explanation for this?
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Posted on 06-25-12, 12:15 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10020
Posts: 1836/4457
Since: 06-08-11
lol...
What's causing the door to lead to the worldmap? Does the destination entrance exist?
Posted on 06-25-12, 12:16 pm (rev. 3 by  ray on 06-25-12, 12:30 pm)
Roy Koopa


Karma: 4011
Posts: 1619/2722
Since: 06-26-11
Yup, I can make a video what happens ingame if you want.

EDIT: It doesnt matter what settings I set, I always end up on the worldmap Maybe its one of the "Leve-Special-Zones"? I mean for exmaple the zones, where fireballs dissappear, where sprites dont work and so on...

EIDT2: Now its getting annoying -.- Doesnt matter what I do, I ALWAYS end up on the world map. Gonna try it with a pipe.

EDIT3: Oh my god -.- A pipe isnt working, too
_________________________
See a lots of creative DS Hacking here
If you want to support me, you might check out my Patreon Page : )
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