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Posted on 06-21-12, 03:39 am (rev. 41 by ImageBot on 11-21-16, 02:13 am)


Karma: 8
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Since: 06-21-12
Hey, folks. I'm a new member here, but i'm going to make a brief description. Level Edition is the focus in this hack. No graphical changes in tiles, sprites or backgrounds are to be done. No audio modification either. I don't mind if one wants to use it as a base to his/her own hack, please do use it, no need to ask me for permission, although credits would be appreciated.

New DSuper Mario Bros., with the D, is not a typo, just a combination of DS with Super Mario Bros., hence DSuper.

The main goal when I started this hack was to change the original game into something more balanced (which means earlier levels a bit more puzzling/difficult and later levels so hard like in original NSMB)

Expect great use of Pipe Cannon, small passageways for Smal Mario, good use for Shell Mario and the old and good SMB gameplay we all know and love.


World 1 is completely done. World 2 - Level 1 is also complete.

*PS: Notice that some stages in World 1 will resemble a lot their original counterparts present in the original game. At the time when I edited them i was still practicising and learning about the Editor and now i like the way they are. Also, I won't give any release dates for the final, complete hack. It's gonna be a long journey, as i'm going to start a new job.

Progress:

World 1: 100%


Download here: http://www.mediafire.com/?nqktvjkkqvz8l56

Thanks to Dark Light and Hiccup for some helpful hints and tips!
Posted on 06-21-12, 04:59 am
Goomba


Karma: -10
Posts: 12/26
Since: 05-27-12
for spoiler image do

[spoiler=image] [img]~post image link here![/img][/spoiler]


I would also recommend posting in the "Introducuce yourself" subforum or something..'

Also if you ever make a video of your hack and its on YouTube,
use
[youtube] Your video ID [youtube]
Posted on 06-21-12, 05:12 am


Karma: 8
Posts: 2/13
Since: 06-21-12
Dark Light, please let me know what you think about the game once you've tried it, ok? Thank you for your help (but i still can't post all the images in a single "screenshots" spoiler...)
Posted on 06-21-12, 05:21 am (rev. 2 by Dark Light on 06-21-12, 05:24 am)
Goomba


Karma: -10
Posts: 14/26
Since: 05-27-12
I will try the game tomorrow when I can get on a computer, also for several screenies in 1 tab just do
[spoiler=screenie] [img] Your first image link[/img] [img] your next image link[/img] [img] And so on image links[/img][/spoiler]


just keep adding
[img]link of image[/img]
in the spoiler tab...

Also for Download link I would put
[url] Your link [/url]
Posted on 06-22-12, 06:18 pm


Karma: 8
Posts: 4/13
Since: 06-21-12
Has anyone played it? Dark Light?
Posted on 06-22-12, 08:19 pm
Birdo


Karma: 2694
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Since: 06-26-11
Posted by leonmuse
Has anyone played it? Dark Light?

I have played it

I think you have some good ideas
but I would prefer if the levels were made from scratch and that the levels were made using the same formular as Nintendo's levels. (or a better one)
Posted on 06-23-12, 02:43 am (rev. 1 by leonmuse on 06-23-12, 02:45 am)


Karma: 8
Posts: 5/13
Since: 06-21-12
Thank you, Hiccup... Then you'll be glad to know i intend to hack all the other levels from scratch, just as i've done with World 2's Level 1. Please try it and let me know. Oh, and give the cannon warp level a try, in World 1, if you havent. See you soon
Posted on 06-26-12, 04:53 am


Karma: 8
Posts: 7/13
Since: 06-21-12
Little to no feedback. And i thought this would be the best place get some of it. Whatever
Posted on 06-26-12, 10:57 am
☭ coffee and cream


Karma: 10372
Posts: 426/2764
Since: 06-26-11
Perhaps you should post more screenshots.

Otherwise, if you really want feedback, and don't care about quality, go to GBAtemp.
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Posted on 06-26-12, 10:17 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 9696
Posts: 1838/4446
Since: 06-08-11
Posted by Mega-Mario
Perhaps you should post more screenshots.


Posted by Mega-Mario
Otherwise, if you really want feedback, and don't care about quality, go to GBAtemp.


Posted on 06-27-12, 01:17 am (rev. 1 by leonmuse on 06-27-12, 01:20 am)


Karma: 8
Posts: 8/13
Since: 06-21-12
Alright. I'll upload more screenshots later. But how come "don't care about quality?" I don't see your point.

Besides, i'm a member at GBAtemp and it's a lovely place, but i found it more appropriate to show this hack here, for obvious reasons
Posted on 06-27-12, 01:20 am
☭ coffee and cream


Karma: 10372
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Since: 06-26-11
My point is that if you post your hack at GBAtemp, you'll get more feedback than here, but also a considerably lower quality of feedback.

I remember in the early days of my SM64DSe thread there, some people would post thanking Treeki for the editor I made. Some of those noobs can't read, really.
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Posted on 06-27-12, 01:57 am


Karma: 8
Posts: 9/13
Since: 06-21-12
Yeah, i have to agree with you, Mega-Mario. I saw your editor not long ago there, because i was looking for tools to hack DS games. I tried your editor but it sounded too hard for me so i gave up. I know how bad or hard is having to deal with read-none-of-board-rules noobs, which don't read anything before posting, or noobs in general. I appreciate your work with SM64e but i'll have to wait till a tutorial is made because Lunar Magic and NSMBe are my limit
Posted on 06-27-12, 05:14 pm (rev. 2 by  Hiccup on 06-30-12, 03:53 pm)
Birdo


Karma: 2694
Posts: 54/2082
Since: 06-26-11
I think you should try and make a level with Nintendo's way of making them.

for example:
Try and make a level with a specific combination of objects.
and use them in different ways.

Here is a collection of notes for level design:

https://www.dropbox.com/s/vdpw909v0o9k4gf/level%20design.html


but just reading notes is not going to help you much - you need to practice and eventfully you will be able to make good levels.

EDIT: Most of these notes are not written by me
Posted on 07-01-12, 06:58 pm (rev. 1 by leonmuse on 07-01-12, 06:58 pm)


Karma: 8
Posts: 10/13
Since: 06-21-12
Thank you, Hiccup. Those notes/rules are really going to help me along the process. Fortunately i already follow some of them before reading the document file.

I need some help on why my URL code for creating a clickable link doesnt work.

Here, take a look at how it looks like when i put it: www.mediafire.com/?nqktvjkkqvz8l56

Posted on 07-02-12, 03:04 pm
Birdo


Karma: 2694
Posts: 68/2082
Since: 06-26-11
Posted by leonmuse
Thank you, Hiccup. Those notes/rules are really going to help me along the process. Fortunately i already follow some of them before reading the document file.

I need some help on why my URL code for creating a clickable link doesnt work.

Here, take a look at how it looks like when i put it: www.mediafire.com/?nqktvjkkqvz8l56


You need to add
http://

before the
www.

It is not a proper URL without it even if it works in some URL bars.
Posted on 07-02-12, 03:25 pm (rev. 1 by  Arisotura on 07-02-12, 03:25 pm)
☭ coffee and cream


Karma: 10372
Posts: 470/2764
Since: 06-26-11
Fuck you Chrome for removing http:// out of addresses for no reason

(and fuck you Mozilla for being such copycats, too)

and for the last time SOMEONE FIX THAT FUCKING DUMB SMILEY
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Kuribo64 - RH-fucking-cafe - Kafuka

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Posted on 07-02-12, 03:32 pm


Karma: 3732
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Since: 06-28-11
The design of chrome is much better.
But I like firefox more for unknown reasons. Probably I just want to remain a loyal firefox-user.
Posted on 07-02-12, 04:22 pm
Banned for being a complete idiot.

Karma: 534
Posts: 886/987
Since: 07-09-11
Posted by Mega-Mario
(and fuck you Mozilla for being such copycats, too)

You can easily enable if you go to about(colon)config. But yeah it does get annoying.
I should move to Web (Epiphany) since I heard it's better... and heck I'm already on the OS that it supports.
Posted on 07-02-12, 04:59 pm
☭ coffee and cream


Karma: 10372
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Since: 06-26-11
This is getting offtopic guys... if you want there's a browser thread that was recently opened.
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