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Gerry |
Posted on 04-17-12, 06:38 pm (rev. 2 by Gerry on 04-17-12, 06:38 pm)
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Panser
Karma: 382 Posts: 275/335 Since: 06-28-11 |
I put this sprite to activate this item 1-UP
But in the game appears the red mushroom,any solution? |
Dirbaio |
Posted on 04-17-12, 06:42 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 1624/4457 Since: 06-08-11 |
Whoa, the SPrite 83...
The data for it is not fully known. Just try to enter different sprite data, you'll get it working after a bit of trying. |
MarioSunshine |
Posted on 04-18-12, 12:32 pm
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Fuzz Ball
KirbyFanatic64 (LOL) Karma: 1361 Posts: 347/950 Since: 11-13-11 |
Yeah, I once have got the item pop out the right way even that I inserted the data that make it go left.
_________________________
Great games must be fun, not fancy.
Music Hacker needed! PM me if you wish!
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LeWario |
Posted on 04-18-12, 02:36 pm
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Banned for being a complete idiot.
Karma: 529 Posts: 811/987 Since: 07-09-11 |
Yea there are some really confusing relationships between the different nibbles in the sprite data. Luckwii and I haven't fully understood it yet.
You can also try changing the ClassID of a sprite to 31 since that's the class that spawns items directly. Oh wait... don't trigger the "Block dissapear". It only works sometimes. Try the block dissapear and the item fall one. And move the sprite 83 up one block. This is known to work with pretty much all items. |
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